hui
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@ -13,12 +13,105 @@
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// Creates the word salad by placing words randomly and filling empty spaces
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
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{
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//hihui
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//tetetet
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//Wort für Wort durchgehen
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//int position = 0;
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srand(time(NULL));
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int VerHor = 0;
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int laenge = 0;
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int maxPosition = 0;
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int startPositionHor = 0;
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int startPositionVer = 0;
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int noFreigabe = 1;
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int placedWords = 0;
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int countTrys = 0;
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//Jedes Wort einzeln durchgehen
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for (int i = 0; i < wordCount; i++) {
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laenge = strlen(words[i]);
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//Vertikal oder Horizontal, Vertikal = 0; Horizontal = 1;
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VerHor = rand() % 2;
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//Maximale Startposition des Wortes bestimmen
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maxPosition = searchFieldLen - laenge;
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//Horizontal
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if (VerHor) {
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//Prüfen, ob die erforderlichen Felder frei sind, sonst erneute Positionsbestimmung
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//Nach 10 vergeblichen Prüfungen wird abgebrochen
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while (noFreigabe) {
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countTrys++;
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startPositionHor = rand() % (maxPosition + 1);
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startPositionVer = rand() % searchFieldLen;
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for (int j = 0; j < laenge; j++) {
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if (salad[startPositionVer][startPositionHor + j] == EMPTY_CHAR) {
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noFreigabe = 0;
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}
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else {
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noFreigabe = 1;
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break;
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}
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}
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if (countTrys >= MAX_RAND_TRIES_PER_WORD)
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break;
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}
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//Woerter in die leeren Felder eintragen
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if (noFreigabe == 0) {
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for (int j = 0; j < laenge; j++) {
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salad[startPositionVer][startPositionHor + j] = words[i][j];
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}
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placedWords++;
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countTrys = 0;
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}
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}
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//Vertikal
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else {
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while (noFreigabe) {
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countTrys++;
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startPositionVer = rand() % (maxPosition + 1);
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startPositionHor = rand() % searchFieldLen;
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for (int j = 0; j < laenge; j++) {
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if (salad[startPositionVer + j][startPositionHor] == EMPTY_CHAR) {
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noFreigabe = 0;
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}
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else {
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noFreigabe = 1;
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break;
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}
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}
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if (countTrys >= MAX_RAND_TRIES_PER_WORD)
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break;
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}
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if (noFreigabe == 0) {
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for (int j = 0; j < laenge; j++) {
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salad[startPositionVer + j][startPositionHor] = words[i][j];
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}
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placedWords++;
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countTrys = 0;
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}
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}
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}
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//Rest mit random Buchstaben auffüllen
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for (int i = 0; i < searchFieldLen; i++) {
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for (int j = 0; j < searchFieldLen; j++) {
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if (salad[i][j] == EMPTY_CHAR)
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salad[i][j] = ' ';// + (rand() % 26);
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}
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}
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showWordSalad(salad, searchFieldLen);
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return placedWords;
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}
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// Prints the word salad to console
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void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
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{
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for (int i = 0; i < searchFieldLen; i++) {
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for (int j = 0; j < searchFieldLen; j++) {
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printf("%c", salad[i][j]);
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}
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printf("\n");
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}
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}
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@ -8,5 +8,25 @@
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// Read words from file and store in 'words' array
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int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
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{
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char zeile[MAX_LINE_LEN];
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int anzahlWord = 0;
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while (fgets(zeile, MAX_LINE_LEN, file)) {
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char *teiler = " .,;";
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char *token = strtok(zeile, teiler);
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while (token != NULL && anzahlWord < maxWordCount) {
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strncpy(words[anzahlWord], token, MAX_WORD_LEN - 1);
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words[anzahlWord][MAX_WORD_LEN - 1] = '\0';
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anzahlWord++;
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token = strtok(NULL, teiler);
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}
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}
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/*Alle Buchstaben zu Großbuchstaben umwandeln
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for (int i = 0; i < anzahlWord; i++) {
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int laenge = strlen(words[i]);
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for (int j = 0; j < laenge; j++)
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words[i][j] = toupper(words[i][j]);
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}
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*/
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return anzahlWord;
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}
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@ -36,6 +36,16 @@ int main(int argc, char *argv[])
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// Create the word salad by placing words into grid
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placedWords = createWordSalad(wordSalad, SALAD_SIZE, words, wordCount);
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if(placedWords == wordCount) {
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startGame(wordSalad, SALAD_SIZE, words, wordCount, 800);
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}
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//showWordSalad(wordSalad, SALAD_SIZE);
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else {
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// Print error message if file couldn't be opened
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fprintf(stderr, "Words couldn't be placed correctly...\n");
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exitCode = EXIT_FAILURE;
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}
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// TODO:
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// Check if all words were successfully placed
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// Start the game if successful
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@ -1,5 +1,5 @@
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CC = gcc
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CFLAGS = -g -Wall -I$(raylibfolder)
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CFLAGS = -g -Wall -I$(raylib_folder)
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LDFLAGS = -lopengl32 -lgdi32 -lwinmm
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BINARIES = ./windows
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@ -12,6 +12,9 @@ unityfolder = ./unity
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wordsalad_initial:
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$(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
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wordsalad_myversion:
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$(CC) -o wordsalad_myversion main.o game.o input.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)
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# --------------------------
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# Normales Spiel bauen
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@ -20,16 +23,16 @@ all: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a
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$(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)
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main.o: main.c
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$(CC) -c $(CFLAGS) main.c
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$(CC) $(CFLAGS) -c main.c
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input.o: input.c
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$(CC) -c $(CFLAGS)input.c
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$(CC) $(CFLAGS) -c input.c
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game.o: game.c
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$(CC) -c $(CFLAGS) game.c
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$(CC) $(CFLAGS) -c game.c
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graphicalGame.o: graphicalGame.c
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$(CC) -I$(raylib_folder) -c $(CFLAGS) graphicalGame.c
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$(CC) $(CFLAGS) -I$(raylib_folder) -c graphicalGame.c -o graphicalGame.o
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# --------------------------
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# Unit Tests
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