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- /* global SunCalc */
-
- /* Magic Mirror
- * Module: Weather
- *
- * By Michael Teeuw https://michaelteeuw.nl
- * MIT Licensed.
- *
- * This class is the blueprint for a day which includes weather information.
- *
- * Currently this is focused on the information which is necessary for the current weather.
- * As soon as we start implementing the forecast, mode properties will be added.
- */
- class WeatherObject {
- /**
- * Constructor for a WeatherObject
- *
- * @param {string} units what units to use, "imperial" or "metric"
- * @param {string} tempUnits what tempunits to use
- * @param {string} windUnits what windunits to use
- * @param {boolean} useKmh use kmh if true, mps if false
- */
- constructor(units, tempUnits, windUnits, useKmh) {
- this.units = units;
- this.tempUnits = tempUnits;
- this.windUnits = windUnits;
- this.useKmh = useKmh;
- this.date = null;
- this.windSpeed = null;
- this.windDirection = null;
- this.sunrise = null;
- this.sunset = null;
- this.temperature = null;
- this.minTemperature = null;
- this.maxTemperature = null;
- this.weatherType = null;
- this.humidity = null;
- this.rain = null;
- this.snow = null;
- this.precipitation = null;
- this.precipitationUnits = null;
- this.feelsLikeTemp = null;
- }
-
- cardinalWindDirection() {
- if (this.windDirection > 11.25 && this.windDirection <= 33.75) {
- return "NNE";
- } else if (this.windDirection > 33.75 && this.windDirection <= 56.25) {
- return "NE";
- } else if (this.windDirection > 56.25 && this.windDirection <= 78.75) {
- return "ENE";
- } else if (this.windDirection > 78.75 && this.windDirection <= 101.25) {
- return "E";
- } else if (this.windDirection > 101.25 && this.windDirection <= 123.75) {
- return "ESE";
- } else if (this.windDirection > 123.75 && this.windDirection <= 146.25) {
- return "SE";
- } else if (this.windDirection > 146.25 && this.windDirection <= 168.75) {
- return "SSE";
- } else if (this.windDirection > 168.75 && this.windDirection <= 191.25) {
- return "S";
- } else if (this.windDirection > 191.25 && this.windDirection <= 213.75) {
- return "SSW";
- } else if (this.windDirection > 213.75 && this.windDirection <= 236.25) {
- return "SW";
- } else if (this.windDirection > 236.25 && this.windDirection <= 258.75) {
- return "WSW";
- } else if (this.windDirection > 258.75 && this.windDirection <= 281.25) {
- return "W";
- } else if (this.windDirection > 281.25 && this.windDirection <= 303.75) {
- return "WNW";
- } else if (this.windDirection > 303.75 && this.windDirection <= 326.25) {
- return "NW";
- } else if (this.windDirection > 326.25 && this.windDirection <= 348.75) {
- return "NNW";
- } else {
- return "N";
- }
- }
-
- beaufortWindSpeed() {
- const windInKmh = this.windUnits === "imperial" ? this.windSpeed * 1.609344 : this.useKmh ? this.windSpeed : (this.windSpeed * 60 * 60) / 1000;
- const speeds = [1, 5, 11, 19, 28, 38, 49, 61, 74, 88, 102, 117, 1000];
- for (const [index, speed] of speeds.entries()) {
- if (speed > windInKmh) {
- return index;
- }
- }
- return 12;
- }
-
- kmhWindSpeed() {
- return this.windUnits === "imperial" ? this.windSpeed * 1.609344 : (this.windSpeed * 60 * 60) / 1000;
- }
-
- nextSunAction() {
- return moment().isBetween(this.sunrise, this.sunset) ? "sunset" : "sunrise";
- }
-
- feelsLike() {
- if (this.feelsLikeTemp) {
- return this.feelsLikeTemp;
- }
- const windInMph = this.windUnits === "imperial" ? this.windSpeed : this.windSpeed * 2.23694;
- const tempInF = this.tempUnits === "imperial" ? this.temperature : (this.temperature * 9) / 5 + 32;
- let feelsLike = tempInF;
-
- if (windInMph > 3 && tempInF < 50) {
- feelsLike = Math.round(35.74 + 0.6215 * tempInF - 35.75 * Math.pow(windInMph, 0.16) + 0.4275 * tempInF * Math.pow(windInMph, 0.16));
- } else if (tempInF > 80 && this.humidity > 40) {
- feelsLike =
- -42.379 +
- 2.04901523 * tempInF +
- 10.14333127 * this.humidity -
- 0.22475541 * tempInF * this.humidity -
- 6.83783 * Math.pow(10, -3) * tempInF * tempInF -
- 5.481717 * Math.pow(10, -2) * this.humidity * this.humidity +
- 1.22874 * Math.pow(10, -3) * tempInF * tempInF * this.humidity +
- 8.5282 * Math.pow(10, -4) * tempInF * this.humidity * this.humidity -
- 1.99 * Math.pow(10, -6) * tempInF * tempInF * this.humidity * this.humidity;
- }
-
- return this.tempUnits === "imperial" ? feelsLike : ((feelsLike - 32) * 5) / 9;
- }
-
- /**
- * Checks if the weatherObject is at dayTime.
- *
- * @returns {boolean} true if it is at dayTime
- */
- isDayTime() {
- return this.date.isBetween(this.sunrise, this.sunset, undefined, "[]");
- }
-
- /**
- * Update the sunrise / sunset time depending on the location. This can be
- * used if your provider doesnt provide that data by itself. Then SunCalc
- * is used here to calculate them according to the location.
- *
- * @param {number} lat latitude
- * @param {number} lon longitude
- */
- updateSunTime(lat, lon) {
- let now = !this.date ? new Date() : this.date.toDate();
- let times = SunCalc.getTimes(now, lat, lon);
- this.sunrise = moment(times.sunrise, "X");
- this.sunset = moment(times.sunset, "X");
- }
- }
-
- /*************** DO NOT EDIT THE LINE BELOW ***************/
- if (typeof module !== "undefined") {
- module.exports = WeatherObject;
- }
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