doblespiel/bintreeTests.c

42 lines
835 B
C

#include <stdio.h>
#include "unity/unity.h"
#include "bintree.h"
void setUp(void){}
void tearDown(void){}
void TEST_BINTREE(){
int input[8]={1,2,3,4,5,6,7,8};
int output[8];
int len = 8;
TreeNode* root = NULL;
int* isDuplicate;
for (int i = 0; i<len; i++) {
root = addToTree(root, &input[i], sizeof(int), compareFct, isDuplicate);
}
for (int i = 0; i<len; i++) {
output[i] = *(int*)nextTreeData(root);
}
TEST_ASSERT_INT_ARRAY_WITHIN(0, input, output, 8);
}
int main(){
UNITY_BEGIN();
printf("\n============================\nbintree tests\n============================\n");
RUN_TEST(TEST_BINTREE);
//RUN_TEST();
//RUN_TEST();
return UNITY_END();
}
//Befehl zum Kompilieren: gcc bintreeTests.c bintree.h bintree.c unity/unity.c stack.c stack.h