Doblespiel/bintree.c
2025-12-15 18:07:32 +01:00

135 lines
3.6 KiB
C

#include <string.h>
#include "stack.h"
#include "bintree.h"
//TODO: binären Suchbaum implementieren
/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
* `clearTree`: gibt den gesamten Baum frei (rekursiv),
* `treeSize`: zählt die Knoten im Baum (rekursiv),
* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
#include <string.h>
#include "stack.h"
#include "bintree.h"
// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
{
if (data == NULL || dataSize == 0 || compareFct == NULL)
return root;
// Basisfall: leerer Baum -> neuen Knoten anlegen
if (root == NULL)
{
TreeNode *node = (TreeNode *)malloc(sizeof(TreeNode));
if (node == NULL)
return root;
node->data = malloc(dataSize);
if (node->data == NULL)
{
free(node);
return root;
}
memcpy(node->data, data, dataSize);
node->left = NULL;
node->right = NULL;
if (isDuplicate != NULL)
*isDuplicate = 0;
return node;
}
int cmp = compareFct(data, root->data);
if (cmp < 0)
{
root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
}
else if (cmp > 0)
{
root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
}
else // cmp == 0 -> Duplikat
{
if (isDuplicate != NULL)
{
*isDuplicate = 1;
// Duplikat NICHT einfügen
}
else
{
// Duplikate zulassen -> konsistent z.B. rechts einfügen
root->right = addToTree(root->right, data, dataSize, compareFct, NULL);
}
}
return root;
}
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree
// given is returned in ordering direction.
// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning
// the next element, push the top node and push all its left nodes.
void *nextTreeData(TreeNode *root)
{
// Zustandsbehafteter Iterator wie strtok()
static StackNode *stack = NULL;
// Neuer Baum -> alten Stack leeren, Traversierung neu starten
if (root != NULL)
{
clearStack(stack);
stack = NULL;
TreeNode *current = root;
while (current != NULL)
{
stack = push(stack, current);
current = current->left;
}
}
// Kein aktueller Baum / Traversierung zu Ende
if (stack == NULL)
return NULL;
// Nächsten Knoten holen
TreeNode *node = (TreeNode *)top(stack);
stack = pop(stack);
// Rechtses Kind und alle seine linken Kinder auf den Stack
TreeNode *current = node->right;
while (current != NULL)
{
stack = push(stack, current);
current = current->left;
}
return node->data;
}
// Releases all memory resources (including data copies).
void clearTree(TreeNode *root)
{
if (root == NULL)
return;
clearTree(root->left);
clearTree(root->right);
free(root->data);
free(root);
}
// Returns the number of entries in the tree given by root.
unsigned int treeSize(const TreeNode *root)
{
if (root == NULL)
return 0;
return 1u + treeSize(root->left) + treeSize(root->right);
}