#include "io.h" #include "Hardware.h" #include void IOWR( uint32_t base, uint32_t REG_CONFIG_OFFSET, uint32_t value ) { auto hardware = Hardware::getInstance(); hardware->write( base, REG_CONFIG_OFFSET, value ); } uint32_t IORD( uint32_t base, uint32_t REG_CONFIG_OFFSET ) { auto hardware = Hardware::getInstance(); return hardware->read( base, REG_CONFIG_OFFSET ); }