ESP8266_Treppenlicht/lib/treppe/treppe.h

97 lines
2.5 KiB
C++

#pragma once
#include "FSMTreppe/FSMTreppe.h"
#include "PCA9685.h"
#define SENSOR_OBEN 2
#define SENSOR_UNTEN 12
#define OE 14
#define INT_TIME 20 // interrupt intervall [ms]
class Treppe {
private:
uint8_t stairs;
uint16_t time_per_stair = 300; // dimmtime per stair [ms]
uint16_t idle_brightness = 100;
uint16_t active_brightness = 300;
uint8_t direction = 0;
uint8_t switch_direction = 0;
uint8_t state = 0;
uint8_t switch_state = 0;
uint8_t finish = 1;
// alternative
uint32_t tick = 0;
uint32_t stufe = 0;
uint8_t an_aus = 0;
uint32_t ticks_treppe = 0;
uint32_t ticks_pro_stufe = 0;
float differenz_pwm_pro_tick = 0.0;
// alternative
// initialize with i2c-Address 0, use Wire Library
PCA9685 pwmController;
FSMTreppeModelClass FSMTreppe_Obj;
FSMTreppeModelClass::ExtU_FSMTreppe_T fsm_inputs;
FSMTreppeModelClass::ExtY_FSMTreppe_T fsm_outputs;
void print_state_on_change();
const uint8_t FSMTreppe_IN_animation_down = 1U;
const uint8_t FSMTreppe_IN_animation_up = 2U;
const uint8_t FSMTreppe_IN_idle = 3U;
uint8_t softstart_led(uint8_t led, uint16_t startval, uint16_t stopval);
void ledsequence();
void rampe();
bool read_sensor(int sensor) {
int pegel = digitalRead(sensor);
return static_cast<bool>(pegel);
}
public:
Treppe(uint8_t _stairs) : stairs(_stairs){
FSMTreppe_Obj.initialize();
ticks_pro_stufe = time_per_stair / 20; // [ms]
ticks_treppe = ticks_pro_stufe * stairs;
differenz_pwm_pro_tick = (float) (active_brightness - idle_brightness)
/ (float) ticks_pro_stufe;
}
~Treppe() {
FSMTreppe_Obj.terminate();
}
void setup();
void task(); // call periodically
// Parameter section
uint16_t setIdle(uint16_t _idle_brightness);
uint16_t setActive(uint16_t _active_brightness);
uint16_t setTime(uint16_t _time_per_stair);
void setTick(uint32_t _tick) {
tick = _tick;
Serial.printf("Treppe: Tick: %u!\n", tick);
}
uint32_t getTicks() {
return ticks_treppe;
}
// Runtime Parameter section
void setDirection(uint8_t _direction);
void setState(uint8_t _state);
void setAnAus(uint8_t _an_aus) {
an_aus = _an_aus;
}
uint8_t getState() { return state;};
uint8_t getFinished() { return finish;};
uint8_t getDirection() {return direction;};
};