se_uebungen/snake/main.py
2026-04-16 16:48:29 +02:00

40 lines
996 B
Python

import pygame
from window import Window
from input_manager import InputManager
from snake import Snake
from game_object import GameObject
def draw_all(window: Window, game_objs: list[GameObject]) -> None:
window.reset()
for obj in game_objs:
window.draw_object(obj)
def update_all(game_objs: list[GameObject]) -> None:
for obj in game_objs:
obj.update()
if __name__ == '__main__':
window = Window(title='Snake', size=(800, 600), background_color=(0, 128, 0))
input_manager = InputManager()
game_objs = [Snake(start_position=(400, 300),
length=5,
radius=10,
color=(255, 0, 255))]
clock = pygame.time.Clock()
framerate = 25
last_input = None
while last_input != InputManager.QUIT:
last_input = input_manager.process_input()
draw_all(window, game_objs)
update_all(game_objs)
clock.tick(framerate)
pygame.display.flip()