version model 1.29 added state for inaktiv = LDR ...

This commit is contained in:
2021-07-03 17:44:46 +02:00
parent f5d6e376c6
commit 22f141e2cd
5 changed files with 30 additions and 312 deletions
+26 -18
View File
@@ -7,9 +7,9 @@
//
// Code generated for Simulink model 'FSMTreppe'.
//
// Model version : 1.28
// Model version : 1.29
// Simulink Coder version : 9.5 (R2021a) 14-Nov-2020
// C/C++ source code generated on : Sat Jul 3 13:50:17 2021
// C/C++ source code generated on : Sat Jul 3 17:39:25 2021
//
// Target selection: ert.tlc
// Embedded hardware selection: ARM Compatible->ARM Cortex-M
@@ -46,6 +46,9 @@ void FSMTreppeModelClass::step()
if (FSMTreppe_DW.is_active_c3_FSMTreppe == 0U) {
FSMTreppe_DW.is_active_c3_FSMTreppe = 1U;
FSMTreppe_DW.is_c3_FSMTreppe = FSMTreppe_IN_inaktiv;
// Outport: '<Root>/status'
FSMTreppe_Y.status = 0U;
} else {
switch (FSMTreppe_DW.is_c3_FSMTreppe) {
case FSMTreppe_IN_abdimmen_hoch:
@@ -53,13 +56,13 @@ void FSMTreppeModelClass::step()
FSMTreppe_Y.dimmrichtung = 0U;
// Outport: '<Root>/status'
FSMTreppe_Y.status = 3U;
FSMTreppe_Y.status = 4U;
if (FSMTreppe_U.anim_beendet || (FSMTreppe_DW.temporalCounter_i1 >= 500U))
{
FSMTreppe_DW.is_c3_FSMTreppe = FSMTreppe_IN_ruhezustand;
// Outport: '<Root>/status'
FSMTreppe_Y.status = 0U;
FSMTreppe_Y.status = 1U;
}
break;
@@ -68,13 +71,13 @@ void FSMTreppeModelClass::step()
FSMTreppe_Y.dimmrichtung = 0U;
// Outport: '<Root>/status'
FSMTreppe_Y.status = 6U;
FSMTreppe_Y.status = 7U;
if (FSMTreppe_U.anim_beendet || (FSMTreppe_DW.temporalCounter_i1 >= 500U))
{
FSMTreppe_DW.is_c3_FSMTreppe = FSMTreppe_IN_ruhezustand;
// Outport: '<Root>/status'
FSMTreppe_Y.status = 0U;
FSMTreppe_Y.status = 1U;
}
break;
@@ -86,14 +89,14 @@ void FSMTreppeModelClass::step()
FSMTreppe_Y.dimmrichtung = 1U;
// Outport: '<Root>/status'
FSMTreppe_Y.status = 1U;
FSMTreppe_Y.status = 2U;
if (FSMTreppe_U.anim_beendet || (FSMTreppe_DW.temporalCounter_i1 >= 500U))
{
FSMTreppe_DW.is_c3_FSMTreppe = FSMTreppe_IN_warten_hoch;
FSMTreppe_DW.temporalCounter_i1 = 0U;
// Outport: '<Root>/status'
FSMTreppe_Y.status = 2U;
FSMTreppe_Y.status = 3U;
}
break;
@@ -105,29 +108,31 @@ void FSMTreppeModelClass::step()
FSMTreppe_Y.dimmrichtung = 1U;
// Outport: '<Root>/status'
FSMTreppe_Y.status = 4U;
FSMTreppe_Y.status = 5U;
if (FSMTreppe_U.anim_beendet || (FSMTreppe_DW.temporalCounter_i1 >= 500U))
{
FSMTreppe_DW.is_c3_FSMTreppe = FSMTreppe_IN_warten_runter;
FSMTreppe_DW.temporalCounter_i1 = 0U;
// Outport: '<Root>/status'
FSMTreppe_Y.status = 5U;
FSMTreppe_Y.status = 6U;
}
break;
case FSMTreppe_IN_inaktiv:
// Outport: '<Root>/status'
FSMTreppe_Y.status = 0U;
if (FSMTreppe_U.ldr_schwelle == 1.0) {
FSMTreppe_DW.is_c3_FSMTreppe = FSMTreppe_IN_ruhezustand;
// Outport: '<Root>/status'
FSMTreppe_Y.status = 0U;
FSMTreppe_Y.status = 1U;
}
break;
case FSMTreppe_IN_ruhezustand:
// Outport: '<Root>/status'
FSMTreppe_Y.status = 0U;
FSMTreppe_Y.status = 1U;
if (FSMTreppe_U.sensor_unten) {
FSMTreppe_DW.is_c3_FSMTreppe = FSMTreppe_IN_aufdimmen_hoch;
FSMTreppe_DW.temporalCounter_i1 = 0U;
@@ -139,7 +144,7 @@ void FSMTreppeModelClass::step()
FSMTreppe_Y.dimmrichtung = 1U;
// Outport: '<Root>/status'
FSMTreppe_Y.status = 1U;
FSMTreppe_Y.status = 2U;
} else if (FSMTreppe_U.sensor_oben) {
FSMTreppe_DW.is_c3_FSMTreppe = FSMTreppe_IN_aufdimmen_runter;
FSMTreppe_DW.temporalCounter_i1 = 0U;
@@ -151,15 +156,18 @@ void FSMTreppeModelClass::step()
FSMTreppe_Y.dimmrichtung = 1U;
// Outport: '<Root>/status'
FSMTreppe_Y.status = 4U;
FSMTreppe_Y.status = 5U;
} else if (FSMTreppe_U.ldr_schwelle == 0.0) {
FSMTreppe_DW.is_c3_FSMTreppe = FSMTreppe_IN_inaktiv;
// Outport: '<Root>/status'
FSMTreppe_Y.status = 0U;
}
break;
case FSMTreppe_IN_warten_hoch:
// Outport: '<Root>/status'
FSMTreppe_Y.status = 2U;
FSMTreppe_Y.status = 3U;
if (FSMTreppe_U.sensor_oben || (FSMTreppe_DW.temporalCounter_i1 >= 500U))
{
FSMTreppe_DW.is_c3_FSMTreppe = FSMTreppe_IN_abdimmen_hoch;
@@ -169,14 +177,14 @@ void FSMTreppeModelClass::step()
FSMTreppe_Y.dimmrichtung = 0U;
// Outport: '<Root>/status'
FSMTreppe_Y.status = 3U;
FSMTreppe_Y.status = 4U;
}
break;
default:
// Outport: '<Root>/status'
// case IN_warten_runter:
FSMTreppe_Y.status = 5U;
FSMTreppe_Y.status = 6U;
if (FSMTreppe_U.sensor_unten || (FSMTreppe_DW.temporalCounter_i1 >= 500U))
{
FSMTreppe_DW.is_c3_FSMTreppe = FSMTreppe_IN_abdimmen_runter;
@@ -186,7 +194,7 @@ void FSMTreppeModelClass::step()
FSMTreppe_Y.dimmrichtung = 0U;
// Outport: '<Root>/status'
FSMTreppe_Y.status = 6U;
FSMTreppe_Y.status = 7U;
}
break;
}