forked from freudenreichan/info2Praktikum-DobleSpiel
BinTree fertig gemacht inclusive unity tests
This commit is contained in:
parent
4d27f910ff
commit
099a5c5cc5
72
bintree.c
72
bintree.c
@ -12,7 +12,36 @@
|
||||
// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
|
||||
TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
|
||||
{
|
||||
if(root == NULL)
|
||||
{
|
||||
TreeNode *newNode = malloc(sizeof(TreeNode));
|
||||
newNode->data = malloc(dataSize);
|
||||
memcpy(newNode->data, data, dataSize);
|
||||
newNode->left = NULL;
|
||||
newNode->right = NULL;
|
||||
|
||||
if(isDuplicate != NULL)
|
||||
*isDuplicate = 0;
|
||||
|
||||
return newNode;
|
||||
}
|
||||
else
|
||||
{
|
||||
int cmpResult = compareFct(data, root->data);
|
||||
|
||||
if(cmpResult < 0)
|
||||
root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
|
||||
else if(cmpResult > 0)
|
||||
root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
|
||||
else
|
||||
{
|
||||
// Duplicate found
|
||||
if(isDuplicate != NULL)
|
||||
*isDuplicate = 1;
|
||||
}
|
||||
|
||||
return root;
|
||||
}
|
||||
}
|
||||
|
||||
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
|
||||
@ -20,17 +49,56 @@ TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFc
|
||||
// push the top node and push all its left nodes.
|
||||
void *nextTreeData(TreeNode *root)
|
||||
{
|
||||
static StackNode *stack = NULL;
|
||||
|
||||
if (root != NULL)
|
||||
{
|
||||
clearStack(stack);
|
||||
stack = NULL;
|
||||
|
||||
TreeNode *current = root;
|
||||
while (current != NULL)
|
||||
{
|
||||
stack = push(stack, current);
|
||||
current = current->left;
|
||||
}
|
||||
}
|
||||
|
||||
if (stack == NULL)
|
||||
return NULL;
|
||||
|
||||
TreeNode *node = (TreeNode *)top(stack);
|
||||
stack = pop(stack);
|
||||
|
||||
void *data = node->data;
|
||||
|
||||
TreeNode *current = node->right;
|
||||
while (current != NULL)
|
||||
{
|
||||
stack = push(stack, current);
|
||||
current = current->left;
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
|
||||
// Releases all memory resources (including data copies).
|
||||
void clearTree(TreeNode *root)
|
||||
{
|
||||
|
||||
if(root != NULL)
|
||||
{
|
||||
clearTree(root->left);
|
||||
clearTree(root->right);
|
||||
free(root->data);
|
||||
free(root);
|
||||
}
|
||||
}
|
||||
|
||||
// Returns the number of entries in the tree given by root.
|
||||
unsigned int treeSize(const TreeNode *root)
|
||||
{
|
||||
|
||||
if(root == NULL)
|
||||
return 0;
|
||||
return 1 + treeSize(root->left) + treeSize(root->right);
|
||||
}
|
||||
122
bintreeTests.c
Normal file
122
bintreeTests.c
Normal file
@ -0,0 +1,122 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include "unity.h"
|
||||
#include "bintree.h"
|
||||
|
||||
/* ---------- Helper ---------- */
|
||||
|
||||
int compareInt(const void *a, const void *b)
|
||||
{
|
||||
int ia = *(const int *)a;
|
||||
int ib = *(const int *)b;
|
||||
return ia - ib;
|
||||
}
|
||||
|
||||
void setUp(void){}
|
||||
void tearDown(void){}
|
||||
|
||||
/* ---------- addToTree ---------- */
|
||||
|
||||
void test_addToTree_adds_first_element(void)
|
||||
{
|
||||
TreeNode *root = NULL;
|
||||
int value = 5;
|
||||
int isDup = -1;
|
||||
|
||||
root = addToTree(root, &value, sizeof(int), compareInt, &isDup);
|
||||
|
||||
TEST_ASSERT_NOT_NULL(root);
|
||||
TEST_ASSERT_EQUAL_INT(0, isDup);
|
||||
TEST_ASSERT_EQUAL_INT(1, treeSize(root));
|
||||
|
||||
clearTree(root);
|
||||
}
|
||||
|
||||
void test_addToTree_detects_duplicate(void)
|
||||
{
|
||||
TreeNode *root = NULL;
|
||||
int value = 5;
|
||||
int isDup = -1;
|
||||
|
||||
root = addToTree(root, &value, sizeof(int), compareInt, &isDup);
|
||||
root = addToTree(root, &value, sizeof(int), compareInt, &isDup);
|
||||
|
||||
TEST_ASSERT_EQUAL_INT(1, isDup);
|
||||
TEST_ASSERT_EQUAL_INT(1, treeSize(root));
|
||||
|
||||
clearTree(root);
|
||||
}
|
||||
|
||||
/* ---------- treeSize ---------- */
|
||||
|
||||
void test_treeSize_counts_multiple_elements(void)
|
||||
{
|
||||
TreeNode *root = NULL;
|
||||
int values[] = {5, 2, 8, 1, 3};
|
||||
|
||||
for (int i = 0; i < 5; i++)
|
||||
root = addToTree(root, &values[i], sizeof(int), compareInt, NULL);
|
||||
|
||||
TEST_ASSERT_EQUAL_UINT(5, treeSize(root));
|
||||
|
||||
clearTree(root);
|
||||
}
|
||||
|
||||
/* ---------- nextTreeData ---------- */
|
||||
|
||||
void test_nextTreeData_returns_sorted_order(void)
|
||||
{
|
||||
TreeNode *root = NULL;
|
||||
int values[] = {5, 2, 8, 1, 3};
|
||||
|
||||
for (int i = 0; i < 5; i++)
|
||||
root = addToTree(root, &values[i], sizeof(int), compareInt, NULL);
|
||||
|
||||
int expected[] = {1, 2, 3, 5, 8};
|
||||
|
||||
int *val;
|
||||
|
||||
/* erster Aufruf initialisiert den Iterator */
|
||||
val = (int *)nextTreeData(root);
|
||||
TEST_ASSERT_NOT_NULL(val);
|
||||
TEST_ASSERT_EQUAL_INT(expected[0], *val);
|
||||
|
||||
/* weitere Aufrufe liefern die nächsten Elemente */
|
||||
for (int i = 1; i < 5; i++)
|
||||
{
|
||||
val = (int *)nextTreeData(NULL);
|
||||
TEST_ASSERT_NOT_NULL(val);
|
||||
TEST_ASSERT_EQUAL_INT(expected[i], *val);
|
||||
}
|
||||
|
||||
/* danach muss NULL kommen */
|
||||
TEST_ASSERT_NULL(nextTreeData(NULL));
|
||||
|
||||
clearTree(root);
|
||||
}
|
||||
|
||||
/* ---------- clearTree ---------- */
|
||||
|
||||
void test_clearTree_on_empty_tree_does_not_crash(void)
|
||||
{
|
||||
clearTree(NULL);
|
||||
TEST_PASS();
|
||||
}
|
||||
|
||||
/* ---------- MAIN ---------- */
|
||||
|
||||
int main(void)
|
||||
{
|
||||
UNITY_BEGIN();
|
||||
|
||||
RUN_TEST(test_addToTree_adds_first_element);
|
||||
RUN_TEST(test_addToTree_detects_duplicate);
|
||||
|
||||
RUN_TEST(test_treeSize_counts_multiple_elements);
|
||||
|
||||
RUN_TEST(test_nextTreeData_returns_sorted_order);
|
||||
|
||||
RUN_TEST(test_clearTree_on_empty_tree_does_not_crash);
|
||||
|
||||
return UNITY_END();
|
||||
}
|
||||
25
makefile
25
makefile
@ -29,21 +29,30 @@ program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
|
||||
doble : main.o $(program_obj_files)
|
||||
$(CC) $(FLAGS) $^ -o doble
|
||||
|
||||
$(program_obj_filesobj_files): %.o: %.c
|
||||
$(CC) -c $(FLAGS) $^ -o $@
|
||||
|
||||
numbers.o: numbers.c
|
||||
$(CC) -c $(CFLAGS) numbers.c
|
||||
# --------------------------
|
||||
# Objektdateien kompilieren
|
||||
# --------------------------
|
||||
%.o: %.c
|
||||
$(CC) -c $(FLAGS) $< -o $@
|
||||
|
||||
# --------------------------
|
||||
# Unit Tests
|
||||
# --------------------------
|
||||
|
||||
numbersTests: numbers.o numbersTests.c $(unityfolder)/unity.c
|
||||
$(CC) $(CFLAGS) -I$(unityfolder) -o runNumbersTests numbersTests.c numbers.o $(unityfolder)/unity.c
|
||||
$(CC) $(FLAGS) -I$(unityfolder) \
|
||||
-o runNumbersTests \
|
||||
numbersTests.c numbers.o $(unityfolder)/unity.c
|
||||
|
||||
stackTests: stack.o stackTests.c $(unityfolder)/unity.c
|
||||
$(CC) $(CFLAGS) -I$(unityfolder) -o runStackTests stackTests.c stack.o $(unityfolder)/unity.c
|
||||
$(CC) $(FLAGS) -I$(unityfolder) \
|
||||
-o runStackTests \
|
||||
stackTests.c stack.o $(unityfolder)/unity.c
|
||||
|
||||
bintreeTests: bintree.o stack.o bintreeTests.c $(unityfolder)/unity.c
|
||||
$(CC) $(FLAGS) -I$(unityfolder) \
|
||||
-o runBintreeTests \
|
||||
bintreeTests.c bintree.o stack.o $(unityfolder)/unity.c
|
||||
|
||||
# --------------------------
|
||||
# Clean
|
||||
@ -52,5 +61,5 @@ clean:
|
||||
ifeq ($(OS),!Windows_NT)
|
||||
del /f *.o doble *.exe
|
||||
else
|
||||
rm -f *.o doble *runNumbersTests
|
||||
rm -f *.o doble run*Tests*
|
||||
endif
|
||||
104
stackTests.c
104
stackTests.c
@ -1,4 +1,4 @@
|
||||
#include <stdio.h>
|
||||
/*#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include "stack.h"
|
||||
#include "unity.h"
|
||||
@ -24,5 +24,107 @@ int main(void)
|
||||
UNITY_BEGIN();
|
||||
|
||||
RUN_TEST(test_push_created_new_stacknode);
|
||||
return UNITY_END();
|
||||
}*/
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include "stack.h"
|
||||
#include "unity.h"
|
||||
|
||||
void setUp(void){}
|
||||
void tearDown(void){}
|
||||
|
||||
/* ---------------- PUSH ---------------- */
|
||||
|
||||
void test_push_created_new_stacknode(void)
|
||||
{
|
||||
int testdata1 = 111;
|
||||
StackNode test = {&testdata1,NULL};
|
||||
int testdata2 = 222;
|
||||
|
||||
StackNode *test1 = push(&test,&testdata2);
|
||||
TEST_ASSERT_NOT_NULL(test1);
|
||||
TEST_ASSERT_EQUAL_PTR(&testdata2,test1->data);
|
||||
TEST_ASSERT_EQUAL_PTR(&test,test1->next);
|
||||
}
|
||||
|
||||
/* ---------------- TOP ---------------- */
|
||||
|
||||
void test_top_on_empty_stack_returns_null(void)
|
||||
{
|
||||
TEST_ASSERT_NULL(top(NULL));
|
||||
}
|
||||
|
||||
void test_top_returns_top_element(void)
|
||||
{
|
||||
int data = 42;
|
||||
StackNode node = {&data, NULL};
|
||||
|
||||
TEST_ASSERT_EQUAL_PTR(&data, top(&node));
|
||||
}
|
||||
|
||||
/* ---------------- POP ---------------- */
|
||||
|
||||
void test_pop_on_empty_stack_returns_null(void)
|
||||
{
|
||||
TEST_ASSERT_NULL(pop(NULL));
|
||||
}
|
||||
|
||||
void test_pop_removes_top_element(void)
|
||||
{
|
||||
int d1 = 1;
|
||||
int d2 = 2;
|
||||
|
||||
StackNode *s = NULL;
|
||||
s = push(s, &d1);
|
||||
s = push(s, &d2);
|
||||
|
||||
StackNode *newTop = pop(s);
|
||||
|
||||
TEST_ASSERT_NOT_NULL(newTop);
|
||||
TEST_ASSERT_EQUAL_PTR(&d1, newTop->data);
|
||||
|
||||
clearStack(newTop); // Speicher aufräumen
|
||||
}
|
||||
|
||||
/* ---------------- CLEAR ---------------- */
|
||||
|
||||
void test_clearStack_on_empty_stack_does_not_crash(void)
|
||||
{
|
||||
clearStack(NULL);
|
||||
TEST_PASS(); // Test besteht, wenn kein Crash
|
||||
}
|
||||
|
||||
void test_clearStack_clears_multiple_elements(void)
|
||||
{
|
||||
int d1 = 1, d2 = 2, d3 = 3;
|
||||
|
||||
StackNode *s = NULL;
|
||||
s = push(s, &d1);
|
||||
s = push(s, &d2);
|
||||
s = push(s, &d3);
|
||||
|
||||
clearStack(s);
|
||||
|
||||
TEST_PASS(); // kein Crash = bestanden
|
||||
}
|
||||
|
||||
/* ---------------- MAIN ---------------- */
|
||||
|
||||
int main(void)
|
||||
{
|
||||
UNITY_BEGIN();
|
||||
|
||||
RUN_TEST(test_push_created_new_stacknode);
|
||||
|
||||
RUN_TEST(test_top_on_empty_stack_returns_null);
|
||||
RUN_TEST(test_top_returns_top_element);
|
||||
|
||||
RUN_TEST(test_pop_on_empty_stack_returns_null);
|
||||
RUN_TEST(test_pop_removes_top_element);
|
||||
|
||||
RUN_TEST(test_clearStack_on_empty_stack_does_not_crash);
|
||||
RUN_TEST(test_clearStack_clears_multiple_elements);
|
||||
|
||||
return UNITY_END();
|
||||
}
|
||||
Loading…
x
Reference in New Issue
Block a user