bintree implementiert
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109
bintree.c
109
bintree.c
@ -1,36 +1,117 @@
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#include <string.h>
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#include <string.h>
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#include <stdlib.h>
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#include "stack.h"
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#include "stack.h"
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#include "bintree.h"
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#include "bintree.h"
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//TODO: binären Suchbaum implementieren
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static StackNode *iterStack = NULL;
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/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
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static void pushLeftBranch(StackNode **stack, TreeNode *node);
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* `clearTree`: gibt den gesamten Baum frei (rekursiv),
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* `treeSize`: zählt die Knoten im Baum (rekursiv),
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* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
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// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
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// Inserts a new node into the BST.
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
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// If isDuplicate == NULL → duplicates are allowed
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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// If isDuplicate != NULL → duplicates are ignored and *isDuplicate = 1
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize,
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CompareFctType compareFct, int *isDuplicate)
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{
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{
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if (root == NULL)
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{
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TreeNode *newNode = calloc(1, sizeof(TreeNode));
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if (!newNode)
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return NULL;
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newNode->data = malloc(dataSize);
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if (!newNode->data)
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{
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free(newNode);
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return NULL;
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}
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memcpy(newNode->data, data, dataSize);
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if (isDuplicate)
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*isDuplicate = 0;
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return newNode;
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}
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int cmp = compareFct(data, root->data);
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if (cmp < 0 || (cmp == 0 && isDuplicate == NULL))
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{
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root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
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}
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else if (cmp > 0)
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{
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root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
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}
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else
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{
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if (isDuplicate)
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*isDuplicate = 1;
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}
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return root;
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}
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}
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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static void pushLeftBranch(StackNode **stack, TreeNode *node)
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// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
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{
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// push the top node and push all its left nodes.
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while (node)
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{
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*stack = push(*stack, node);
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node = node->left;
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}
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}
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// If root != NULL → reset iterator and start from new tree.
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// If root == NULL → continue iterating.
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void *nextTreeData(TreeNode *root)
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void *nextTreeData(TreeNode *root)
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{
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{
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// Start new iteration
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if (root != NULL)
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{
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// reset old iterator state
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clearStack(iterStack);
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iterStack = NULL;
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// push root and all left children
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pushLeftBranch(&iterStack, root);
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}
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// No active iterator
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if (iterStack == NULL)
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return NULL;
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// Get next node
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TreeNode *node = (TreeNode *)top(iterStack);
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iterStack = pop(iterStack);
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// push right subtree and its left descendants
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if (node->right)
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pushLeftBranch(&iterStack, node->right);
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return node->data;
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}
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}
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// Releases all memory resources (including data copies).
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// Frees all nodes and also resets iterator.
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void clearTree(TreeNode *root)
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void clearTree(TreeNode *root)
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{
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{
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if (!root)
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return;
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clearTree(root->left);
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clearTree(root->right);
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free(root->data);
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free(root);
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// If we clear the tree, iterator must not point into freed memory.
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clearStack(iterStack);
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iterStack = NULL;
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}
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}
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// Returns the number of entries in the tree given by root.
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unsigned int treeSize(const TreeNode *root)
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unsigned int treeSize(const TreeNode *root)
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{
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{
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if (!root)
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return 0;
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}
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return 1 + treeSize(root->left) + treeSize(root->right);
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}
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