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50eabecfe9
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c4a794c4f2
@ -1,2 +1,2 @@
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pub mod geometry;
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mod geometry;
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pub mod math;
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83
src/main.rs
83
src/main.rs
@ -1,83 +1,8 @@
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use hello::geometry::{self, Geometry, Sphere};
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use hello::math::{Mat4x4, Point3};
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use std::rc::Rc;
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#[derive(Clone)]
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struct RGB {
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red: f64,
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green: f64,
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blue: f64,
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}
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#[derive(Clone)]
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struct Texture {
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width: usize,
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height: usize,
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pixel: Vec<RGB>,
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}
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impl Texture {
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fn load_texture() -> Texture {
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let width = 640;
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let height = 480;
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let mut pixel = Vec::new();
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for x in 0..width {
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for y in 0..height {
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pixel.push(RGB {
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red: 1.0,
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green: 1.0,
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blue: 1.0,
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});
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}
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}
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Texture {
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width,
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height,
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pixel,
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}
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}
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}
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struct RenderableGeometry {
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transform: Mat4x4,
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geometry: Geometry,
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texture: Rc<Texture>,
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}
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impl RenderableGeometry {
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fn new(transform: Mat4x4, geometry: Geometry, texture: Rc<Texture>) -> RenderableGeometry {
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RenderableGeometry {
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transform,
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geometry,
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texture,
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}
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}
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}
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use hello::math::Point3;
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fn main() {
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let tex = Rc::new(Texture::load_texture());
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let p1 = Point3::new(0.0, 0.0, 0.0);
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let p2 = Point3::new(0.0, 0.0, 0.0);
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let geo1 = RenderableGeometry::new(
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Mat4x4::ident(),
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Geometry::Sphere(Sphere::new(Point3::new(0.0, 0.0, 0.0), 1.0)),
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tex.clone(),
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);
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let geo2 = RenderableGeometry::new(
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Mat4x4::ident(),
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Geometry::Sphere(Sphere::new(Point3::new(-2.0, 0.0, 0.0), 1.0)),
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tex.clone(),
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);
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let geo3 = RenderableGeometry::new(
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Mat4x4::ident(),
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Geometry::Sphere(Sphere::new(Point3::new(2.0, 0.0, 0.0), 1.0)),
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tex.clone(),
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);
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println!("Reference counter = {}", Rc::strong_count(&tex));
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let v = p1 - p2;
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}
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10
src/math.rs
10
src/math.rs
@ -90,16 +90,6 @@ impl Sub for Point3 {
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}
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}
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pub struct Mat4x4 {
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v: f64,
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}
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impl Mat4x4 {
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pub fn ident() -> Mat4x4 {
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Mat4x4 { v: 0.0 }
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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