8 changed files with 60 additions and 14 deletions
+3 -3
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@@ -1,9 +1,9 @@
CC = gcc
CFLAGS = -g -Wall
CFLAGS = -g -Wall -I$(raylibfolder)
LDFLAGS = -lGL -lX11 -lm
BINARIES = ./linux
raylibfolder = ./raylib
raylib_folder = ./raylib
unityfolder = ./unity
# --------------------------
@@ -28,7 +28,7 @@ game.o: game.c
$(CC) $(CFLAGS) -c game.c
graphicalGame.o: graphicalGame.c
$(CC) $(CFLAGS) -I$(raylibfolder) -c graphicalGame.c
$(CC) $(CFLAGS) -c graphicalGame.c
# --------------------------
# Unit Tests
+34 -1
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@@ -4,9 +4,42 @@
// TODO:
// eine Funktion implementieren, die ein einzelnes Wort aus einer Textdatei (words.txt) einliest und als C-String zurückgibt.
/**
* @param file Zeiger auf die geöffnete Datei
* @param words 2D-Array zum Speichern der Wörter
* @param maxWordCount Maximale Anzahl von Wörtern, die eingelesen werden sollen
* @return Anzahl der eingelesenen Wörter
*/
// Read words from file and store in 'words' array
// ERLEDIGT
int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
{
if (file == NULL || words == NULL || maxWordCount == 0) {
return 0;
}
int wordCount = 0;
char line[MAX_LINE_LEN];
// Zeilen einlesen
while (wordCount < maxWordCount && fgets(line, MAX_LINE_LEN, file) != NULL) {
// Zeile in Wörter aufteilen (Trennzeichen: Leerzeichen, Komma, Semikolon, Newline)
char *token = strtok(line, " ,;\t\n\r");
while (token != NULL && wordCount < maxWordCount) {
// Prüfen ob Token nicht leer ist
if (strlen(token) > 0 && strlen(token) < MAX_WORD_LEN) {
// Wort kopieren und in Großbuchstaben umwandeln
strcpy(words[wordCount], token);
for (int i = 0; words[wordCount][i] != '\0'; i++) {
words[wordCount][i] = toupper((unsigned char)words[wordCount][i]);
}
wordCount++;
}
// Nächstes Wort
token = strtok(NULL, " ,;\t\n\r");
}
}
return wordCount;
}
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+15 -3
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@@ -37,10 +37,22 @@ int main(int argc, char *argv[])
placedWords = createWordSalad(wordSalad, SALAD_SIZE, words, wordCount);
// TODO:
// Check if all words were successfully placed
// Start the game if successful
// error message if some words couldn't be placed
// Check if all words were successfully placed
if(placedWords == wordCount)
{
// Start the game if successful
printf("All %u words were successfully placed in the word salad!\n", wordCount);
createWordSalad(wordSalad, SALAD_SIZE, words, wordCount);
showWordSalad(wordSalad, SALAD_SIZE);
}
else
{
// Error message if some words couldn't be placed
fprintf(stderr, "Error: Only %u out of %u words could be placed in the word salad.\n",
placedWords, wordCount);
exitCode = EXIT_FAILURE;
}
}
else
{
+2 -2
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@@ -4,7 +4,7 @@ LDFLAGS = -framework OpenGL -framework CoreFoundation -framework CoreGraphics -f
ARCH := $(shell uname -m)
BINARIES = ./macos-$(ARCH)
raylibfolder = ./raylib
raylib_folder = ./raylib
unityfolder = ./unity
# --------------------------
@@ -43,4 +43,4 @@ test: input.o game.o unit_tests.c $(BINARIES)/libunity.a
# Clean
# --------------------------
clean:
rm -f *.o wordsalad $(TEST_BIN)
rm -f *.o wordsalad
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+4 -3
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@@ -1,9 +1,9 @@
CC = gcc
CFLAGS = -g -Wall
CFLAGS = -g -Wall -I$(raylibfolder)
LDFLAGS = -lopengl32 -lgdi32 -lwinmm
BINARIES = ./windows
raylibfolder = ./raylib
raylib_folder = ./raylib
unityfolder = ./unity
# --------------------------
@@ -12,6 +12,7 @@ unityfolder = ./unity
wordsalad_initial:
$(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
# --------------------------
# Normales Spiel bauen
# --------------------------
@@ -28,7 +29,7 @@ game.o: game.c
$(CC) -c $(CFLAGS) game.c
graphicalGame.o: graphicalGame.c
$(CC) -I$(raylibfolder) -c $(CFLAGS) graphicalGame.c
$(CC) -I$(raylib_folder) -c $(CFLAGS) graphicalGame.c
# --------------------------
# Unit Tests