sowohl matrix.c als auch als auch matrix.h verändert

This commit is contained in:
Niklas Popp 2025-11-20 17:02:26 +01:00
parent 319d3a3d50
commit 25ad55cc27
2 changed files with 110 additions and 4 deletions

108
matrix.c
View File

@ -6,30 +6,130 @@
Matrix createMatrix(unsigned int rows, unsigned int cols) Matrix createMatrix(unsigned int rows, unsigned int cols)
{ {
Matrix m= {NULL,0,0}; //erstellen eine leere Matrix
if(rows ==0 || cols == 0) //wenn Dimensionen nicht passen -> leere Matrix zurückgeben
return m;
m.buffer = calloc(rows * cols, sizeof(MatrixType)); //array erstellen, in Buffer laden
if(m.buffer == NULL) //buffer nicht geklappt-> leere Matrix
return m;
m.rows = rows; //Dimensionen zuweisen
m.cols = cols:
return m; //passende Matrix übergeben
} }
void clearMatrix(Matrix *matrix) void clearMatrix(Matrix *matrix)
{ {
if(matrix == NULL) //leere Matrix -> abbruch
return;
free(matrix->buffer); //speicher freigeben
matrix->buffer = NULL; //pionter auf null setzen
matrix->rows = 0; //matrix auf null setzen
matrix->cols = 0;
}
} }
void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx) void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{ {
if(matrix == NULL) //leere Matrix -> abbruch
return;
if(rowIdx >= matrix.rows|| colIdx >= matrix.cols)
return;
matrix.buffer[rowIdx * matrix.cols + colIdx] = value;
} }
MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx) MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{ {
if(matrix == NULL) //leere Matrix -> abbruch
return UNDEFINED_MATRIX_VALUE;
if(rowIdx >= matrix.rows|| colIdx >= matrix.cols)
return UNDEFINED_MATRIX_VALUE;
return matrix.buffer[rowIdx * matrix.cols + colIdx];
} }
Matrix add(const Matrix matrix1, const Matrix matrix2) Matrix add(const Matrix matrix1, const Matrix matrix2)
{ {
Matrix result = {NULL,0,0};
if(matrix1.buffer == NULL || matrix2.buffer == NULL)
return result;
if(matrix1.rows !=matrix2.rows && matrix1.rows != 1 && matrix2.rows != 1) // broadcasting check (Matrix Erweiterung)
return result;
if(matrix1.cols !=matrix2.cols && matrix1.cols != 1 && matrix2.cols != 1) // broadcasting check (Matrix Erweiterung)
return result;
unsigned int rows;
if (matrix1.rows > matrix2.rows)
rows = matrix1.rows;
else
rows = matrix2.rows;
unsigned int cols;
if (matrix1.cols > matrix2.cols)
rows = matrix1.cols;
else
rows = matrix2.cols;
result = createMatrix(rows, cols);
if(result.buffer == NULL)
return result;
for(unsigned int i = 0; i < rows; i++)
{
unsigned int r1 = (matrix1.rows == 1) ? 0 : i;
unsigned int r2 = (matrix2.rows == 1) ? 0 : i;
for(unsigned int j = 0; j < cols; j++)
{
unsigned int c1 = (matrix1.cols == 1) ? 0 : j;
unsigned int c2 = (matrix2.cols == 1) ? 0 : j;
MatrixType v1 = matrix1.buffer[r1 * matrix1.cols + c1];
MatrixType v2 = matrix2.buffer[r2 * matrix1.cols + c2];
result.buffer[i*cols+j] = v1 + v2
}
}
return result;
} }
Matrix multiply(const Matrix matrix1, const Matrix matrix2) Matrix multiply(const Matrix matrix1, const Matrix matrix2)
{ {
Matrix result = (Matrix){NULL,0,0};
if(matrix1.buffer == NULL || matrix2.buffer == NULL)
return result;
if (matrix1.cols != matrix2.rows)
return result;
unsigned int rows = matrix1.rows;
unsigned int cols = matrix2.cols;
unsigned int inner = matrix1.cols;
result = createMatrix(rows, cols);
if(result.buffer == NULL)
return result;
for(unsigned int i = 0; i < rows; i++)
{
for(unsigned int j = 0; j < cols; j++)
{
MatrixType sum = 0;
for(unsigned int k = 0; k < inner; k++)
{
MatrixType v1 = matrix1.buffer[i * matrix1.cols + k];
MatrixType v2 = matrix2.buffer[k * matrix2.cols + j];
sum += v1 * v2;
}
result.buffer[i * cols + j] = sum;
}
}
return result;
} }

View File

@ -7,6 +7,12 @@ typedef float MatrixType;
// TODO Matrixtyp definieren // TODO Matrixtyp definieren
typedef struct {
MatrixType *buffer;
unsigned int rows;
unsigned int cols;
}Matrix;
Matrix createMatrix(unsigned int rows, unsigned int cols); Matrix createMatrix(unsigned int rows, unsigned int cols);
void clearMatrix(Matrix *matrix); void clearMatrix(Matrix *matrix);