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Paul-1108 5 days ago
parent
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545e803554

+ 49
- 38
.idea/workspace.xml View File

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+ 1
- 1
src/main/java/CamPuffer.java View File



static { static {
try { try {
System.load("C:\\Users\\david\\Documents\\Uni\\GTCar\\opencv\\build\\java\\x64\\opencv_java4100.dll");
System.load("C:\\Users\\paul3\\OneDrive\\Dokumente\\Studium BME\\Semester 3\\Interaktion\\opencv\\build\\java\\x64\\opencv_java4100.dll");
System.out.println("OpenCV manuell geladen!"); System.out.println("OpenCV manuell geladen!");
} catch (UnsatisfiedLinkError e) { } catch (UnsatisfiedLinkError e) {
System.err.println("Fehler beim Laden der OpenCV-Bibliothek: " + e.getMessage()); System.err.println("Fehler beim Laden der OpenCV-Bibliothek: " + e.getMessage());

+ 1
- 1
src/main/java/GameLoop.java View File

public class GameLoop { public class GameLoop {
int activePlayer = 0; int activePlayer = 0;


private final int CAM = 1; // Kamera-ID (0 für Webcam, 1 für andere Cams)
private final int CAM = 0; // Kamera-ID (0 für Webcam, 1 für andere Cams)
private final int EXP = -9; // Belichtungszeit (idealerweise: 0) private final int EXP = -9; // Belichtungszeit (idealerweise: 0)
private final int FPS = 20; // FPS private final int FPS = 20; // FPS
private final int THV = 245; // Threshold private final int THV = 245; // Threshold

+ 50
- 21
src/main/java/GraphicsProgram.java View File

import processing.core.PImage; import processing.core.PImage;


import java.util.LinkedList; import java.util.LinkedList;
import java.util.Queue;


public class GraphicsProgram extends PApplet { public class GraphicsProgram extends PApplet {


private Queue<int[]> playerTrails = new LinkedList<>();
private LinkedList<int[]> player1Trail = new LinkedList<>(); // Liste für Spieler 1
private LinkedList<int[]> player2Trail = new LinkedList<>(); // Liste für Spieler 2

private final int TRAIL_LENGTH = 15;
private int trailCounter = 17;

private int distanceTh = 100;



PImage img1; PImage img1;
PImage img2; PImage img2;
public void draw() { public void draw() {
image(backgroundImage, 0, 0); // Hintergrund zeichnen image(backgroundImage, 0, 0); // Hintergrund zeichnen


strokeWeight(20); // Linienstärke festlegen


int particleSizeP1 = 30;
int particleSizeP2 = 30;
// Linien für Spieler 1 zeichnen
stroke(0, 0, 255); // Blau
drawTrail(player1Trail);


// Linien für Spieler 2 zeichnen
stroke(255, 0, 0); // Rot
drawTrail(player2Trail);
}


// Kopie von trailPlayer1 erstellen und durch die Kopie iterieren
for (int[] koordinates : new LinkedList<>(playerTrails)) {
int x1 = koordinates[0];
int y1 = koordinates[1];
int x2 = koordinates[2];
int y2 = koordinates[3];
// Methode, um Linien für eine gegebene Trail-Liste zu zeichnen
private void drawTrail(LinkedList<int[]> trail) {
if (trail.size() < 2) return; // Mindestens 2 Punkte nötig, um Linien zu zeichnen


fill(0, 0, 255);
rect(x1, y1, particleSizeP1, particleSizeP1);
//image(img1, x1, y1, particleSizeP1, particleSizeP1);
for (int i = 0; i < trail.size() - 1; i++) {
int[] current = trail.get(i);
int[] next = trail.get(i + 1);


fill(255, 0, 0);
rect(x2, y2, particleSizeP2, particleSizeP2);
//image(img2, x2, y2, particleSizeP2, particleSizeP2);
// Null-Check für die Punkte
if (current != null && next != null) {
if(current[0]-next[0]> -distanceTh && current[0]-next[0]< distanceTh && current[1]-next[1]> -distanceTh && current[1]-next[1]< distanceTh) {
line(current[0], current[1], next[0], next[1]);
}
}
}
}




// Methode zum Aktualisieren der Trails für beide Spieler
public void updateTrail(int x1, int y1, int x2, int y2) {
if (x1 >= 0 && y1 >= 0) {
addToTrail(player1Trail, x1, y1);
}
if (x2 >= 0 && y2 >= 0) {
addToTrail(player2Trail, x2, y2);
} }

} }


public void updateTrail(Queue<int[]> trails){
this.playerTrails = trails;
// Methode zum Hinzufügen eines Punktes zur Trail-Liste und Begrenzung auf 20 Einträge
private void addToTrail(LinkedList<int[]> trail, int x, int y) {
if(trailCounter % 21 == 0) {
if (x >= 0 && y >= 0) {
trail.add(new int[]{x, y});
if (trail.size() > TRAIL_LENGTH) {
trail.removeFirst();
}
}
}
trailCounter++;
} }
}

}

+ 42
- 17
src/main/java/ImgAnalyzer.java View File

import org.opencv.videoio.Videoio; import org.opencv.videoio.Videoio;
import processing.core.PApplet; import processing.core.PApplet;


import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import java.util.*;
import java.awt.Point; import java.awt.Point;
import java.util.Queue;


public class ImgAnalyzer { public class ImgAnalyzer {


private Point currentPositionP1 = new Point(0, 0); private Point currentPositionP1 = new Point(0, 0);
private Point currentPositionP2 = new Point(0, 0); private Point currentPositionP2 = new Point(0, 0);
Queue<int[]> trails = new LinkedList<>(); Queue<int[]> trails = new LinkedList<>();
private final int TRAIL_LENGTH = 200;
private final int TRAIL_LENGTH = 20;


private final CamPuffer camPuffer; private final CamPuffer camPuffer;
private GraphicsProgram playerGraphics; private GraphicsProgram playerGraphics;
if(trails.size() > TRAIL_LENGTH){ if(trails.size() > TRAIL_LENGTH){
trails.poll(); trails.poll();
} }
System.out.println(trails.size());
playerGraphics.updateTrail(trails);
playerGraphics.draw();

playerGraphics.updateTrail(currentPositionP1.x, currentPositionP1.y, currentPositionP2.x, currentPositionP2.y);
//playerGraphics.draw();
} }

/*org.opencv.core.Point pp1 = new org.opencv.core.Point(currentPositionP1.x, currentPositionP1.y);
Imgproc.circle(currentImg, pp1, 10, new Scalar(255,0,0), -1);

org.opencv.core.Point pp2 = new org.opencv.core.Point(currentPositionP2.x, currentPositionP2.y);
Imgproc.circle(currentImg, pp2, 10, new Scalar(0,0,255), -1);

if(currentImg.elemSize() != 0) {

HighGui.imshow("el thunfisch", currentImg);

} */
} }
} }


// Finde Konturen // Finde Konturen
Imgproc.findContours(thresholdFrame, contours, hierarchy, Imgproc.RETR_EXTERNAL, Imgproc.CHAIN_APPROX_SIMPLE); Imgproc.findContours(thresholdFrame, contours, hierarchy, Imgproc.RETR_EXTERNAL, Imgproc.CHAIN_APPROX_SIMPLE);


// Sortiere Konturen nach Fläche (absteigend)
contours.sort((c1, c2) -> Double.compare(Imgproc.contourArea(c2), Imgproc.contourArea(c1)));

// Speichere die Positionen der zwei größten Konturen
// Liste für die Positionen und zugehörige Pixelanzahl
List<Point> positions = new ArrayList<>(); List<Point> positions = new ArrayList<>();
List<Double> whitePixelCounts = new ArrayList<>();


for (int i = 0; i < Math.min(contours.size(), 2); i++) {
Moments moments = Imgproc.moments(contours.get(i));
for (MatOfPoint contour : contours) {
Moments moments = Imgproc.moments(contour);
if (moments.get_m00() != 0) { if (moments.get_m00() != 0) {
// Berechne den Mittelpunkt der Kontur
int cx = (int) (moments.get_m10() / moments.get_m00()); int cx = (int) (moments.get_m10() / moments.get_m00());
int cy = (int) (moments.get_m01() / moments.get_m00()); int cy = (int) (moments.get_m01() / moments.get_m00());

// Berechne die Anzahl der weißen Pixel in der Kontur
Mat mask = Mat.zeros(thresholdFrame.size(), CvType.CV_8UC1);
Imgproc.drawContours(mask, List.of(contour), 0, new Scalar(255), -1); // Fülle die Kontur mit Weiß
double whitePixels = Core.sumElems(mask).val[0] / 255.0; // Summe der Pixelwerte durch 255 (1 Pixel = 255)

// Speichere Position und Pixelanzahl
positions.add(new Point(cx, cy)); positions.add(new Point(cx, cy));
whitePixelCounts.add(whitePixels);
} }
} }
//Check
return positions;

// Sortiere die Positionen basierend auf der Anzahl weißer Pixel (absteigend)
List<Point> sortedPositions = new ArrayList<>();
while (!whitePixelCounts.isEmpty()) {
int maxIndex = whitePixelCounts.indexOf(Collections.max(whitePixelCounts));
sortedPositions.add(positions.get(maxIndex));
positions.remove(maxIndex);
whitePixelCounts.remove(maxIndex);
}

// Gib die Positionen der zwei größten Konturen zurück
return sortedPositions.subList(0, Math.min(sortedPositions.size(), 2));
} }



public synchronized Point getP1() { public synchronized Point getP1() {
return currentPositionP1; return currentPositionP1;
} }

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