DobleSpiel/numbers.c
2025-12-03 13:25:27 +01:00

85 lines
2.1 KiB
C

#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <string.h>
#include "numbers.h"
#include "bintree.h"
// Vergleichsfunktion für den generischen Baum
static int compareInts(const void *a, const void *b) {
unsigned int va = *(const unsigned int*)a;
unsigned int vb = *(const unsigned int*)b;
if (va < vb) return -1;
if (va > vb) return 1;
return 0;
}
unsigned int *createNumbers(unsigned int len)
{
if (len < 2) return NULL;
unsigned int *array = (unsigned int *)malloc(len * sizeof(unsigned int));
if (!array) return NULL;
TreeNode *root = NULL;
int isDuplicate = 0;
unsigned int count = 0;
srand(time(NULL));
// 1. Array mit eindeutigen Zahlen füllen
while (count < len - 1) {
// Zufallszahl generieren (Bereich groß genug wählen)
unsigned int r = (rand() % (len * 3)) + 1;
// Versuchen in Baum einzufügen
// Wir übergeben &isDuplicate, damit Duplikate abgelehnt werden
root = addToTree(root, &r, sizeof(unsigned int), compareInts, &isDuplicate);
if (isDuplicate == 0) {
array[count] = r;
count++;
}
}
// Baum wird nicht mehr benötigt
clearTree(root);
// 2. Duplikat erzeugen (einen vorhandenen Wert ans Ende kopieren)
unsigned int dupIndex = rand() % (len - 1);
array[len - 1] = array[dupIndex];
// 3. Mischen
for (unsigned int i = 0; i < len; i++) {
unsigned int j = rand() % len;
unsigned int temp = array[i];
array[i] = array[j];
array[j] = temp;
}
return array;
}
unsigned int getDuplicate(const unsigned int *numbers, unsigned int len)
{
if (!numbers || len < 2) return 0;
unsigned int *copy = (unsigned int *)malloc(len * sizeof(unsigned int));
if (!copy) return 0;
memcpy(copy, numbers, len * sizeof(unsigned int));
// Sortieren
qsort(copy, len, sizeof(unsigned int), compareInts);
unsigned int duplicate = 0;
for (unsigned int i = 0; i < len - 1; i++) {
if (copy[i] == copy[i+1]) {
duplicate = copy[i];
break;
}
}
free(copy);
return duplicate;
}