game.c
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@ -2,23 +2,111 @@
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#include <time.h>
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#include <time.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#define MAX_RAND_TRIES_PER_WORD 10
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#define MAX_RAND_TRIES_PER_WORD 10
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#define EMPTY_CHAR 0
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#define EMPTY_CHAR 0
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//TODO: Spiellogik implementieren:
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/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
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/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
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* restliche Felder mit zufälligen Buchstaben füllen */
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* restliche Felder mit zufälligen Buchstaben füllen */
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typedef enum {
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// Creates the word salad by placing words randomly and filling empty spaces
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DIR_DOWN,
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
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DIR_RIGHT,
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DIR_FAILURE,
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} check_dir_e;
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static check_dir_e check_field(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN],
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unsigned int searchFieldLen, const unsigned int word_len,
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const int pos_x, const int pos_y)
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{
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{
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const int random_direction = rand() % 2;
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/* Check if direction right is usable*/
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if (random_direction == 1) {
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for (int i = 0; i < word_len; i++) {
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if (pos_x + i >= searchFieldLen || salad[pos_y][pos_x + i] != '\0') {
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break;
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}
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if (i == word_len - 1) {
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return DIR_RIGHT;
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}
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}
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}
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/* Check if direction down is usable*/
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for (int i = 0; i < word_len; i++) {
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if (pos_y + i > searchFieldLen - 1 || salad[pos_y + i][pos_x] != '\0') {
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break;
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}
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if (i == word_len - 1) {
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return DIR_DOWN;
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}
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}
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return DIR_FAILURE;
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}
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN],
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unsigned int searchFieldLen, const char words[][MAX_WORD_LEN],
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unsigned int wordCount)
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{
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srand(time(NULL));
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int pos_x;
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int pos_y;
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for (unsigned int y = 0; y < searchFieldLen; y++) {
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for (unsigned int x = 0; x < searchFieldLen; x++) {
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salad[y][x] = '\0';
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}
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}
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int placedWords = 0;
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unsigned int cnt;
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for (cnt = 0; cnt < wordCount; cnt++) {
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check_dir_e direction = DIR_FAILURE;
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int tries = 0;
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while (direction == DIR_FAILURE && tries < 1000) {
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/* Generate new random position */
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direction = DIR_FAILURE;
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pos_x = rand() % searchFieldLen;
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pos_y = rand() % searchFieldLen;
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/* Check for valid fielddirection and create string */
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direction = check_field(salad, searchFieldLen, strlen(words[cnt]), pos_x, pos_y);
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/* Place words either down or right */
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switch (direction) {
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case DIR_DOWN:
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for (int i = 0; i < strlen(words[cnt]); i++) {
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salad[pos_y + i][pos_x] = words[cnt][i];
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// printf("%d ; %d %s\n", (pos_y + i), pos_x, words[cnt]);
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}
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placedWords++;
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break;
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case DIR_RIGHT:
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for (int i = 0; i < strlen(words[cnt]); i++) {
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salad[pos_y][pos_x + i] = words[cnt][i];
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// printf("%d ; %d %s\n", pos_y, (pos_x + i), words[cnt]);
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}
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placedWords++;
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break;
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case DIR_FAILURE:
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break;
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}
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tries++;
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/* If word was successfully placed break the while loop */
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if (direction != DIR_FAILURE) {
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break;
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}
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}
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}
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/* Fill the empty fields with random letters*/
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for (unsigned int y = 0; y < searchFieldLen; y++) {
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for (unsigned int x = 0; x < searchFieldLen; x++) {
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if (salad[y][x] == '\0') {
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salad[y][x] = 'A' + (rand() % 26);
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}
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}
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}
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return placedWords;
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}
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}
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// Prints the word salad to console
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// Prints the word salad to console
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void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
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void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN],
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unsigned int searchFieldLen)
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{
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{
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for (unsigned int y = 0; y < searchFieldLen; y++) {
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for (unsigned int x = 0; x < searchFieldLen; x++) {
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printf("%c ", salad[y][x]);
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}
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printf("\n");
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}
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}
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}
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