6 Commits
31 changed files with 132 additions and 308 deletions
+60 -3
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@@ -1,5 +1,62 @@
*doble* # ---> C
# Prerequisites
*.d
# Object files
*.o *.o
*.ko
*.obj
*.elf
# Linker output
*.ilk
*.map
*.exp
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.la
*.lo
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
# Executables
*.exe *.exe
.vscode *.out
run*Tests *.app
*.i*86
*.x86_64
*.hex
Startcode/doble_initial
Startcode/doble
Startcode/unitTests
# Debug files
*.dSYM/
*.su
*.idb
*.pdb
# Kernel Module Compile Results
*.mod*
*.cmd
.tmp_versions/
modules.order
Module.symvers
Mkfile.old
dkms.conf
# IDE folders
.vscode/
.idea/
# macOS
.DS_Store
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+1 -6
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@@ -1,6 +1,5 @@
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <time.h>
#include "numbers.h" #include "numbers.h"
#include "timer.h" #include "timer.h"
#include "highscore.h" #include "highscore.h"
@@ -40,9 +39,6 @@ int main(int argc, char *argv[])
{ {
int exitCode = EXIT_FAILURE; int exitCode = EXIT_FAILURE;
// set seed
srand(time(NULL));
if(argc != 2) if(argc != 2)
{ {
fprintf(stderr, "Usage: %s <player name>\n", argv[0]); fprintf(stderr, "Usage: %s <player name>\n", argv[0]);
@@ -71,7 +67,7 @@ int main(int argc, char *argv[])
userInput = inputNumber("Welche Zahl kommt doppelt vor: "); userInput = inputNumber("Welche Zahl kommt doppelt vor: ");
measuredSeconds = stopTimer(); measuredSeconds = stopTimer();
duplicate = getDuplicate(numbers, numberOfElements+1); duplicate = getDuplicate(numbers, numberOfElements);
// check result and update highscores // check result and update highscores
if(userInput == duplicate) if(userInput == duplicate)
@@ -87,7 +83,6 @@ int main(int argc, char *argv[])
saveHighscores(highscorePath); saveHighscores(highscorePath);
clearHighscores(); clearHighscores();
free(numbers);
exitCode = EXIT_SUCCESS; exitCode = EXIT_SUCCESS;
} }
+5 -18
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@@ -1,5 +1,5 @@
CC = gcc CC = gcc
CFLAGS = -g -Wall -lm FLAGS = -g -Wall -lm
ifeq ($(OS),Windows_NT) ifeq ($(OS),Windows_NT)
include makefile_windows.variables include makefile_windows.variables
@@ -27,29 +27,16 @@ doble_initial:
program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
doble : main.o $(program_obj_files) doble : main.o $(program_obj_files)
$(CC) $(CFLAGS) $^ -o doble $(CC) $(FLAGS) $^ -o doble
$(program_obj_files): %.o: %.c $(program_obj_files): %.o: %.c
$(CC) -c $(CFLAGS) $^ -o $@ $(CC) -c $(FLAGS) $^ -o $@
# -------------------------- # --------------------------
# Unit Tests # Unit Tests
# -------------------------- # --------------------------
TEST_STACK_SOURCES = stack.c test_stack.c $(unityfolder)/unity.c unitTests:
TEST_BINTREE_SOURCES = bintree.c test_bintree.c stack.c $(unityfolder)/unity.c echo "needs to be implemented"
TEST_NUMBERS_SOURCES = stack.c numbers.c bintree.c $(unityfolder)/unity.c test_numbers.c
stackTests: $(TEST_STACK_SOURCES) stack.h
$(CC) $(CFLAGS) -I$(unityfolder) $(TEST_STACK_SOURCES) -o runStackTests
./runStackTests
bintreeTests: $(TEST_BINTREE_SOURCES) stack.h bintree.h
$(CC) $(CFLAGS) -I$(unityfolder) $(TEST_BINTREE_SOURCES) -o runBintreeTests
./runBintreeTests
numbersTests: $(TEST_NUMBERS_SOURCES) stack.h bintree.h numbers.h
$(CC) $(CFLAGS) -I$(unityfolder) $(TEST_NUMBERS_SOURCES) -o runNumbersTests
./runNumbersTests
# -------------------------- # --------------------------
# Clean # Clean
+26
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@@ -0,0 +1,26 @@
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <string.h>
#include "numbers.h"
#include "bintree.h"
//TODO: getDuplicate und createNumbers implementieren
/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
* Duplizieren eines zufälligen Eintrags im Array.
* in `getDuplicate()`: Sortieren des Arrays und Erkennen der doppelten Zahl durch Vergleich benachbarter Elemente. */
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
// creating random numbers.
unsigned int *createNumbers(unsigned int len)
{
}
// Returns only the only number in numbers which is present twice. Returns zero on errors.
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
{
}
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+33
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@@ -0,0 +1,33 @@
#include <stdlib.h>
#include "stack.h"
//TODO: grundlegende Stackfunktionen implementieren:
/* * `push`: legt ein Element oben auf den Stack,
* `pop`: entfernt das oberste Element,
* `top`: liefert das oberste Element zurück,
* `clearStack`: gibt den gesamten Speicher frei. */
// Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data)
{
}
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
// freed by caller.)
StackNode *pop(StackNode *stack)
{
}
// Returns the data of the top element.
void *top(StackNode *stack)
{
}
// Clears stack and releases all memory.
void clearStack(StackNode *stack)
{
}
+1 -5
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@@ -7,11 +7,7 @@ The latest element is taken from the stack. */
#include <stdlib.h> #include <stdlib.h>
typedef struct StackNode //TODO: passenden Datentyp als struct anlegen
{
struct StackNode *next;
void *data;
} StackNode;
// Pushes data as pointer onto the stack. // Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data); StackNode *push(StackNode *stack, void *data);
+3 -10
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@@ -1,12 +1,6 @@
#include "timer.h" #include "timer.h"
#ifdef __linux__ #if __APPLE__
// Defines strict posix compliance for CLOCK_MONOTONIC
#define _POSIX_C_SOURCE 199309L
#include <time.h>
#endif
#if __APPLE__ || __linux__
#include <sys/time.h> #include <sys/time.h>
static struct timespec start = {0, 0}; static struct timespec start = {0, 0};
@@ -27,8 +21,7 @@ double stopTimer()
double measuredSeconds = (double)delta_us / 1000000.; double measuredSeconds = (double)delta_us / 1000000.;
if (start.tv_nsec > 0) if(start.tv_nsec > 0) {
{
start.tv_nsec = 0; start.tv_nsec = 0;
start.tv_sec = 0; start.tv_sec = 0;
} }
@@ -52,7 +45,7 @@ double stopTimer()
{ {
double measuredSeconds = (clock() - (double)startClocks) / CLOCKS_PER_SEC; double measuredSeconds = (clock() - (double)startClocks) / CLOCKS_PER_SEC;
if (startClocks > 0) if(startClocks > 0)
startClocks = 0; startClocks = 0;
else else
measuredSeconds = -1; measuredSeconds = -1;
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-71
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@@ -1,71 +0,0 @@
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <string.h>
#include "numbers.h"
#include "bintree.h"
//Speicher für Array erstellen, zufällige Zahlen von 1-2xlen erzeugen, mittels Binärbaum checken, ob Zahlen einzigartig sind
//Eine Zahl duplizieren, an zufälliger Stelle einfügen und die Zahl an der Stelle ans Ende schieben
const int compare (const void *a, const void *b);
unsigned int *createNumbers(unsigned int len)
{
unsigned int *numbers = malloc (sizeof(unsigned int) * len);
unsigned int upperLimit = len * 2;
int isDuplicate = 0;
TreeNode *binTree = NULL;
for (unsigned int i = 0; i < len; i++) {
do
{
isDuplicate = 0;
numbers[i] = rand () % upperLimit + 1;
binTree = addToTree(binTree, &numbers[i], sizeof(unsigned int), compare, &isDuplicate);
} while (isDuplicate);
}
unsigned int duplicate = numbers[rand () % len];
int indexDuplicate;
do {
indexDuplicate = rand() % len;
} while (numbers[indexDuplicate] == duplicate);
numbers[len-1] = numbers[indexDuplicate];
numbers[indexDuplicate] = duplicate;
return numbers;
}
//Vergleichsfunktion von qsort
const int compare (const void *a, const void *b) {
const unsigned int *x = a;
const unsigned int *y = b;
if (*x < *y) {
return -1;
}
else if (*x > *y) {
return 1;
}
else {
return 0;
}
}
//Sortiert Zahlen mit qsort, vergleicht dann benachbarte Elemente und gibt bei Erfolg die doppelte Zahl zurück
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
{
if (len < 2) {
return 0;
}
qsort((void*)numbers, len, sizeof(unsigned int), compare);
for (int i = 0; i < len-1; i++) {
if (numbers[i] == numbers [i+1]) {
return numbers[i];
}
}
return 0;
}
-55
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@@ -1,55 +0,0 @@
#include <stdlib.h>
#include "stack.h"
// TODO: grundlegende Stackfunktionen implementieren:
/* * `push`: legt ein Element oben auf den Stack,
* `pop`: entfernt das oberste Element,
* `top`: liefert das oberste Element zurück,
* `clearStack`: gibt den gesamten Speicher frei. */
// Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data)
{
// this is the new top node
StackNode *newTopNode = malloc(sizeof(StackNode));
if (newTopNode == NULL)
{
return NULL;
}
newTopNode->data = data;
newTopNode->next = stack;
return newTopNode;
}
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
// freed by caller.)
StackNode *pop(StackNode *stack)
{
if (!stack)
{
return NULL;
}
StackNode *nextNode = stack->next;
free(stack);
return nextNode;
}
// Returns the data of the top element.
void *top(StackNode *stack)
{
if (!stack)
{
return NULL;
}
return stack->data;
}
// Clears stack and releases all memory.
void clearStack(StackNode *stack)
{
while (pop(stack))
;
}
-39
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@@ -1,39 +0,0 @@
#include "unity.h"
#include "bintree.h"
#include "string.h"
void setUp(void)
{
// set stuff up here
}
void tearDown(void)
{
// set stuff up here
}
// this adds some strings and checks if they are returned in the right order
void test_insert_and_retrieve(void)
{
char *data1 = "a_this";
char *data2 = "b_is";
char *data3 = "c_testdata";
TreeNode *root = addToTree(NULL, data1, strlen(data1) + 1, (CompareFctType)&strcmp, NULL);
addToTree(root, data2, strlen(data2) + 1, (CompareFctType)&strcmp, NULL);
addToTree(root, data3, strlen(data3) + 1, (CompareFctType)&strcmp, NULL);
TEST_ASSERT_EQUAL_STRING(data1, (char *)nextTreeData(root));
TEST_ASSERT_EQUAL_STRING(data2, (char *)nextTreeData(NULL));
TEST_ASSERT_EQUAL_STRING(data3, (char *)nextTreeData(NULL));
clearTree(root);
}
int main(void)
{
printf("============================\nBintree tests\n============================\n");
UNITY_BEGIN();
RUN_TEST(test_insert_and_retrieve);
return UNITY_END();
}
-51
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@@ -1,51 +0,0 @@
#include "unity.h"
// #include "bintree.h"
// #include "string.h"
#include "numbers.h"
#include "stdlib.h"
void setUp(void)
{
// set stuff up here
}
void tearDown(void)
{
// set stuff up here
}
// getDuplicate on array without duplicats
// expects 0/error
void test_get_duplicate_error(void)
{
unsigned int input[] = {1, 5, 9, 2, 4};
unsigned int len = sizeof(input) / sizeof(input[0]);
TEST_ASSERT_EQUAL_UINT(0, getDuplicate(input, len));
}
// this tries to brute force a triple
void test_for_triple(void)
{
// this test is less effective if srand is called inside createNumbers()
for (int i = 0; i < 100000; i++)
{
unsigned int *numbers = createNumbers(3);
if (numbers[0] == numbers[1] && numbers[1] == numbers[2])
{
// fail the test
TEST_ASSERT(0);
}
free(numbers);
}
}
int main(void)
{
printf("============================\nNumbers tests\n============================\n");
UNITY_BEGIN();
RUN_TEST(test_get_duplicate_error);
RUN_TEST(test_for_triple);
return UNITY_END();
}
-47
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@@ -1,47 +0,0 @@
#include "unity.h"
#include "stack.h"
int data1 = 10;
int data2 = 20;
int data3 = 30;
StackNode *stack = NULL;
void setUp(void)
{
// set stuff up here
}
void tearDown(void)
{
clearStack(stack);
}
void test_push_and_pop(void)
{
stack = push(stack, &data1);
stack = push(stack, &data2);
stack = push(stack, &data3);
TEST_ASSERT_EQUAL_PTR(top(stack), &data3);
stack = pop(stack);
TEST_ASSERT_EQUAL_PTR(top(stack), &data2);
stack = pop(stack);
TEST_ASSERT_EQUAL_PTR(top(stack), &data1);
stack = pop(stack);
}
void test_handle_NULL(void)
{
TEST_ASSERT_NULL(pop(stack));
TEST_ASSERT_NULL(top(stack));
}
int main(void)
{
printf("============================\nStack tests\n============================\n");
UNITY_BEGIN();
RUN_TEST(test_push_and_pop);
RUN_TEST(test_handle_NULL);
return UNITY_END();
}