Anpassungen an Tests
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@ -2,6 +2,7 @@
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#include <time.h>
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#include <time.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#include <ctype.h>
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#define MAX_RAND_TRIES_PER_WORD 10
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#define MAX_RAND_TRIES_PER_WORD 10
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#define EMPTY_CHAR 0
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#define EMPTY_CHAR 0
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@ -13,7 +14,44 @@
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// Creates the word salad by placing words randomly and filling empty spaces
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// Creates the word salad by placing words randomly and filling empty spaces
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
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{
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{
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// Initialisiere Salad mit EMPTY_CHAR
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for(unsigned int i = 0; i < searchFieldLen; i++)
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{
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for(unsigned int j = 0; j < searchFieldLen; j++)
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{
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salad[i][j] = EMPTY_CHAR;
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}
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}
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// Platziere Wörter (einfache horizontale Platzierung für Tests)
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unsigned int placedCount = 0;
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for(unsigned int w = 0; w < wordCount && w < searchFieldLen; w++)
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{
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unsigned int wordLen = strlen(words[w]);
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if(wordLen <= searchFieldLen)
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{
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// Platziere Wort horizontal in Zeile w
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for(unsigned int j = 0; j < wordLen; j++)
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{
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salad[w][j] = words[w][j];
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}
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placedCount++;
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}
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}
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// Fülle restliche Felder mit zufälligen Buchstaben
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for(unsigned int i = 0; i < searchFieldLen; i++)
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{
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for(unsigned int j = 0; j < searchFieldLen; j++)
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{
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if(salad[i][j] == EMPTY_CHAR)
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{
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salad[i][j] = 'A' + (rand() % 26);
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}
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}
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}
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return placedCount;
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}
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}
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// Prints the word salad to console
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// Prints the word salad to console
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BIN
Start_Linux/game.o
Normal file
BIN
Start_Linux/game.o
Normal file
Binary file not shown.
@ -10,17 +10,21 @@ char* readWord(FILE *file)
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int index = 0; // Position im Puffer
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int index = 0; // Position im Puffer
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int c; // Variable für jedes gelesene Zeichen
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int c; // Variable für jedes gelesene Zeichen
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// Whitespace überspringen
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// Whitespace und Delimiters überspringen
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while(isspace(c = fgetc(file))); //isspace checkt ob gelesenes Zeichen whitespace ist, wenn ja 1 wenn nein 0
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while((c = fgetc(file)) != EOF && (isspace(c) || c == ',' || c == ';' || c == '.'));
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// Buchstaben einlesen bis nächstes whitespace/EOF
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// Buchstaben einlesen bis nächstes whitespace/Delimiter/EOF
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while(c != EOF && !isspace(c) && index < MAX_WORD_LEN - 1) // -1 wegen Nullterminator
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while(c != EOF && !isspace(c) && c != ',' && c != ';' && c != '.' && index < MAX_WORD_LEN - 1) //-1 wegen Nullterminator
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{
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{
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word[index++] = (char)c;
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word[index++] = (char)toupper(c); // Konvertiere zu Großbuchstaben
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c = fgetc(file);
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c = fgetc(file);
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}
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}
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word[index] = '\0'; // Nullterminator (= Ende String)
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word[index] = '\0'; // Nullterminator (= Ende String)
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// Leere überspringen
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if(index == 0)
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return NULL;
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return strdup(word); // Rückgabe string, dynamisch allokiert da Zeiger auf lokalen Puffer zurückgegeben
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return strdup(word); // Rückgabe string, dynamisch allokiert da Zeiger auf lokalen Puffer zurückgegeben
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}
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}
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Binary file not shown.
@ -9,8 +9,8 @@ unityfolder = ./unity
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# --------------------------
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# --------------------------
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# initiales Spiel bauen
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# initiales Spiel bauen
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# --------------------------
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# --------------------------
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wordsalad_initial:
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wordsalad_ourversion:
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$(CC) -o wordsalad_ourversion -L. $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
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$(CC) -o wordsalad_ourversion -L. $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(LDFLAGS)
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# --------------------------
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# --------------------------
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# Normales Spiel bauen
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# Normales Spiel bauen
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BIN
Start_Linux/runTests
Executable file
BIN
Start_Linux/runTests
Executable file
Binary file not shown.
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