se_uebungen/snake/input_manager.py
2026-04-23 14:39:41 +02:00

31 lines
781 B
Python

import pygame
class InputManager:
QUIT = 0
IDLE = 1
LEFT = 2
RIGHT = 3
UP = 4
DOWN = 5
def __init__(self):
self.__key_map_dict = {
pygame.K_ESCAPE: InputManager.QUIT,
pygame.K_LEFT: InputManager.LEFT,
pygame.K_RIGHT: InputManager.RIGHT,
pygame.K_UP: InputManager.UP,
pygame.K_DOWN: InputManager.DOWN
}
def process_input(self) -> int:
last_input = InputManager.IDLE
for event in pygame.event.get():
if event.type == pygame.QUIT:
last_input = InputManager.QUIT
elif event.type == pygame.KEYDOWN:
last_input = self.__key_map_dict.get(event.key, InputManager.IDLE)
return last_input