matrix.c is done and matrix.h too. End of Project
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include "unity.h"
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#include "C:\Git\Versuch 2\unity\unity.h"
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#include "imageInput.h"
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89
matrix.c
89
matrix.c
@ -1,35 +1,102 @@
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#include <stdlib.h>
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#include <string.h>
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#include "matrix.h"
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// TODO Matrix-Funktionen implementieren
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#include <stdlib.h>
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Matrix createMatrix(unsigned int rows, unsigned int cols)
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{
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if (rows == 0 || cols == 0) {
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Matrix m = {0, 0, NULL};
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return m;
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}
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Matrix m;
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m.rows = rows;
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m.cols = cols;
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m.buffer = (MatrixType*)malloc(rows * cols * sizeof(MatrixType));
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if (!m.buffer) {
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m.rows = m.cols = 0;
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}
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return m;
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}
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void clearMatrix(Matrix *matrix)
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{
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if (!matrix || !matrix->buffer)
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return;
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}
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void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
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{
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free(matrix->buffer);
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matrix->buffer = NULL;
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matrix->rows = 0;
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matrix->cols = 0;
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}
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MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
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{
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if (rowIdx >= matrix.rows || colIdx >= matrix.cols)
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return UNDEFINED_MATRIX_VALUE;
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return matrix.buffer[rowIdx * matrix.cols + colIdx];
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}
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Matrix add(const Matrix matrix1, const Matrix matrix2)
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void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
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{
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if (rowIdx >= matrix.rows || colIdx >= matrix.cols)
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return;
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matrix.buffer[rowIdx * matrix.cols + colIdx] = value;
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}
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Matrix multiply(const Matrix matrix1, const Matrix matrix2)
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Matrix add(const Matrix m1, const Matrix m2)
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{
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// Broadcasting unterstützt
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if (m1.rows != m2.rows || (m1.cols != m2.cols && m1.cols != 1 && m2.cols != 1)) {
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Matrix error = {0, 0, NULL};
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return error;
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}
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unsigned int rows = m1.rows;
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unsigned int cols = (m1.cols > m2.cols) ? m1.cols : m2.cols;
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Matrix result = createMatrix(rows, cols);
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if (!result.buffer)
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return result;
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for (unsigned int i = 0; i < rows; i++) {
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for (unsigned int j = 0; j < cols; j++) {
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MatrixType a = (m1.cols == 1) ? m1.buffer[i] : m1.buffer[i * m1.cols + j];
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MatrixType b = (m2.cols == 1) ? m2.buffer[i] : m2.buffer[i * m2.cols + j];
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result.buffer[i * cols + j] = a + b;
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}
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}
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return result;
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}
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Matrix multiply(const Matrix m1, const Matrix m2)
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{
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if (m1.cols != m2.rows) {
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Matrix error = {0, 0, NULL};
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return error;
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}
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Matrix result = createMatrix(m1.rows, m2.cols);
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if (!result.buffer)
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return result;
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for (unsigned int i = 0; i < m1.rows; i++) {
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for (unsigned int j = 0; j < m2.cols; j++) {
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MatrixType sum = 0;
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for (unsigned int k = 0; k < m1.cols; k++)
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sum += m1.buffer[i * m1.cols + k] * m2.buffer[k * m2.cols + j];
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result.buffer[i * m2.cols + j] = sum;
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}
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}
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return result;
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}
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11
matrix.h
11
matrix.h
@ -1,18 +1,29 @@
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#ifndef MATRIX_H
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#define MATRIX_H
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#define UNDEFINED_MATRIX_VALUE 0
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typedef float MatrixType;
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// TODO Matrixtyp definieren
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typedef struct {
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unsigned int rows;
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unsigned int cols;
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MatrixType *buffer;
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} Matrix;
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Matrix createMatrix(unsigned int rows, unsigned int cols);
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void clearMatrix(Matrix *matrix);
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void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx);
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MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx);
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Matrix add(const Matrix matrix1, const Matrix matrix2);
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Matrix multiply(const Matrix matrix1, const Matrix matrix2);
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@ -2,7 +2,7 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include "matrix.h"
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#include "unity.h"
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#include "C:\Git\Versuch 2\unity\unity.h"
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void test_createMatrixFailsOnZeroDimensions(void)
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@ -2,7 +2,7 @@
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#include <stdio.h>
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#include <string.h>
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#include "mnistVisualization.h"
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#include "raylib.h"
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#include "C:\Git\Versuch 2\raylib\raylib.h"
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#define MAX_TEXT_LEN 100
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@ -170,7 +170,7 @@ NeuralNetwork loadModel(const char *path)
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static Matrix imageBatchToMatrixOfImageVectors(const GrayScaleImage images[], unsigned int count)
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{
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Matrix matrix = {NULL, 0, 0};
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Matrix matrix = {0, 0, NULL};
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if(count > 0 && images != NULL)
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{
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@ -2,7 +2,7 @@
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "unity.h"
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#include "C:\Git\Versuch 2\unity\unity.h"
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#include "neuralNetwork.h"
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