#include #include #include "matrix.h" // TODO Matrix-Funktionen implementieren // Matrix erstellen Matrix createMatrix(unsigned int rows, unsigned int cols) { Matrix matrix; matrix.rows = rows; matrix.cols = cols; // Speicher allokieren matrix.data = (double *)calloc(rows * cols, sizeof(double)); return matrix; } // Matrix Speicher freigeben void clearMatrix(Matrix *matrix) { if (matrix != NULL && matrix->data != NULL) { free(matrix->data); matrix->data = NULL; matrix->rows = 0; matrix->cols = 0; } } void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx) { } MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx) { } Matrix add(const Matrix matrix1, const Matrix matrix2) { } Matrix multiply(const Matrix matrix1, const Matrix matrix2) { }