#pragma once #include #include "Musikinstrument.h" class Trompete : public Musikinstrument { public: Trompete() : Musikinstrument("Trompete") { std::cout << "Konstruktor : Trompete() : " << std::endl; } virtual ~Trompete() { std::cout << "Destruktor : ~Trompete() : " << std::endl; } void spielen() const { std::cout << "Die Trompete trötet" << std::endl; } };