Using Rc reference counter smart pointer, to have shared resources
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585af00665
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10
src/main.rs
10
src/main.rs
@ -1,6 +1,8 @@
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use hello::geometry::{self, Geometry, Sphere};
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use hello::geometry::{self, Geometry, Sphere};
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use hello::math::{Mat4x4, Point3};
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use hello::math::{Mat4x4, Point3};
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use std::rc::Rc;
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#[derive(Clone)]
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#[derive(Clone)]
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struct RGB {
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struct RGB {
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red: f64,
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red: f64,
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@ -43,11 +45,11 @@ impl Texture {
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struct RenderableGeometry {
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struct RenderableGeometry {
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transform: Mat4x4,
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transform: Mat4x4,
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geometry: Geometry,
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geometry: Geometry,
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texture: Texture,
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texture: Rc<Texture>,
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}
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}
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impl RenderableGeometry {
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impl RenderableGeometry {
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fn new(transform: Mat4x4, geometry: Geometry, texture: Texture) -> RenderableGeometry {
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fn new(transform: Mat4x4, geometry: Geometry, texture: Rc<Texture>) -> RenderableGeometry {
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RenderableGeometry {
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RenderableGeometry {
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transform,
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transform,
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geometry,
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geometry,
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@ -57,7 +59,7 @@ impl RenderableGeometry {
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}
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}
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fn main() {
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fn main() {
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let tex = Texture::load_texture();
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let tex = Rc::new(Texture::load_texture());
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let geo1 = RenderableGeometry::new(
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let geo1 = RenderableGeometry::new(
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Mat4x4::ident(),
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Mat4x4::ident(),
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@ -76,4 +78,6 @@ fn main() {
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Geometry::Sphere(Sphere::new(Point3::new(2.0, 0.0, 0.0), 1.0)),
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Geometry::Sphere(Sphere::new(Point3::new(2.0, 0.0, 0.0), 1.0)),
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tex.clone(),
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tex.clone(),
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);
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);
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println!("Reference counter = {}", Rc::strong_count(&tex));
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}
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}
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