diff --git a/Start_Windows/.idea/editor.xml b/Start_Windows/.idea/editor.xml
new file mode 100644
index 0000000..226ca24
--- /dev/null
+++ b/Start_Windows/.idea/editor.xml
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\ No newline at end of file
diff --git a/Start_Windows/.idea/vcs.xml b/Start_Windows/.idea/vcs.xml
new file mode 100644
index 0000000..6c0b863
--- /dev/null
+++ b/Start_Windows/.idea/vcs.xml
@@ -0,0 +1,6 @@
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\ No newline at end of file
diff --git a/Start_Windows/graphicalGame.c b/Start_Windows/graphicalGame.c
index 3b95e29..fc648b6 100644
--- a/Start_Windows/graphicalGame.c
+++ b/Start_Windows/graphicalGame.c
@@ -66,27 +66,8 @@ typedef struct
// Creates a helper message to guide the user
static HelperMessage createHelperMessage(unsigned int screenWidth)
{
- // Der Hilfetext, der dem Spieler angezeigt wird, um das Spielprinzip zu erklären
- const char *text = "Please search below for the words located at the bottom \n"
- "and draw a line exactly on the desired characters ...";
-
- // Initialisiert eine HelperMessage-Struktur:
- // - text: der Hinweistext
- // - start: Startposition des Textes (x=0, y=0)
- // - end: Endposition des Textes (x=screenWidth, y=0) – also über die gesamte Breite
- // - fontSize: Schriftgröße des Textes (hier: 18)
- HelperMessage msg = { "", {0, 0}, {screenWidth, 0}, 18 };
-
- // Kopiert den Hinweistext in das msg.text-Feld (sicher mit strncpy)
- strncpy(msg.text, text, sizeof(msg.text) - 1);
-
- // Stellt sicher, dass der Text nullterminiert ist
- msg.text[sizeof(msg.text) - 1] = '\0';
-
- // Gibt die fertige HelperMessage zurück
- return msg;
-}
-``
+ const char *text = "Please search below for the words located at the bottom \nand draw a line exactly on the desired characters ...";
+ HelperMessage msg = {"", {0, 0}, {screenWidth, 0}, 18};
// Copy text into msg, ensuring does not exceed max length
strncpy(msg.text, text, MAX_MESSAGE_LEN);
diff --git a/Start_Windows/runTests.exe b/Start_Windows/runTests.exe
index 147f4e6..c2de870 100644
Binary files a/Start_Windows/runTests.exe and b/Start_Windows/runTests.exe differ