generated from freudenreichan/info2Praktikum-DobleSpiel
54 lines
1.3 KiB
C
54 lines
1.3 KiB
C
#include <stdlib.h>
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#include "stack.h"
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//TODO: grundlegende Stackfunktionen implementieren:
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/* * `push`: legt ein Element oben auf den Stack,
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* `pop`: entfernt das oberste Element,
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* `top`: liefert das oberste Element zurück,
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* `clearStack`: gibt den gesamten Speicher frei. */
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// Pushes data as pointer onto the stack.
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StackNode *push(StackNode *stack, void *data)
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{
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StackNode *newItem = (StackNode*)calloc(1, sizeof(StackNode));
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if (newItem == NULL) return NULL;
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if (stack != NULL) {
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stack->left = newItem;
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}
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newItem->right = stack;
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newItem->left = NULL;
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newItem->data = data;
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return newItem;
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}
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// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
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// freed by caller.)
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StackNode *pop(StackNode *stack)
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{
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// grab next item, detatch it (becomes new head)
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StackNode *newHead = stack->right;
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newHead->left = NULL;
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// free the old head's struct
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free(stack);
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// give back the new head
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return newHead;
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}
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// Returns the data of the top element.
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void *top(StackNode *stack)
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{
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return stack->data;
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}
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// Clears stack and releases all memory.
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void clearStack(StackNode *stack)
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{
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do
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{
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stack = pop(stack);
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} while (stack != NULL);
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} |