info2_uebungen/09_bst/namesarchive.c

124 lines
2.3 KiB
C

#include "namesarchive.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
typedef struct queueElem
{
char *name;
struct queueElem *next;
} QueueElem;
static QueueElem *head = NULL;
static QueueElem *createEmptyElem()
{
return calloc(1, sizeof(QueueElem));
}
static QueueElem *createNameElem(const char *name)
{
QueueElem *newElem = NULL;
if(name != NULL)
{
newElem = createEmptyElem();
if(newElem != NULL)
{
newElem->name = malloc(sizeof(char) * (strlen(name)+1));
if(newElem->name != NULL)
strcpy(newElem->name, name);
else
{
free(newElem);
newElem = NULL;
}
}
}
return newElem;
}
void addName(const char *name)
{
if(head == NULL)
head = createEmptyElem();
if(head != NULL)
{
QueueElem *newElem = createNameElem(name);
if(newElem != NULL)
{
QueueElem *currentElem = head;
while(currentElem->next != NULL)
{
currentElem = currentElem->next;
}
currentElem->next = newElem;
}
}
}
void printNames()
{
if(head != NULL)
{
QueueElem *elem = head->next;
while(elem != NULL)
{
printf("%s\n", elem->name);
elem = elem->next;
}
}
}
static QueueElem *getPreviousNode(const char *name)
{
QueueElem *currentElem = head;
while(currentElem != NULL && currentElem->next != NULL && strcmp(currentElem->next->name, name) != 0)
{
currentElem = currentElem->next;
}
if(currentElem == NULL || currentElem->next == NULL)
return NULL;
else
return currentElem;
}
static void disposeElem(QueueElem *elem)
{
if(elem != NULL)
free(elem->name);
free(elem);
}
void removeName(const char *name)
{
QueueElem *prevElem = getPreviousNode(name);
if(prevElem != NULL)
{
QueueElem *elemToRemove = prevElem->next;
prevElem->next = prevElem->next->next;
disposeElem(elemToRemove);
}
}
void clearArchive()
{
while(head != NULL)
{
QueueElem *oldHead = head;
head = head->next;
disposeElem(oldHead);
}
}