Funktionierender Prototyp des Serious Games zur Vermittlung von Wissen zu Software-Engineering-Arbeitsmodellen.
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worker.py 3.2KB

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  1. from django.db import models
  2. from django.core.validators import MaxValueValidator, MinValueValidator
  3. import random
  4. from .engineeringmodel import EngineeringModel, ModelChaotic
  5. from .attributeset import AttributeSet
  6. from .names import WorkerNames
  7. # worker klasse
  8. class Worker(models.Model):
  9. name = models.CharField(default="random worker", max_length=20)
  10. attributes = models.ForeignKey(AttributeSet, default=1, on_delete=models.CASCADE)
  11. skilledModels = models.ForeignKey(
  12. EngineeringModel, on_delete=models.CASCADE, blank=True
  13. )
  14. amplifyer = models.FloatField(
  15. default=1, validators=[MinValueValidator(1.0), MaxValueValidator(2.0)]
  16. )
  17. salary = models.IntegerField(default=1000)
  18. status = models.IntegerField(
  19. default=0, validators=[MinValueValidator(0), MaxValueValidator(3)]
  20. )
  21. # status 0 = in workermarket; 1=in company; 2=wokring on order; 3=locked
  22. lockedRounds = models.IntegerField(default=0, validators=[MinValueValidator(0)])
  23. happyness = models.IntegerField(
  24. default=100, validators=[MinValueValidator(0), MaxValueValidator(100)]
  25. )
  26. sick = models.BooleanField(default=False)
  27. def __str__(self):
  28. return self.name
  29. @classmethod
  30. def createRandom(cls):
  31. name = random.choice(WorkerNames.objects.all()).name
  32. attributes = AttributeSet.createRandom(20)
  33. allmodels = EngineeringModel.objects.all()
  34. allmodelsnochaotic = [
  35. model for model in allmodels if not isinstance(model, ModelChaotic)
  36. ]
  37. skilledModels = random.choice(allmodelsnochaotic)
  38. if random.random() < 0.8:
  39. value = round(random.uniform(1, 1.3), 1)
  40. else:
  41. value = round(random.uniform(1.3, 1.6), 1)
  42. amplifyer = value
  43. salary = round(amplifyer * 2500 * random.uniform(0.7, 1.3))
  44. worker = cls(
  45. name=name,
  46. attributes=attributes,
  47. skilledModels=skilledModels,
  48. amplifyer=amplifyer,
  49. salary=salary,
  50. status=0,
  51. )
  52. worker.save()
  53. return worker
  54. def improveAttribute(self, attribute, amount):
  55. self.attributes.increase(attribute=attribute, amount=amount)
  56. def calculateHappyness(self, number):
  57. if (self.happyness + number) > 100:
  58. self.happyness = 100
  59. elif (self.happyness + number) < 0:
  60. self.happyness = 0
  61. else:
  62. self.happyness += number
  63. self.save()
  64. def quitJob(self):
  65. self.delete()
  66. def calculateSick(self):
  67. if self.sick == False:
  68. randnumber = random.randint(1, 100)
  69. if randnumber <= 3:
  70. self.setStatus(3)
  71. self.setSick(True)
  72. rounds = random.randint(1, 2)
  73. self.setLockedRounds(rounds)
  74. elif self.sick == True and self.lockedRounds < 0:
  75. self.setSick(False)
  76. self.setStatus(1)
  77. def setStatus(self, status):
  78. self.status = status
  79. self.save()
  80. def getStatus(self):
  81. return self.status
  82. def setLockedRounds(self, amount):
  83. self.lockedRounds = amount
  84. self.save()
  85. def setSick(self, sickness):
  86. self.sick = sickness
  87. self.save()