#include #include "unity/unity.h" #include "bintree.h" void setUp(void){} void tearDown(void){} void TEST_BINTREE(){ int input[8]={7,3,2,4,8,6,1,5}; int expected[8]={1,2,3,4,5,6,7,8}; int output[8]; int len = 8; TreeNode* root = NULL; int* isDuplicate; for (int i = 0; i