Start_Windows/game.c aktualisiert
This commit is contained in:
parent
6818e7c8df
commit
125eb6e9e8
@ -6,18 +6,73 @@
|
||||
#define MAX_RAND_TRIES_PER_WORD 10
|
||||
#define EMPTY_CHAR 0
|
||||
|
||||
//TODO: Spiellogik implementieren:
|
||||
/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
|
||||
* restliche Felder mit zufälligen Buchstaben füllen */
|
||||
// [NEU] Hilfsfunktion: zufälliger Buchstabe
|
||||
char randomChar() { // zufälliges Char wird erzeugt
|
||||
return 'A' + rand() % 26; // A + zufallszahl bis 26 für alle möglichen zahlen mit ä,ö,ü
|
||||
}
|
||||
|
||||
// [NEU] Hilfsfunktion: Wort platzieren
|
||||
int tryPlaceWord(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char* word, int horizontal) {
|
||||
int len = strlen(word);
|
||||
int maxRow = horizontal ? searchFieldLen : searchFieldLen - len;
|
||||
int maxCol = horizontal ? searchFieldLen - len : searchFieldLen;
|
||||
|
||||
int row = rand() % maxRow; // Maximale Reihen definieren
|
||||
int col = rand() % maxCol; // Maximale Spalten definieren
|
||||
|
||||
// Prüfen auf Kollision
|
||||
for (int i = 0; i < len; i++) { //for schleife, beginnt bei 0 und zählt bis zur eingegebenen länge
|
||||
int r = row + (horizontal ? 0 : i); //
|
||||
int c = col + (horizontal ? i : 0);
|
||||
if (salad[r][c] != EMPTY_CHAR && salad[r][c] != word[i])
|
||||
return 0; // Kollision
|
||||
}
|
||||
|
||||
// Wort platzieren
|
||||
for (int i = 0; i < len; i++) {
|
||||
int r = row + (horizontal ? 0 : i);
|
||||
int c = col + (horizontal ? i : 0);
|
||||
salad[r][c] = word[i];
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Creates the word salad by placing words randomly and filling empty spaces
|
||||
int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
|
||||
{
|
||||
// [NEU] Initialisiere das Feld
|
||||
for (unsigned int i = 0; i < searchFieldLen; i++)
|
||||
for (unsigned int j = 0; j < searchFieldLen; j++)
|
||||
salad[i][j] = EMPTY_CHAR;
|
||||
|
||||
// [NEU] Wörter platzieren
|
||||
for (unsigned int w = 0; w < wordCount; w++) {
|
||||
int placed = 0;
|
||||
for (int tries = 0; tries < MAX_RAND_TRIES_PER_WORD && !placed; tries++) {
|
||||
int horizontal = rand() % 2;
|
||||
placed = tryPlaceWord(salad, searchFieldLen, words[w], horizontal);
|
||||
}
|
||||
if (!placed) return 0; // Fehler beim Platzieren
|
||||
}
|
||||
|
||||
// [NEU] Restliche Felder füllen
|
||||
for (unsigned int i = 0; i < searchFieldLen; i++)
|
||||
for (unsigned int j = 0; j < searchFieldLen; j++)
|
||||
if (salad[i][j] == EMPTY_CHAR)
|
||||
salad[i][j] = randomChar();
|
||||
|
||||
return 1; // Erfolg
|
||||
}
|
||||
|
||||
// Prints the word salad to console
|
||||
void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
|
||||
{
|
||||
|
||||
}
|
||||
// [NEU] Ausgabe des Gitters
|
||||
for (unsigned int i = 0; i < searchFieldLen; i++) {
|
||||
for (unsigned int j = 0; j < searchFieldLen; j++) {
|
||||
printf("%c ", salad[i][j]);
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
}
|
||||
Loading…
x
Reference in New Issue
Block a user