Grundstrukur

This commit is contained in:
Paul-1108 2024-11-20 15:48:53 +01:00
parent efe5eda0d6
commit 93e39b11e3
6 changed files with 128 additions and 17 deletions

41
.idea/workspace.xml generated
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@ -1,2 +1,40 @@
public class GameLogic { pu
Player
objekte
private Player player1 = new Player(0, 0);
private Player player2 = new Player(0, 0);
setUp()
// Playerobjekte
private Player player1 = new Player(0, 0);
private Player player2 = new Player(0, 0);
d set
{}()pU
iov etavirpleLogic gl = newmaG tatic void main(String[
{}sgra ])ic class GameLogic g
publ.run;
{
private void run(){
}
private void trackPlayer1(){
}
private void drawGrafics(){
}
private void trackPlayer2(){
}
private void checkPlayerCollission(){
}
} }

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@ -0,0 +1,4 @@
public class GameLoop {
}

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@ -1,2 +1,37 @@
import java.util.LinkedList;
import java.util.Queue;
public class Player { public class Player {
// Attribute für die x- und y-Koordinaten
private int id;
private int trailLength = 30;
Queue<int[]> trail = new LinkedList<>();
// Konstruktor zur Initialisierung der Koordinaten
public Player(int id) {
this.id = id;
} }
//fügt 2 Koordinaten zum Trail hinzu und verhindert, dass dieser zulang wird
public void addToTrail(int x, int y){
this.trail.add(new int[]{x, y});
if(trail.size() > trailLength){
trail.poll();
}
}
public Queue<int[]> getTrail(){
return trail;
}
//gibt aktuelle Position aus
public void printPosition() {
System.out.println("Player Position: (" + x + ", " + y + ")");
}
}

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@ -1,2 +1,16 @@
import org.opencv.core.Core;
import org.opencv.core.Mat;
import org.opencv.core.Point;
import org.opencv.core.Size;
import org.opencv.videoio.VideoCapture;
import org.opencv.highgui.HighGui;
import org.opencv.imgproc.Imgproc;
import org.opencv.imgproc.Moments;
import org.opencv.videoio.Videoio;
import processing.core.PApplet;
import java.util.LinkedList;
import java.util.Queue;
public class Tracker { public class Tracker {
} }