import pygame from window import Window from input_manager import InputManager if __name__ == '__main__': window = Window(title='Snake', size=(800, 600), background_color=(0, 128, 0)) input_manager = InputManager() clock = pygame.time.Clock() framerate = 25 last_input = None while last_input != InputManager.QUIT: last_input = input_manager.process_input() window.reset() clock.tick(framerate) pygame.display.flip()