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- 'use strict';
- const {Transform} = require('stream');
-
- module.exports = {
- download(response, emitter, downloadBodySize) {
- let downloaded = 0;
-
- return new Transform({
- transform(chunk, encoding, callback) {
- downloaded += chunk.length;
-
- const percent = downloadBodySize ? downloaded / downloadBodySize : 0;
-
- // Let `flush()` be responsible for emitting the last event
- if (percent < 1) {
- emitter.emit('downloadProgress', {
- percent,
- transferred: downloaded,
- total: downloadBodySize
- });
- }
-
- callback(null, chunk);
- },
-
- flush(callback) {
- emitter.emit('downloadProgress', {
- percent: 1,
- transferred: downloaded,
- total: downloadBodySize
- });
-
- callback();
- }
- });
- },
-
- upload(request, emitter, uploadBodySize) {
- const uploadEventFrequency = 150;
- let uploaded = 0;
- let progressInterval;
-
- emitter.emit('uploadProgress', {
- percent: 0,
- transferred: 0,
- total: uploadBodySize
- });
-
- request.once('error', () => {
- clearInterval(progressInterval);
- });
-
- request.once('response', () => {
- clearInterval(progressInterval);
-
- emitter.emit('uploadProgress', {
- percent: 1,
- transferred: uploaded,
- total: uploadBodySize
- });
- });
-
- request.once('socket', socket => {
- const onSocketConnect = () => {
- progressInterval = setInterval(() => {
- const lastUploaded = uploaded;
- /* istanbul ignore next: see #490 (occurs randomly!) */
- const headersSize = request._header ? Buffer.byteLength(request._header) : 0;
- uploaded = socket.bytesWritten - headersSize;
-
- // Don't emit events with unchanged progress and
- // prevent last event from being emitted, because
- // it's emitted when `response` is emitted
- if (uploaded === lastUploaded || uploaded === uploadBodySize) {
- return;
- }
-
- emitter.emit('uploadProgress', {
- percent: uploadBodySize ? uploaded / uploadBodySize : 0,
- transferred: uploaded,
- total: uploadBodySize
- });
- }, uploadEventFrequency);
- };
-
- /* istanbul ignore next: hard to test */
- if (socket.connecting) {
- socket.once('connect', onSocketConnect);
- } else if (socket.writable) {
- // The socket is being reused from pool,
- // so the connect event will not be emitted
- onSocketConnect();
- }
- });
- }
- };
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