Fertiges Programm

This commit is contained in:
Benedikt Sopp 2025-11-03 13:32:33 +01:00
parent 81cd68b949
commit d914e8aebf
21 changed files with 253 additions and 24 deletions

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@ -1,9 +1,9 @@
CC = gcc CC = gcc
CFLAGS = -g -Wall -I$(raylibfolder) CFLAGS = -g -Wall
LDFLAGS = -lGL -lX11 -lm LDFLAGS = -lGL -lX11 -lm
BINARIES = ./linux BINARIES = ./linux
raylib_folder = ./raylib raylibfolder = ./raylib
unityfolder = ./unity unityfolder = ./unity
# -------------------------- # --------------------------
@ -28,7 +28,7 @@ game.o: game.c
$(CC) $(CFLAGS) -c game.c $(CC) $(CFLAGS) -c game.c
graphicalGame.o: graphicalGame.c graphicalGame.o: graphicalGame.c
$(CC) $(CFLAGS) -c graphicalGame.c $(CC) $(CFLAGS) -I$(raylibfolder) -c graphicalGame.c
# -------------------------- # --------------------------
# Unit Tests # Unit Tests

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@ -101,7 +101,37 @@ void test_createWordSalad_too_small(void) {
} }
} }
void test_createWordSalad_allWordsPlaced() {
char words[3][MAX_WORD_LEN] = {"CAT", "DOG", "MOUSE"};
char saladHoriz[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN];
char saladVert[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN];
int placed = createWordSalad(saladHoriz, 20, words, 3);
for(int i = 0; i < MAX_SEARCH_FIELD_LEN; i++)
{
for(int j = 0; j < MAX_SEARCH_FIELD_LEN; j++)
{
saladVert[j][i] = saladHoriz[i][j];
}
}
for(int i = 0; i < 3; i++) {
const char* word = words[i];
int wordFound = 0;
for(int j = 0; j < MAX_SEARCH_FIELD_LEN; j++)
{
const char* row = saladHoriz[j];
const char* col = saladVert[j];
wordFound |= strstr(row, word) || strstr(col, word);
}
TEST_ASSERT_TRUE_MESSAGE(wordFound, "Not all words were placed.");
}
TEST_ASSERT_EQUAL_INT(3, placed);
}
// ---------- Test Setup und TearDown Funktionen ---------- // ---------- Test Setup und TearDown Funktionen ----------
// Hier Setup- und TearDown-Funktionen definieren, // Hier Setup- und TearDown-Funktionen definieren,
// falls Vor- und Nachbereitungen für die Tests benötigt. // falls Vor- und Nachbereitungen für die Tests benötigt.
@ -134,9 +164,10 @@ int main(void) {
RUN_TEST(test_readWords_empty_file); RUN_TEST(test_readWords_empty_file);
RUN_TEST(test_createWordSalad_all_fit); RUN_TEST(test_createWordSalad_all_fit);
RUN_TEST(test_createWordSalad_too_small); RUN_TEST(test_createWordSalad_too_small);
RUN_TEST(test_createWordSalad_allWordsPlaced);
int result = UNITY_END(); // Test-Ergebnisse int result = UNITY_END(); // Test-Ergebnisse
print_test_result(result); print_test_result(result);
return result; return result;
} }

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@ -4,7 +4,7 @@ LDFLAGS = -framework OpenGL -framework CoreFoundation -framework CoreGraphics -f
ARCH := $(shell uname -m) ARCH := $(shell uname -m)
BINARIES = ./macos-$(ARCH) BINARIES = ./macos-$(ARCH)
raylib_folder = ./raylib raylibfolder = ./raylib
unityfolder = ./unity unityfolder = ./unity
# -------------------------- # --------------------------
@ -43,4 +43,4 @@ test: input.o game.o unit_tests.c $(BINARIES)/libunity.a
# Clean # Clean
# -------------------------- # --------------------------
clean: clean:
rm -f *.o wordsalad rm -f *.o wordsalad $(TEST_BIN)

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@ -101,6 +101,35 @@ void test_createWordSalad_too_small(void) {
} }
} }
void test_createWordSalad_allWordsPlaced() {
char words[3][MAX_WORD_LEN] = {"CAT", "DOG", "MOUSE"};
char saladHoriz[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN];
char saladVert[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN];
int placed = createWordSalad(saladHoriz, 20, words, 3);
for(int i = 0; i < MAX_SEARCH_FIELD_LEN; i++)
{
for(int j = 0; j < MAX_SEARCH_FIELD_LEN; j++)
{
saladVert[j][i] = saladHoriz[i][j];
}
}
for(int i = 0; i < 3; i++) {
const char* word = words[i];
int wordFound = 0;
for(int j = 0; j < MAX_SEARCH_FIELD_LEN; j++)
{
const char* row = saladHoriz[j];
const char* col = saladVert[j];
wordFound |= strstr(row, word) || strstr(col, word);
}
TEST_ASSERT_TRUE_MESSAGE(wordFound, "Not all words were placed.");
}
TEST_ASSERT_EQUAL_INT(3, placed);
}
// ---------- Test Setup und TearDown Funktionen ---------- // ---------- Test Setup und TearDown Funktionen ----------
// Hier Setup- und TearDown-Funktionen definieren, // Hier Setup- und TearDown-Funktionen definieren,
@ -135,6 +164,7 @@ int main(void) {
RUN_TEST(test_readWords_empty_file); RUN_TEST(test_readWords_empty_file);
RUN_TEST(test_createWordSalad_all_fit); RUN_TEST(test_createWordSalad_all_fit);
RUN_TEST(test_createWordSalad_too_small); RUN_TEST(test_createWordSalad_too_small);
RUN_TEST(test_createWordSalad_allWordsPlaced);
int result = UNITY_END(); // Test-Ergebnisse int result = UNITY_END(); // Test-Ergebnisse
print_test_result(result); print_test_result(result);

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@ -6,18 +6,116 @@
#define MAX_RAND_TRIES_PER_WORD 10 #define MAX_RAND_TRIES_PER_WORD 10
#define EMPTY_CHAR 0 #define EMPTY_CHAR 0
//TODO: Spiellogik implementieren: // TODO: Spiellogik implementieren:
/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren /* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
* restliche Felder mit zufälligen Buchstaben füllen */ * restliche Felder mit zufälligen Buchstaben füllen */
// Creates the word salad by placing words randomly and filling empty spaces // Creates the word salad by placing words randomly and filling empty spaces
int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount) int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
{ {
srand(time(NULL));
// wipe field
int placedWords = 0;
for (int i = 0; i < searchFieldLen; i++)
{
for (int j = 0; j < searchFieldLen ; j++)
salad[i][j] = EMPTY_CHAR;
}
// place Words
for (int wordNumber = 0; wordNumber < wordCount; wordNumber++)
{
int wordlength = strlen(words[wordNumber]);
int placed = 0;
for (int try = 0; (try < MAX_RAND_TRIES_PER_WORD) && !placed; try++)
{
int horizontal = rand() % 2; // 0 vertikal --> 1 horizontal
int x = rand() % searchFieldLen;
int y = rand() % searchFieldLen;
if (horizontal)
{
if (x + wordlength > searchFieldLen) // word does not fit
{
continue;
}
int fits = 1;
for (int i = 0; i < wordlength; i++) // position already occupied by other word
{
if (salad[y][x + i] != EMPTY_CHAR)
{
fits = 0;
break;
}
}
if (fits)
{
for (int i = 0; i < wordlength; i++)
{
salad[y][x + i] = words[wordNumber][i];
}
placed = 1;
placedWords++;
}
}
else
{
if ((y + wordlength) > searchFieldLen)
{
continue;
}
int fits = 1;
for (int i = 0; i < wordlength; i++) // position already occupied by other word
{
if (salad[y + i][x] != EMPTY_CHAR)
{
fits = 0;
break;
}
}
if (fits)
{
for (int i = 0; i < wordlength; i++)
{
salad[y + i][x] = words[wordNumber][i];
}
placed = 1;
placedWords++;
}
}
}
}
// fill rest with random characters
for (int i = 0; i < searchFieldLen; i++)
{
for (int j = 0; j < searchFieldLen; j++)
{
if (salad[i][j] == EMPTY_CHAR)
{
salad[i][j] = rand() % ('Z' - 'A' + 1) + 'A'; // 90 ist Z in ASCII und A ist 65
}
}
}
return placedWords;
} }
// Prints the word salad to console // Prints the word salad to console
void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen) void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
{ {
for (int i = 0; i < searchFieldLen; i++)
{
for (int j = 0; j < searchFieldLen; j++)
{
printf("%c", salad[i][j]);
}
}
} }

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@ -8,5 +8,35 @@
// Read words from file and store in 'words' array // Read words from file and store in 'words' array
int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount) int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
{ {
//kein fopen und fclose nötig, weil dies schon in der main passiert und mit *file übergeben wird//
}
if (file == NULL)
{
perror("Error invalid pointer to file");
return -1;
}
char line[1024];
unsigned int count = 0;
while (fgets(line, sizeof(line), file) && (count < maxWordCount))
{
line[strcspn(line, "\n")] = '\0';
char *token = strtok(line, " ;,");
while (token && (count < maxWordCount))
{
for (int i = 0; token[i] != '\0'; i++)
{
token[i] = toupper(token[i]);
}
strcpy(words[count], token);
count++;
token = strtok(NULL, " ;,");
}
}
return count;
}

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@ -12,7 +12,7 @@ int main(int argc, char *argv[])
int exitCode = EXIT_SUCCESS; int exitCode = EXIT_SUCCESS;
// Check if the correct number of arguments is provided // Check if the correct number of arguments is provided
if(argc != 2) if (argc != 2)
{ {
fprintf(stderr, "Usage: %s <path to file with search words>\n", argv[0]); fprintf(stderr, "Usage: %s <path to file with search words>\n", argv[0]);
exitCode = EXIT_FAILURE; exitCode = EXIT_FAILURE;
@ -24,7 +24,7 @@ int main(int argc, char *argv[])
FILE *file = fopen(argv[1], "r"); FILE *file = fopen(argv[1], "r");
if(file != NULL) if (file != NULL)
{ {
unsigned int placedWords = 0; unsigned int placedWords = 0;
char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]; // 2D array to store the word salad char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]; // 2D array to store the word salad
@ -40,7 +40,14 @@ int main(int argc, char *argv[])
// Check if all words were successfully placed // Check if all words were successfully placed
// Start the game if successful // Start the game if successful
// error message if some words couldn't be placed // error message if some words couldn't be placed
if (wordCount != placedWords)
{
fprintf(stderr, "Error: %u out of %u were placed\n", placedWords, wordCount);
}
else
{
startGame(wordSalad, SALAD_SIZE, words, placedWords, 1024);
}
} }
else else
{ {

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@ -1,35 +1,40 @@
CC = gcc CC = gcc
CFLAGS = -g -Wall -I$(raylibfolder) CFLAGS = -g -Wall
LDFLAGS = -lopengl32 -lgdi32 -lwinmm LDFLAGS = -lopengl32 -lgdi32 -lwinmm
BINARIES = ./windows BINARIES = ./windows
raylib_folder = ./raylib raylibfolder = ./raylib
unityfolder = ./unity unityfolder = ./unity
# --------------------------
# my version
# --------------------------
wordsalad_myversion: main.o graphicalGame.o
$(CC) main.o graphicalGame.o -o wordsalad_myversion $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(LDFLAGS)
# -------------------------- # --------------------------
# initiales Spiel bauen # initiales Spiel bauen
# -------------------------- # --------------------------
wordsalad_initial: wordsalad_initial:
$(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS) $(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
# -------------------------- # --------------------------
# Normales Spiel bauen # Normales Spiel bauen
# -------------------------- # --------------------------
all: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a all: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a
$(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS) $(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)
main.o: main.c main.o: main.c
$(CC) -c $(CFLAGS) main.c $(CC) -c $(CFLAGS) main.c
input.o: input.c input.o: input.c
$(CC) -c $(CFLAGS)input.c $(CC) -c $(CFLAGS) input.c
game.o: game.c game.o: game.c
$(CC) -c $(CFLAGS) game.c $(CC) -c $(CFLAGS) game.c
graphicalGame.o: graphicalGame.c graphicalGame.o: graphicalGame.c
$(CC) -I$(raylib_folder) -c $(CFLAGS) graphicalGame.c $(CC) -I$(raylibfolder) -c $(CFLAGS) graphicalGame.c
# -------------------------- # --------------------------
# Unit Tests # Unit Tests

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@ -101,6 +101,35 @@ void test_createWordSalad_too_small(void) {
} }
} }
void test_createWordSalad_allWordsPlaced() {
char words[3][MAX_WORD_LEN] = {"CAT", "DOG", "MOUSE"};
char saladHoriz[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN];
char saladVert[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN];
int placed = createWordSalad(saladHoriz, 20, words, 3);
for(int i = 0; i < MAX_SEARCH_FIELD_LEN; i++)
{
for(int j = 0; j < MAX_SEARCH_FIELD_LEN; j++)
{
saladVert[j][i] = saladHoriz[i][j];
}
}
for(int i = 0; i < 3; i++) {
const char* word = words[i];
int wordFound = 0;
for(int j = 0; j < MAX_SEARCH_FIELD_LEN; j++)
{
const char* row = saladHoriz[j];
const char* col = saladVert[j];
wordFound |= strstr(row, word) || strstr(col, word);
}
TEST_ASSERT_TRUE_MESSAGE(wordFound, "Not all words were placed.");
}
TEST_ASSERT_EQUAL_INT(3, placed);
}
// ---------- Test Setup und TearDown Funktionen ---------- // ---------- Test Setup und TearDown Funktionen ----------
// Hier Setup- und TearDown-Funktionen definieren, // Hier Setup- und TearDown-Funktionen definieren,
@ -135,6 +164,7 @@ int main(void) {
RUN_TEST(test_readWords_empty_file); RUN_TEST(test_readWords_empty_file);
RUN_TEST(test_createWordSalad_all_fit); RUN_TEST(test_createWordSalad_all_fit);
RUN_TEST(test_createWordSalad_too_small); RUN_TEST(test_createWordSalad_too_small);
RUN_TEST(test_createWordSalad_allWordsPlaced);
int result = UNITY_END(); // Test-Ergebnisse int result = UNITY_END(); // Test-Ergebnisse
print_test_result(result); print_test_result(result);

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@ -1,5 +1,3 @@
Yeti,Nessie Werwolf; Vampir Multiplikation, Division, Addition, Subtraktion, Term
Monster Bruch
Hydra;Frankenstein Nenner, Zaehler, Daten, Saeulendiagramm
Dracula;KingKong;Gremlin;Kobold,Hexe;Poltergeist
Gespenst, Oger

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