[
{
  "directory": "/Users/bendit.str/Desktop/CLION/PROG_3B/cmake-build-debug",
  "command": "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ -I/Users/bendit.str/Desktop/CLION/PROG_3B/mac_arm -g -std=gnu++20 -arch arm64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.2.sdk -fcolor-diagnostics -o CMakeFiles/Prog3B.dir/main.cpp.o -c /Users/bendit.str/Desktop/CLION/PROG_3B/main.cpp",
  "file": "/Users/bendit.str/Desktop/CLION/PROG_3B/main.cpp",
  "output": "CMakeFiles/Prog3B.dir/main.cpp.o"
},
{
  "directory": "/Users/bendit.str/Desktop/CLION/PROG_3B/cmake-build-debug",
  "command": "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ -I/Users/bendit.str/Desktop/CLION/PROG_3B/mac_arm -g -std=gnu++20 -arch arm64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.2.sdk -fcolor-diagnostics -o CMakeFiles/Prog3B.dir/gamecube.cpp.o -c /Users/bendit.str/Desktop/CLION/PROG_3B/gamecube.cpp",
  "file": "/Users/bendit.str/Desktop/CLION/PROG_3B/gamecube.cpp",
  "output": "CMakeFiles/Prog3B.dir/gamecube.cpp.o"
}
]