#include #include #include "numbers.h" #include "unity.h" #include //Initialisierung void setUp(void){} void tearDown(void){} // Hilfsfunktion: zählt Vorkommen eines Werts static unsigned int countOccurrences(unsigned int* arr, unsigned int n, unsigned int value) { unsigned int count = 0; for (unsigned int i = 0; i < n; i++) if (arr[i] == value) count++; return count; } // --------------------------------------------------------------------------- // Test 1: createNumbers erzeugt ein Array der richtigen Größe // --------------------------------------------------------------------------- void test_createNumbers_returns_valid_array(void) { unsigned int n = 50; unsigned int* arr = createNumbers(n); TEST_ASSERT_NOT_NULL(arr); // Ein paar Werte prüfen (dürfen alles sein, nur kein Segfault) for (unsigned int i = 0; i < n; i++) TEST_ASSERT_TRUE(arr[i] >= 0); free(arr); } // --------------------------------------------------------------------------- // Test 2: createNumbers erzeugt GENAU EIN Duplikat // --------------------------------------------------------------------------- void test_createNumbers_contains_exactly_one_duplicate(void) { unsigned int n = 50; unsigned int* arr = createNumbers(n); TEST_ASSERT_NOT_NULL(arr); // zähle wie viele Werte doppelt vorkommen unsigned int duplicateValue = 0; unsigned int totalDuplicateAppearances = 0; for (unsigned int i = 0; i < n; i++) { unsigned int c = countOccurrences(arr, n, arr[i]); if (c == 2) // genau zweimal → Bestandteil des Duplikats { duplicateValue = arr[i]; totalDuplicateAppearances++; } } // Wenn genau eine Zahl doppelt vorkommt, // finden wir sie zweimal → totalDuplicateAppearances == 2 TEST_ASSERT_EQUAL_UINT(2, totalDuplicateAppearances); free(arr); } // --------------------------------------------------------------------------- // Test 3: getDuplicated findet genau die richtige doppelte Zahl // --------------------------------------------------------------------------- void test_getDuplicated_finds_correct_duplicate(void) { unsigned int n = 50; unsigned int* arr = createNumbers(n); TEST_ASSERT_NOT_NULL(arr); // Ermittle das Duplikat manuell unsigned int expected = 0; for (unsigned int i = 0; i < n; i++) { if (countOccurrences(arr, n, arr[i]) == 2) { expected = arr[i]; break; } } unsigned int result = getDuplicate(arr, n); TEST_ASSERT_EQUAL_UINT(expected, result); free(arr); } // --------------------------------------------------------------------------- // Hilfsfunktion: prüft ob createNumbers einen Fehlerzustand signalisiert // Du kannst diese später anpassen (z.B. wenn Fehler-Flags eingebaut werden) // --------------------------------------------------------------------------- static bool did_createNumbers_fail(unsigned int* ptr) { return (ptr == NULL); // aktuell: NULL bedeutet Fehler } // --------------------------------------------------------------------------- // Test: createNumbers soll bei count < 2 fehlschlagen // --------------------------------------------------------------------------- void test_createNumbers_rejects_too_small_counts(void) { unsigned int* r1 = createNumbers(0); unsigned int* r2 = createNumbers(1); TEST_ASSERT_TRUE(did_createNumbers_fail(r1)); TEST_ASSERT_TRUE(did_createNumbers_fail(r2)); } // --------------------------------------------------------------------------- // Test: createNumbers(2) soll funktionieren (Minimum gültiger Input) // --------------------------------------------------------------------------- void test_createNumbers_with_two_elements_is_valid(void) { unsigned int* arr = createNumbers(2); TEST_ASSERT_FALSE(did_createNumbers_fail(arr)); TEST_ASSERT_NOT_NULL(arr); // should contain exactly one duplicate unsigned int c0 = countOccurrences(arr, 2, arr[0]); unsigned int c1 = countOccurrences(arr, 2, arr[1]); TEST_ASSERT_TRUE((c0 == 2) || (c1 == 2)); free(arr); } // --------------------------------------------------------------------------- // Test: getDuplicate() soll Fehler erkennen, wenn arr == NULL // --------------------------------------------------------------------------- void test_getDuplicate_handles_null_pointer(void) { unsigned int result = getDuplicate(NULL, 10); // Erwartung: Fehlerzustand → aktuell vermutlich 0 oder UINT_MAX // Wir prüfen nur, DASS es ein Fehler ist: TEST_ASSERT_TRUE(result == 0 || result == UINT_MAX); } // --------------------------------------------------------------------------- // Test: getDuplicated) soll Fehler erkennen, wenn count < 2 // --------------------------------------------------------------------------- void test_getDuplicate_handles_invalid_count(void) { unsigned int dummy[1] = { 5 }; unsigned int result = getDuplicate(dummy, 1); TEST_ASSERT_TRUE(result == 0 || result == UINT_MAX); } // --------------------------------------------------------------------------- // main() für Unity // --------------------------------------------------------------------------- int main(void) { UNITY_BEGIN(); RUN_TEST(test_createNumbers_returns_valid_array); RUN_TEST(test_createNumbers_contains_exactly_one_duplicate); RUN_TEST(test_getDuplicated_finds_correct_duplicate); RUN_TEST(test_createNumbers_rejects_too_small_counts); RUN_TEST(test_createNumbers_with_two_elements_is_valid); RUN_TEST(test_getDuplicate_handles_null_pointer); RUN_TEST(test_getDuplicate_handles_invalid_count); return UNITY_END(); }