void checkTriangle() { | void checkTriangle() { | ||||
assertEquals(TriangleChecker.TriangleType.NORMAL,TriangleChecker.checkTriangle(5, 6, 7)); | assertEquals(TriangleChecker.TriangleType.NORMAL,TriangleChecker.checkTriangle(5, 6, 7)); | ||||
} | } | ||||
@Test | |||||
void checkEquilateralTriangle(){ | |||||
assertEquals(TriangleChecker.TriangleType.EQUILATERAL,TriangleChecker.checkTriangle(1, 1, 1)); | |||||
} | |||||
} | } |
// Analyse der Dreiecksart | // Analyse der Dreiecksart | ||||
public static TriangleType checkTriangle(float a, float b, float c) { | public static TriangleType checkTriangle(float a, float b, float c) { | ||||
return TriangleType.NORMAL; | |||||
if(a==b && b==c){ | |||||
return TriangleType.EQUILATERAL; | |||||
} | |||||
else { | |||||
return TriangleType.NORMAL; | |||||
} | |||||
} | } | ||||