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- # Acorn AST walker
-
- An abstract syntax tree walker for the
- [ESTree](https://github.com/estree/estree) format.
-
- ## Community
-
- Acorn is open source software released under an
- [MIT license](https://github.com/acornjs/acorn/blob/master/acorn-walk/LICENSE).
-
- You are welcome to
- [report bugs](https://github.com/acornjs/acorn/issues) or create pull
- requests on [github](https://github.com/acornjs/acorn). For questions
- and discussion, please use the
- [Tern discussion forum](https://discuss.ternjs.net).
-
- ## Installation
-
- The easiest way to install acorn is from [`npm`](https://www.npmjs.com/):
-
- ```sh
- npm install acorn-walk
- ```
-
- Alternately, you can download the source and build acorn yourself:
-
- ```sh
- git clone https://github.com/acornjs/acorn.git
- cd acorn
- npm install
- ```
-
- ## Interface
-
- An algorithm for recursing through a syntax tree is stored as an
- object, with a property for each tree node type holding a function
- that will recurse through such a node. There are several ways to run
- such a walker.
-
- **simple**`(node, visitors, base, state)` does a 'simple' walk over a
- tree. `node` should be the AST node to walk, and `visitors` an object
- with properties whose names correspond to node types in the [ESTree
- spec](https://github.com/estree/estree). The properties should contain
- functions that will be called with the node object and, if applicable
- the state at that point. The last two arguments are optional. `base`
- is a walker algorithm, and `state` is a start state. The default
- walker will simply visit all statements and expressions and not
- produce a meaningful state. (An example of a use of state is to track
- scope at each point in the tree.)
-
- ```js
- const acorn = require("acorn")
- const walk = require("acorn-walk")
-
- walk.simple(acorn.parse("let x = 10"), {
- Literal(node) {
- console.log(`Found a literal: ${node.value}`)
- }
- })
- ```
-
- **ancestor**`(node, visitors, base, state)` does a 'simple' walk over
- a tree, building up an array of ancestor nodes (including the current node)
- and passing the array to the callbacks as a third parameter.
-
- ```js
- const acorn = require("acorn")
- const walk = require("acorn-walk")
-
- walk.ancestor(acorn.parse("foo('hi')"), {
- Literal(_, ancestors) {
- console.log("This literal's ancestors are:", ancestors.map(n => n.type))
- }
- })
- ```
-
- **recursive**`(node, state, functions, base)` does a 'recursive'
- walk, where the walker functions are responsible for continuing the
- walk on the child nodes of their target node. `state` is the start
- state, and `functions` should contain an object that maps node types
- to walker functions. Such functions are called with `(node, state, c)`
- arguments, and can cause the walk to continue on a sub-node by calling
- the `c` argument on it with `(node, state)` arguments. The optional
- `base` argument provides the fallback walker functions for node types
- that aren't handled in the `functions` object. If not given, the
- default walkers will be used.
-
- **make**`(functions, base)` builds a new walker object by using the
- walker functions in `functions` and filling in the missing ones by
- taking defaults from `base`.
-
- **full**`(node, callback, base, state)` does a 'full' walk over a
- tree, calling the callback with the arguments (node, state, type) for
- each node
-
- **fullAncestor**`(node, callback, base, state)` does a 'full' walk
- over a tree, building up an array of ancestor nodes (including the
- current node) and passing the array to the callbacks as a third
- parameter.
-
- ```js
- const acorn = require("acorn")
- const walk = require("acorn-walk")
-
- walk.full(acorn.parse("1 + 1"), node => {
- console.log(`There's a ${node.type} node at ${node.ch}`)
- })
- ```
-
- **findNodeAt**`(node, start, end, test, base, state)` tries to locate
- a node in a tree at the given start and/or end offsets, which
- satisfies the predicate `test`. `start` and `end` can be either `null`
- (as wildcard) or a number. `test` may be a string (indicating a node
- type) or a function that takes `(nodeType, node)` arguments and
- returns a boolean indicating whether this node is interesting. `base`
- and `state` are optional, and can be used to specify a custom walker.
- Nodes are tested from inner to outer, so if two nodes match the
- boundaries, the inner one will be preferred.
-
- **findNodeAround**`(node, pos, test, base, state)` is a lot like
- `findNodeAt`, but will match any node that exists 'around' (spanning)
- the given position.
-
- **findNodeAfter**`(node, pos, test, base, state)` is similar to
- `findNodeAround`, but will match all nodes *after* the given position
- (testing outer nodes before inner nodes).
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