Paul-1108 95fb97f847 Version 1 des Gameloop und Logic
noch nicht voll fiunktionsfähig
4.12.24 16:19
2024-12-04 16:19:33 +01:00

89 lines
1.8 KiB
Java

import processing.core.PApplet;
import java.awt.Point;
import java.util.ArrayList;
import java.util.List;
public class GameLoop {
int activePlayer = 0;
Tracker tracker;
GraphicsProgram graphics;
GameLogic gl;
Player player1;
Player player2;
public GameLoop(){
player1 = new Player(0, "ip", 9000);
player2 = new Player(1, "ip", 9000);
tracker = new Tracker();
graphics = new GraphicsProgram();
String[] args = {"GraphicsProgram"};
PApplet.runSketch(args, graphics);
gl = new GameLogic(1080,720);
run();
}
private void run(){
while(true){
communicate();
List<Point> positions = track();
if(checkP1(positions.get(0))){
break;
}
if(checkP2(positions.get(1))){
break;
}
addPositions(positions);
draw();
}
}
private void communicate() {
//offen für Auto Kommunikation
}
private boolean checkP1(Point point){
if(gl.checkPlayer(point, 0)){
return true;
}
else {
return false;
}
}
private boolean checkP2(Point point){
if(gl.checkPlayer(point, 0)){
return true;
}
else {
return false;
}
}
private void addPositions(List positions){
}
private List<Point> track(){
Point p1 = tracker.getP1();
Point p2 = tracker.getP2();
player1.setKoords(p1.x, p1.y);
player2.setKoords(p2.x, p2.y);
List<Point> output = new ArrayList<>();
output.set(0, p1);
output.add(p2);
return output;
}
private void draw(){
graphics.drawTrail(player1.getTrail(), 0);
graphics.drawTrail(player2.getTrail(), 1);
}
}