Masterarbeit Richard Stern. Flutter App, sich mit einem Bluetooth-Gerät verbindet und Berührungen auf einem Sensor visualisiert.
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pubspec.yaml 2.9KB

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  1. name: touch_demonstrator
  2. description: A new Flutter project.
  3. # The following defines the version and build number for your application.
  4. # A version number is three numbers separated by dots, like 1.2.43
  5. # followed by an optional build number separated by a +.
  6. # Both the version and the builder number may be overridden in flutter
  7. # build by specifying --build-name and --build-number, respectively.
  8. # Read more about versioning at semver.org.
  9. version: 1.0.0+1
  10. environment:
  11. sdk: '>=2.0.0 <3.0.0'
  12. dependencies:
  13. flutter:
  14. sdk: flutter
  15. # flutter_blue: ^0.5.0
  16. flutter_blue: ^0.5.0
  17. # The following adds the Cupertino Icons font to your application.
  18. # Use with the CupertinoIcons class for iOS style icons.
  19. cupertino_icons: ^0.1.2
  20. flare_flutter: ^1.4.1
  21. flutter_svg: ^0.9.0+1
  22. flutter_bloc: ^0.11.1
  23. rxdart: ^0.21.0
  24. #url_launcher: ^4.2.0
  25. webview_flutter: ^0.3.3+1
  26. #rubber: ^0.2.6
  27. vibrate: ^0.0.4
  28. screen: ^0.0.4 # this will keep on screen
  29. splashscreen: ^1.2.0
  30. dartdoc: ^0.28.0
  31. dev_dependencies:
  32. flutter_driver:
  33. sdk: flutter
  34. test: any
  35. #^1.5.1
  36. flutter_launcher_icons: ^0.7.0
  37. flutter_icons:
  38. android: "launcher_icon"
  39. ios: true
  40. image_path: "assets/icon/icon.png"
  41. # For information on the generic Dart part of this file, see the
  42. # following page: https://www.dartlang.org/tools/pub/pubspec
  43. # The following section is specific to Flutter.
  44. flutter:
  45. # The following line ensures that the Material Icons font is
  46. # included with your application, so that you can use the icons in
  47. # the material Icons class.
  48. uses-material-design: true
  49. # To add assets to your application, add an assets section, like this:
  50. assets:
  51. # Sensor Image
  52. - assets/sensor.png
  53. # Slider Image
  54. - assets/slider_4.png
  55. # button Images
  56. - assets/buttons/
  57. # Flare Animations
  58. - assets/Animations/
  59. # Logos
  60. - assets/PolyIC/
  61. # HTML pages for Drawer
  62. - assets/html/
  63. # - images/a_dot_ham.jpeg
  64. # An image asset can refer to one or more resolution-specific "variants", see
  65. # https://flutter.io/assets-and-images/#resolution-aware.
  66. # For details regarding adding assets from package dependencies, see
  67. # https://flutter.io/assets-and-images/#from-packages
  68. # To add custom fonts to your application, add a fonts section here,
  69. # in this "flutter" section. Each entry in this list should have a
  70. # "family" key with the font family name, and a "fonts" key with a
  71. # list giving the asset and other descriptors for the font. For
  72. # example:
  73. # fonts:
  74. # - family: Schyler
  75. # fonts:
  76. # - asset: fonts/Schyler-Regular.ttf
  77. # - asset: fonts/Schyler-Italic.ttf
  78. # style: italic
  79. # - family: Trajan Pro
  80. # fonts:
  81. # - asset: fonts/TrajanPro.ttf
  82. # - asset: fonts/TrajanPro_Bold.ttf
  83. # weight: 700
  84. #
  85. # For details regarding fonts from package dependencies,
  86. # see https://flutter.io/custom-fonts/#from-packages