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- /*
- MMO Client/Server Framework using ASIO
- "Happy Birthday Mrs Javidx9!" - javidx9
-
- Videos:
- Part #1: https://youtu.be/2hNdkYInj4g
- Part #2: https://youtu.be/UbjxGvrDrbw
-
- License (OLC-3)
- ~~~~~~~~~~~~~~~
-
- Copyright 2018 - 2020 OneLoneCoder.com
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions
- are met:
-
- 1. Redistributions or derivations of source code must retain the above
- copyright notice, this list of conditions and the following disclaimer.
-
- 2. Redistributions or derivative works in binary form must reproduce
- the above copyright notice. This list of conditions and the following
- disclaimer must be reproduced in the documentation and/or other
- materials provided with the distribution.
-
- 3. Neither the name of the copyright holder nor the names of its
- contributors may be used to endorse or promote products derived
- from this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
- Links
- ~~~~~
- YouTube: https://www.youtube.com/javidx9
- Discord: https://discord.gg/WhwHUMV
- Twitter: https://www.twitter.com/javidx9
- Twitch: https://www.twitch.tv/javidx9
- GitHub: https://www.github.com/onelonecoder
- Homepage: https://www.onelonecoder.com
-
- Author
- ~~~~~~
- David Barr, aka javidx9, �OneLoneCoder 2019, 2020
-
- */
-
- #pragma once
- #include "net_common.h"
- #include <string>
- namespace net
- {
- ///[OLC_HEADERIFYIER] START "MESSAGE"
-
- // Message Header is sent at start of all messages. The template allows us
- // to use "enum class" to ensure that the messages are valid at compile time
- template <typename T>
- struct MessageHeader
- {
- T id{};
- uint32_t size = 0;
- };
-
- // Message Body contains a header and a std::vector, containing raw bytes
- // of infomation. This way the message can be variable length, but the size
- // in the header must be updated.
- template <typename T>
- struct Message
- {
- // Header & Body vector
- MessageHeader<T> header{};
- std::vector<uint8_t> body;
-
-
- // returns size of entire message packet in bytes
- size_t size() const
- {
- return body.size();
- }
-
- // Override for std::cout compatibility - produces friendly description of message
- friend std::ostream& operator << (std::ostream& os, const Message<T>& msg)
- {
- os << "ID:" << int(msg.header.id) << " Size:" << msg.header.size;
- return os;
- }
-
- // Convenience Operator overloads - These allow us to add and remove stuff from
- // the body vector as if it were a stack, so First in, Last Out. These are a
- // template in itself, because we dont know what data type the user is pushing or
- // popping, so lets allow them all. NOTE: It assumes the data type is fundamentally
- // Plain Old Data (POD). TLDR: Serialise & Deserialise into/from a vector
-
- // Pushes any POD-like data into the message buffer
- template<typename DataType>
- friend Message<T>& operator << (Message<T>& msg, const DataType& data)
- {
- // Check that the type of the data being pushed is trivially copyable
- static_assert(std::is_standard_layout<DataType>::value, "Data is too complex to be pushed into vector");
-
- // Cache current size of vector, as this will be the point we insert the data
- size_t i = msg.body.size();
-
- // Resize the vector by the size of the data being pushed
- msg.body.resize(i + sizeof(DataType));
-
- // Physically copy the data into the newly allocated vector space
- std::memcpy(msg.body.data() + i, &data, sizeof(DataType));
-
- // Recalculate the message size
- msg.header.size = msg.size();
-
- // Return the target message so it can be "chained"
- return msg;
- }
-
- //Specified template to write string
- friend Message<T>& operator << (Message<T>& msg, const std::string& data)
- {
- // Cache current size of vector, as this will be the point we insert the data
- size_t i = msg.body.size();
-
- // Resize the vector by the size of the data being pushed
- //msg.body.resize(i + sizeof(data));
-
- // Physically copy the data of the string character by character
- msg.body.resize(i + data.size());
-
- for (size_t index = 0; index < data.size(); index++) {
- msg.body[i+index] = data.at(index);
- //std::memcpy(msg.body.data() + i, &c, sizeof(uint8_t));
- }
-
- // Recalculate the message size
- msg.header.size = (uint32_t)msg.size();
-
- // Return the target message so it can be "chained"
- return msg;
- }
-
- // Pulls any POD-like data form the message buffer
- template<typename DataType>
- friend Message<T>& operator >> (Message<T>& msg, DataType& data)
- {
- // Check that the type of the data being pushed is trivially copyable
- static_assert(std::is_standard_layout<DataType>::value, "Data is too complex to be pulled from vector");
-
- // Cache the location towards the end of the vector where the pulled data starts
- size_t i = msg.body.size() - sizeof(DataType);
-
- // Physically copy the data from the vector into the user variable
- std::memcpy(&data, msg.body.data() + i, sizeof(DataType));
-
- // Shrink the vector to remove read bytes, and reset end position
- msg.body.resize(i);
-
- // Recalculate the message size
- msg.header.size = msg.size();
-
- // Return the target message so it can be "chained"
- return msg;
- }
-
- //Specified template to read string
- friend Message<T>& operator >> (Message<T>& msg, std::string& data)
- {
- // Cache the location towards the end of the vector where the pulled data starts
- size_t i = 0;
-
- // Physically copy the data from the vector into the user variable
- std::memcpy(&data, msg.body.data(), msg.body.size());
-
- // Shrink the vector to remove read bytes, and reset end position
- msg.body.resize(i);
-
- // Return the target message so it can be "chained"
- return msg;
- }
-
- };
-
-
- // An "owned" message is identical to a regular message, but it is associated with
- // a connection. On a server, the owner would be the client that sent the message,
- // on a client the owner would be the server.
-
- // Forward declare the connection
- template <typename T>
- class Connection;
-
- template <typename T>
- struct OwnedMessage
- {
- std::shared_ptr<Connection<T>> remote = nullptr;
- Message<T> msg;
-
- // Again, a friendly string maker
- friend std::ostream& operator<<(std::ostream& os, const OwnedMessage<T>& msg)
- {
- os << msg.msg;
- return os;
- }
- };
-
- }
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