Makefile angepasst

This commit is contained in:
Elena Riedmann 2026-04-09 11:08:42 +02:00
parent cb7e72b7ee
commit 4e250b1642
8 changed files with 34 additions and 36 deletions

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Start_Linux/graphicalGame.o Normal file

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#include "input.h"
#include <string.h>
#include <ctype.h>
#include <stdlib.h>
// TODO:
// eine Funktion implementieren, die ein einzelnes Wort aus einer Textdatei (words.txt) einliest und als C-String zurückgibt.

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@ -1,45 +1,42 @@
CC = gcc
CFLAGS = -g -Wall
LDFLAGS = -lGL -lX11 -lm
BINARIES = ./linux
CFLAGS = -g -Wall -Wextra
CPPFLAGS = -I$(raylibfolder) -I$(unityfolder)
LDFLAGS =
LDLIBS = -lGL -lX11 -lm
BINARIES = ./linux
raylibfolder = ./raylib
unityfolder = ./unity
# --------------------------
# initiales Spiel bauen
# --------------------------
wordsalad_ourversion:
$(CC) -o wordsalad_ourversion -L. $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(LDFLAGS)
# --------------------------
# Normales Spiel bauen
# --------------------------
wordsalad: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a
$(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)
main.o: main.c
$(CC) $(CFLAGS) -c main.c
input.o: input.c
$(CC) $(CFLAGS) -c input.c
game.o: game.c
$(CC) $(CFLAGS) -c game.c
graphicalGame.o: graphicalGame.c
$(CC) $(CFLAGS) -I$(raylibfolder) -c graphicalGame.c
# --------------------------
# Unit Tests
# --------------------------
TARGET = wordsalad
TEST_BIN = runTests
test: input.o game.o unit_tests.c
$(CC) -I$(unityfolder) -o $(TEST_BIN) input.o game.o unit_tests.c $(BINARIES)/libunity.a
OBJS = main.o input.o game.o graphicalGame.o
.PHONY: all clean test
all: $(TARGET)
wordsalad_ourversion: main.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a
$(CC) $(CFLAGS) -o $@ main.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(LDLIBS)
$(TARGET): $(OBJS) $(BINARIES)/libraylib.a
$(CC) $(CFLAGS) -o $@ $(OBJS) $(BINARIES)/libraylib.a $(LDLIBS)
main.o: main.c input.h game.h graphicalGame.h
$(CC) $(CFLAGS) $(CPPFLAGS) -c $< -o $@
input.o: input.c input.h
$(CC) $(CFLAGS) $(CPPFLAGS) -c $< -o $@
game.o: game.c game.h input.h
$(CC) $(CFLAGS) $(CPPFLAGS) -c $< -o $@
graphicalGame.o: graphicalGame.c graphicalGame.h game.h
$(CC) $(CFLAGS) $(CPPFLAGS) -c $< -o $@
test: input.o game.o unit_tests.c
$(CC) $(CFLAGS) $(CPPFLAGS) -o $(TEST_BIN) input.o game.o unit_tests.c $(BINARIES)/libunity.a
# --------------------------
# Clean
# --------------------------
clean:
rm -f *.o wordsalad $(TEST_BIN)
rm -f *.o $(TARGET) $(TEST_BIN) wordsalad_ourversion

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Start_Linux/wordsalad Executable file

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