Doble_Spiel/bintree.c
2025-12-01 01:11:58 +01:00

115 lines
3.4 KiB
C

#include <string.h>
#include "stack.h"
#include "bintree.h"
//TODO: binären Suchbaum implementieren
/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
* `clearTree`: gibt den gesamten Baum frei (rekursiv),
* `treeSize`: zählt die Knoten im Baum (rekursiv),
* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
{
//******************* Prüfen ob wir kein Nullzeiger oder Null speicher haben
if (root == NULL) {
// Kein Knoten vorhanden : neuer Knoten wird erstellt
TreeNode *node = malloc(sizeof(TreeNode));
if (!node)
return NULL;
node->data = malloc(dataSize);
if (!node->data) {
free(node);
return NULL;
}
//******************* Ende von Prüfungen
memcpy(node->data, data, dataSize);
node->left = NULL;
node->right = NULL;
if (isDuplicate != NULL)
*isDuplicate = 0;
return node;
}
int cmp = compareFct(data, root->data);
if (cmp == 0) {
if (isDuplicate)
*isDuplicate = 1;
return root; // Ignorieren, keine Änderung
}
if (cmp < 0)
root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
else
root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
return root;
}
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
// push the top node and push all its left nodes.
void *nextTreeData(TreeNode *root) {
// static stack : wie strtok interner Zustand
static StackNode *stack = NULL;
if (root != NULL) {
// neuer Durchlauf : alten Stack löschen
clearStack(stack);
stack = NULL;
// alle linken Knoten pushen
TreeNode *curr = root;
while (curr != NULL) {
stack = push(stack, curr);
curr = curr->left;
}
}
if (stack == NULL)
return NULL; // nichts mehr da
// obersten Knoten holen
TreeNode *node = (TreeNode *) top(stack);
stack = pop(stack);
// rechten Teilbaum durchsuchen (und alle linken davon)
TreeNode *curr = node->right;
while (curr != NULL) {
stack = push(stack, curr);
curr = curr->left;
}
return node->data;
}
// Releases all memory resources (including data copies).
void clearTree(TreeNode *root) {
if (root == NULL)
return;
//erstens in die tiefsten Ebenen gehen
clearTree(root->left);
clearTree(root->right);
// dann zeiger auf Datei löschen
free(root->data);
//Und am ende element des Baums löschen
free(root);
}
// Returns the number of entries in the tree given by root.
unsigned int treeSize(const TreeNode *root) {
if (root == NULL)
return 0;
return 1 + treeSize(root->left) + treeSize(root->right);
}