diff --git a/Start_Windows/main.c b/Start_Windows/main.c index 03da755..daa30ea 100644 --- a/Start_Windows/main.c +++ b/Start_Windows/main.c @@ -4,6 +4,10 @@ #include "game.h" #include "graphicalGame.h" + +//test änderung john.n + + #define MAX_NUMBER_OF_WORDS 100 #define SALAD_SIZE 20 diff --git a/Start_Windows/makefile b/Start_Windows/makefile index 146a8c6..72cccb7 100644 --- a/Start_Windows/makefile +++ b/Start_Windows/makefile @@ -1,9 +1,9 @@ CC = gcc -CFLAGS = -g -Wall -I$(raylibfolder) +CFLAGS = -g -Wall LDFLAGS = -lopengl32 -lgdi32 -lwinmm BINARIES = ./windows -raylib_folder = ./raylib +raylibfolder = ./raylib unityfolder = ./unity # -------------------------- @@ -12,7 +12,6 @@ unityfolder = ./unity wordsalad_initial: $(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS) - # -------------------------- # Normales Spiel bauen # -------------------------- @@ -23,13 +22,13 @@ main.o: main.c $(CC) -c $(CFLAGS) main.c input.o: input.c - $(CC) -c $(CFLAGS)input.c + $(CC) -c $(CFLAGS) input.c game.o: game.c $(CC) -c $(CFLAGS) game.c graphicalGame.o: graphicalGame.c - $(CC) -I$(raylib_folder) -c $(CFLAGS) graphicalGame.c + $(CC) -I$(raylibfolder) -c $(CFLAGS) graphicalGame.c # -------------------------- # Unit Tests