doblespiel/numbers.c

71 lines
1.9 KiB
C

#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <string.h>
#include "numbers.h"
#include "bintree.h"
//TODO: getDuplicate und createNumbers implementieren
/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
* Duplizieren eines zufälligen Eintrags im Array.
* in `getDuplicate()`: Sortieren des Arrays und Erkennen der doppelten Zahl durch Vergleich benachbarter Elemente. */
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
// creating random numbers.
unsigned int *createNumbers(unsigned int len)
{
srand(time(NULL));
unsigned int* numbers =malloc(sizeof(unsigned int) * len);
unsigned int numberTemp;
unsigned int* numbTempPtr = &numberTemp;
int generated = 0;
int isDuplicate = 0;
TreeNode* root = NULL;
while(genreated<len){
numberTemp = (rand() % 2*len)+1;
root = addToTree( root, numbTempPtr, sizeof(unsigned int), compareFct, isDuplicate );
if(!isDuplicate){
numbers[genreated] = numberTemp;
genreated++;
}
}
int DuplicateId;
int DuplicatePlace;
do{
DuplicateId = rand()%len;
DuplicatePlace = rand() % len;
}while(DuplicateId != DuplicatePlace);
numbers[DuplicatePlace] = numbers[DuplicteId];
return numbers;
}
// Returns only the only number in numbers which is present twice. Returns zero on errors.
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
{
unsigned int duplicate;
unsigned int duplicateId;
unsigned int duplicatePlace;
duplicateId = rand() % len;
duplicate = numbers[duplicateId];
do{
duplicatePlace = rand() % len;
}while(duplicatePlace == duplicateId);
numbers[duplicatePlace] = duplicate;
return duplicate;
}