forked from schroederen/info2Praktikum-Wortsalat
Merge branch 'main' of https://git.efi.th-nuernberg.de/gitea/nitschema101555/info2Praktikum-WortsalatGruppe1_richtig
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commit
3e8ec55a39
@ -42,7 +42,7 @@ int main(int argc, char *argv[])
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if(placedWords == wordCount)
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if(placedWords == wordCount)
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{
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{
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// Start the game if successful
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// Start the game if successful
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startGame(wordSalad,SALAD_SIZE,words,wordCount,900);
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startGame(wordSalad,SALAD_SIZE,words,wordCount,600);
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// welche Variable wird für windowWidth gewählt?
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// welche Variable wird für windowWidth gewählt?
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}
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}
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else
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else
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@ -3,24 +3,20 @@ CFLAGS = -g -Wall
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LDFLAGS = -framework OpenGL -framework CoreFoundation -framework CoreGraphics -framework IOKit -framework Cocoa -framework CoreVideo
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LDFLAGS = -framework OpenGL -framework CoreFoundation -framework CoreGraphics -framework IOKit -framework Cocoa -framework CoreVideo
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ARCH := $(shell uname -m)
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ARCH := $(shell uname -m)
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BINARIES = ./macos-$(ARCH)
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BINARIES = ./macos-$(ARCH)
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raylib_folder = ./raylib
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unityfolder = ./unity
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unityfolder = ./unity
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# --------------------------
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RAYLIB_PATH = $(shell brew --prefix raylib)
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# initiales Spiel bauen
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RAYLIB_INCLUDE = -I$(RAYLIB_PATH)/include
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# --------------------------
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RAYLIB_LIB = -L$(RAYLIB_PATH)/lib -lraylib
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wordsalad_initial:
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$(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
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# --------------------------
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wordsalad_initial:
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# Normales Spiel bauen
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$(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(RAYLIB_LIB) $(LDFLAGS)
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# --------------------------
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wordsalad: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a
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wordsalad: main.o input.o game.o graphicalGame.o
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$(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)
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$(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(RAYLIB_LIB) $(LDFLAGS)
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main.o: main.c
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main.o: main.c
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$(CC) -c $(CFLAGS) main.c
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$(CC) -c $(CFLAGS) $(RAYLIB_INCLUDE) main.c
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input.o: input.c
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input.o: input.c
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$(CC) -c $(CFLAGS) input.c
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$(CC) -c $(CFLAGS) input.c
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@ -29,18 +25,11 @@ game.o: game.c
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$(CC) -c $(CFLAGS) game.c
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$(CC) -c $(CFLAGS) game.c
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graphicalGame.o: graphicalGame.c
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graphicalGame.o: graphicalGame.c
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$(CC) -I$(raylibfolder) -c $(CFLAGS) graphicalGame.c
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$(CC) -c $(CFLAGS) $(RAYLIB_INCLUDE) graphicalGame.c
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# --------------------------
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# Unit Tests
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# --------------------------
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TEST_BIN = runTests
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TEST_BIN = runTests
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test: input.o game.o unit_tests.c $(BINARIES)/libunity.a
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test: input.o game.o unit_tests.c $(BINARIES)/libunity.a
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$(CC) -Wall -I$(unityfolder) -o $(TEST_BIN) input.o game.o unit_tests.c $(BINARIES)/libunity.a
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$(CC) -Wall -I$(unityfolder) -o $(TEST_BIN) input.o game.o unit_tests.c $(BINARIES)/libunity.a
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# --------------------------
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# Clean
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# --------------------------
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clean:
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clean:
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rm -f *.o wordsalad
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rm -f *.o wordsalad wordsalad_initial $(TEST_BIN)
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