game input main änderung

This commit is contained in:
Efe Turhan 2025-11-03 12:35:41 +01:00
parent 8494d2262f
commit 3dee993d24
3 changed files with 122 additions and 30 deletions

View File

@ -1,11 +1,15 @@
#include "game.h"
#include <stdio.h>
#include <time.h>
#include <stdlib.h>
#include <string.h>
// Input eine datei erstellen und einfügen sodass wie eine andere datei zu implementierne und dazu noch Ende und Wichtig ! noch main funktion einfügen //
#define MAX_RAND_TRIES_PER_WORD 10
#define EMPTY_CHAR 0
#define MAX_WORDS 50
#define MAX_WORD_LENGTH 30
typedef enum {HORIZONTAL, VERTIKAL} Direction;
//TODO: Spiellogik implementieren:
/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
* restliche Felder mit zufälligen Buchstaben füllen */
@ -13,11 +17,74 @@
// Creates the word salad by placing words randomly and filling empty spaces
int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
{
for (int r=0; r< serachFieldLen; r++) {
for (int c=0;c< searchFieldLen; c++) {
salad[r][c] = EMPTY_CHAR;
}
}
for (int i = 0; i < wordCount; i++) {
const char *word = words[i];
int len = strlen(word);
int placed =0;
for (int try = 0; try < MAX_RAND_TRIES_PER_WORD && !placed; try++) {
Direction dir = (rand()%2==0) ? HORIZONTAL : VERTIKAL;
int r=rand()%searchFieldLen;
int c=rand()%searchFieldLen;
if (dir == HORIZONTAL && (c + len > searchFieldLen)) {
continue;
}
if (dir == VERTIKAL && (r + len > searchFieldLen)) {
continue;
}
int can_place = 1;
for (int k =0; k < len; k++) {
char existting_char;
if (dir == HORIZONTAL) {
existting_char = salad[r][c+k];
} else {
existting_char = salad[r+k][c];
}
if (existting_char != EMPTY_CHAR && existting_char != word[k]) {
can_place=0;
break;
}
}
if (can_place) {
for (int k =0; k < len; k++) {
if (dir == HORIZONTAL) {
salad[r][c+k] = word[k];
} else {
salad[r+k][c] = word[k];
}
}
placed = 1;
placed_count++;
}
}
}
//Restliche feledr ausfüllen
for (int r=0; r < searchFieldLen; r++) {
for (int c=0; c < searchFieldLen; c++) {
if (salad[r][c] == EMPTY_CHAR) {
salad[r][c] = 'A'+(rand()%26);
}
}
}
return placed_count;
}
// Prints the word salad to console
void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
{
printf("\n--- WORTSALAT ---\n");
for (int r=0; r < searchFieldLen; r++) {
for (int c=0; c < searchFieldLen; c++) {
printf("%c", salad[r][c] ? salad[r][c] : '.');
}
printf("\n");
}
printf("-----------------\n");
}

View File

@ -4,9 +4,39 @@
// TODO:
// eine Funktion implementieren, die ein einzelnes Wort aus einer Textdatei (words.txt) einliest und als C-String zurückgibt.
static void trim_and_toupper(char*dest, const char*src, int max_len) {
int len = strlen(src);
int start = 0, end = len-1;
while (start < len && isspace((unsigned char)src[start])) {
start++;
}
while (end >= start && isspace((unsigned char)src[end])) {
end--;
}
int i;
for (i = 0; i <= (end - start)&& i <(max_len-1) ; i++) {
dest[i] = toupper((unsigned char)src[start+i]);
}
dest[i] = '\0';
}
// Read words from file and store in 'words' array
int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
{
int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount) {
unsigned int count = 0;
char line_buffer[MAX_LINE_LEN];
const char* DELIMITERS=",:\n";
while (count < maxWordCount && fgets(line_buffer, MAX_LINE_LEN, file)!= NULL) {
char* token = strtok(line_buffer, DELIMITERS);
while (token != NULL && count < maxWordCount) {
trim_and_toupper(words[count], token, MAX_WORD_LEN);
if (words[count][0] !='\n'){
count++;
}
token = strtok(NULL, DELIMITERS);
}
}
return count;
}

View File

@ -1,51 +1,46 @@
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include "input.h"
#include "game.h"
#include "graphicalGame.h"
#define MAX_NUMBER_OF_WORDS 100
#define SALAD_SIZE 20
#define WINDOW_WIDTH 800
int main(int argc, char *argv[])
{
int exitCode = EXIT_SUCCESS;
// Check if the correct number of arguments is provided
if(argc != 2)
{
srand(time(NULL));
if (argc != 2) {
fprintf(stderr, "Usage: %s <path to file with search words>\n", argv[0]);
exitCode = EXIT_FAILURE;
}
else
{
char words[MAX_NUMBER_OF_WORDS][MAX_WORD_LEN]; // Array to hold the words to be used in the game
} else {
char words[MAX_NUMBER_OF_WORDS][MAX_WORD_LEN];
unsigned int wordCount = 0;
FILE *file = fopen(argv[1], "r");
if(file != NULL)
{
if (file != NULL) {
unsigned int placedWords = 0;
char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]; // 2D array to store the word salad
char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN];
// Read words from file and store in 'words' array
wordCount = readWords(file, words, MAX_NUMBER_OF_WORDS);
fclose(file);
placedWords = createWordSalad(wordSalad, SALAD_SIZE, (const char(*)[MAX_WORD_LEN])words, wordCount);
if (placedWords == wordCount) {
printf("Info: %d Wörter geladen und platziert. Starte speil...\n", placedWords);
showWordSalad(wordSalad, SALAD_SIZE);
startGame(wordSalad, SALAD_SIZE, words, wordCount,WINDOW_WIDTH);
printf("Spielbeendet.\n");
} else {
fprintf(stderr, "Fehler: Es konnten nur %d von %d Wörtern platziert werden.\n", placedWords, wordCount, wordCount);
fprintf(stderr, "Das Spiel ist evtl. zu klein.\n");
exitCode = EXIT_FAILURE;
}
// Create the word salad by placing words into grid
placedWords = createWordSalad(wordSalad, SALAD_SIZE, words, wordCount);
// TODO:
// Check if all words were successfully placed
// Start the game if successful
// error message if some words couldn't be placed
}
else
{
// Print error message if file couldn't be opened
fprintf(stderr, "Could not open file %s for reading ...\n", argv[1]);
} else {
fprintf(stderr, "Datei konnte nicht geöffnet werden.\n");
exitCode = EXIT_FAILURE;
}
}