#include #include "stack.h" //TODO: grundlegende Stackfunktionen implementieren: /* * `push`: legt ein Element oben auf den Stack, * `pop`: entfernt das oberste Element, * `top`: liefert das oberste Element zurück, * `clearStack`: gibt den gesamten Speicher frei. */ // Pushes data as pointer onto the stack. StackNode *push(StackNode *stack, void *data) { StackNode *newNode = (StackNode *)malloc(sizeof(StackNode)); if(newNode == NULL) return NULL; newNode->data = data; newNode->next = stack; return newNode; } // Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be // freed by caller.) StackNode *pop(StackNode *stack) { if (stack == NULL) return NULL; StackNode *next = stack->next; free(stack); return next; } // Returns the data of the top element. void *top(StackNode *stack) { if (stack == NULL) return NULL; return stack->data; } // Clears stack and releases all memory. void clearStack(StackNode *stack) { StackNode *current = stack; while (current != NULL) { StackNode *next = current->next; free(current); current = next; } }