CC = gcc CFLAGS = -g -Wall -Wextra CPPFLAGS = -I$(raylibfolder) -I$(unityfolder) LDFLAGS = LDLIBS = -lGL -lX11 -lm BINARIES = ./linux raylibfolder = ./raylib unityfolder = ./unity TARGET = wordsalad TEST_BIN = runTests OBJS = main.o input.o game.o graphicalGame.o .PHONY: all clean test all: $(TARGET) wordsalad_ourversion: main.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(CC) $(CFLAGS) -o $@ main.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(LDLIBS) $(TARGET): $(OBJS) $(BINARIES)/libraylib.a $(CC) $(CFLAGS) -o $@ $(OBJS) $(BINARIES)/libraylib.a $(LDLIBS) main.o: main.c input.h game.h graphicalGame.h $(CC) $(CFLAGS) $(CPPFLAGS) -c $< -o $@ input.o: input.c input.h $(CC) $(CFLAGS) $(CPPFLAGS) -c $< -o $@ game.o: game.c game.h input.h $(CC) $(CFLAGS) $(CPPFLAGS) -c $< -o $@ graphicalGame.o: graphicalGame.c graphicalGame.h game.h $(CC) $(CFLAGS) $(CPPFLAGS) -c $< -o $@ test: input.o game.o unit_tests.c $(CC) $(CFLAGS) $(CPPFLAGS) -o $(TEST_BIN) input.o game.o unit_tests.c $(BINARIES)/libunity.a clean: rm -f *.o $(TARGET) $(TEST_BIN) wordsalad_ourversion