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6 Commits
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e4477b08dc
| Author | SHA1 | Date | |
|---|---|---|---|
| e4477b08dc | |||
| a900d2d147 | |||
| 07262a1fe0 | |||
| 34e5a59196 | |||
| ab71a3dd74 | |||
| fd51eef1fe |
121
bintree.c
121
bintree.c
@ -1,6 +1,7 @@
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#include <string.h>
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#include "stack.h"
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#include "bintree.h"
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#include <stdlib.h>
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// TODO: binären Suchbaum implementieren
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/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
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@ -12,7 +13,70 @@
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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{
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TreeNode *insertedNode;
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// create a new node if the current node is NULL
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if (root == NULL)
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{
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// it's important to zero the pointers for adjacent nodes
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insertedNode = calloc(1, sizeof(TreeNode));
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if (!insertedNode)
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{
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return NULL;
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}
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insertedNode->data = malloc(dataSize);
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if (!insertedNode->data)
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{
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return NULL;
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}
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memcpy(insertedNode->data, data, dataSize);
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// reset isDuplicate if it exists
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if (isDuplicate)
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{
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*isDuplicate = 0;
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}
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return insertedNode;
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}
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// TODO: what is the correct data type here?
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int cmpRes = (*compareFct)(data, root->data);
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// insert into the left branch
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if (cmpRes < 0 || (cmpRes == 0 && isDuplicate == NULL))
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{
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root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
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}
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// insert into the right branch
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else if (cmpRes > 0)
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{
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root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
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}
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// the data is equal to the current node
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else
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{
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// the data already exists in the tree and duplicates are ignored (isDuplicate* not NULL)
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*isDuplicate = 1;
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}
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return root;
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}
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// push all left descendants from @param node
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static void pushLeftDesc(StackNode **stackPtr, TreeNode *node)
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{
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if (!stackPtr || !node)
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{
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return;
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}
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TreeNode *curNode = node;
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while (curNode->left)
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{
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*stackPtr = push(*stackPtr, curNode->left);
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if (!*stackPtr)
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{
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return;
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}
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curNode = curNode->left;
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}
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}
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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@ -20,17 +84,72 @@ TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFc
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// push the top node and push all its left nodes.
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void *nextTreeData(TreeNode *root)
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{
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// this creates a static variable that maintains an internal state
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static StackNode *stack;
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// create a new stack
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if (root)
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{
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// clear possibly existing stacks
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clearStack(stack);
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// init a new stack
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stack = push(NULL, root);
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// init failed
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if (!stack)
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{
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return NULL;
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}
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pushLeftDesc(&stack, root);
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// return the first val
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return nextTreeData(NULL);
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}
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// neither stack nor root exist
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if (!stack)
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{
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return NULL;
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}
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// get next val with stack
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TreeNode *res = top(stack);
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stack = pop(stack);
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if (res->right)
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{
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stack = push(stack, res->right);
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pushLeftDesc(&stack, res->right);
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}
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return res->data;
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}
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// Releases all memory resources (including data copies).
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void clearTree(TreeNode *root)
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{
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// this check is crucial for recursion
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if (!root)
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{
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// nothing to clear
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return;
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}
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// release the resources of child nodes first
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clearTree(root->left);
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clearTree(root->right);
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// free the data (it's just a copy created in addToTree())
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free(root->data);
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free(root);
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}
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// Returns the number of entries in the tree given by root.
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unsigned int treeSize(const TreeNode *root)
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{
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// there are no nodes
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if (!root)
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{
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return 0;
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}
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return 1 + treeSize(root->left) + treeSize(root->right);
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}
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3
main.c
3
main.c
@ -39,6 +39,9 @@ int main(int argc, char *argv[])
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{
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int exitCode = EXIT_FAILURE;
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// set seed
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srand(time(NULL));
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if(argc != 2)
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{
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fprintf(stderr, "Usage: %s <player name>\n", argv[0]);
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20
makefile
20
makefile
@ -1,5 +1,5 @@
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CC = gcc
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FLAGS = -g -Wall -lm
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CFLAGS = -g -Wall -lm
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ifeq ($(OS),Windows_NT)
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include makefile_windows.variables
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@ -27,20 +27,30 @@ doble_initial:
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program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
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doble : main.o $(program_obj_files)
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$(CC) $(FLAGS) $^ -o doble
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$(CC) $(CFLAGS) $^ -o doble
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$(program_obj_filesobj_files): %.o: %.c
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$(CC) -c $(FLAGS) $^ -o $@
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$(program_obj_files): %.o: %.c
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$(CC) -c $(CFLAGS) $^ -o $@
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# --------------------------
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# Unit Tests
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# --------------------------
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TEST_STACK_SOURCES = stack.c test_stack.c $(unityfolder)/unity.c
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TEST_BINTREE_SOURCES = bintree.c test_bintree.c stack.c $(unityfolder)/unity.c
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TEST_NUMBERS_SOURCES = stack.c numbers.c bintree.c $(unityfolder)/unity.c test_numbers.c
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stackTests: $(TEST_STACK_SOURCES) stack.h
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$(CC) $(FLAGS) -I$(unityfolder) $(TEST_STACK_SOURCES) -o runStackTests
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$(CC) $(CFLAGS) -I$(unityfolder) $(TEST_STACK_SOURCES) -o runStackTests
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./runStackTests
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bintreeTests: $(TEST_BINTREE_SOURCES) stack.h bintree.h
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$(CC) $(CFLAGS) -I$(unityfolder) $(TEST_BINTREE_SOURCES) -o runBintreeTests
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./runBintreeTests
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numbersTests: $(TEST_NUMBERS_SOURCES) stack.h bintree.h numbers.h
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$(CC) $(CFLAGS) -I$(unityfolder) $(TEST_NUMBERS_SOURCES) -o runNumbersTests
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./runNumbersTests
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# --------------------------
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# Clean
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# --------------------------
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62
numbers.c
62
numbers.c
@ -5,6 +5,8 @@
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#include "numbers.h"
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#include "bintree.h"
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static int compareInt(const void *ptr1, const void *ptr2);
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// TODO: getDuplicate und createNumbers implementieren
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/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
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* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
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@ -14,13 +16,71 @@
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// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
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// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
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// creating random numbers.
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/*
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the implemented tree can't efficiently check if it contains a specific number, but we don't actually need that anyways
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create numbers just counts and checks if the just inserted number sets the isDuplicate pointer
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*/
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// srand should have been called before this function
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unsigned int *createNumbers(unsigned int len)
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{
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unsigned int *randomNumbers = malloc(len * sizeof(int));
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// including upper limit
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int upperLimit = len * 2;
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int numberCnt = 0;
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int isDuplicate = 0;
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TreeNode *root = NULL;
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// we only need len-1 numbers because 1 will be duplicated
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while (numberCnt < len - 1)
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{
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// numbers up to and including upperLimit without 0
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int randNum = rand() % upperLimit + 1;
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// reset isDuplicate
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isDuplicate = 0;
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// don't forget to set the root here
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root = addToTree(root, &randNum, sizeof(randNum), (CompareFctType)compareInt, &isDuplicate);
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if (isDuplicate)
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{
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// number already exists
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continue;
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}
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randomNumbers[numberCnt++] = randNum;
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}
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// select which number to duplicate
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int dupNum = randomNumbers[rand() % numberCnt];
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// ...and where to insert
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int dupNumIdx = rand() % len;
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// move the number currently at the dupNumIdx to the end
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// and insert the dupNum at the index
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// this also works if the last idx was selected for dupNum
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randomNumbers[len - 1] = randomNumbers[dupNumIdx];
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randomNumbers[dupNumIdx] = dupNum;
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// clean up memory
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clearTree(root);
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return randomNumbers;
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}
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// Returns only the only number in numbers which is present twice. Returns zero on errors.
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unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
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{
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qsort((void *)numbers, len, sizeof(int), compareInt); // sort the array
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for (int i = 0; i < len - 1; i++)
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{
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if (numbers[i] == numbers[i + 1])
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return numbers[i];
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}
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return 0; // zero on errors
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}
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static int compareInt(const void *ptr1, const void *ptr2)
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{
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int num1 = *(int *)ptr1;
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int num2 = *(int *)ptr2;
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return num1 - num2;
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}
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39
test_bintree.c
Normal file
39
test_bintree.c
Normal file
@ -0,0 +1,39 @@
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#include "unity.h"
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#include "bintree.h"
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#include "string.h"
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void setUp(void)
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{
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// set stuff up here
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}
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void tearDown(void)
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{
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// set stuff up here
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}
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// this adds some strings and checks if they are returned in the right order
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void test_insert_and_retrieve(void)
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{
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char *data1 = "a_this";
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char *data2 = "b_is";
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char *data3 = "c_testdata";
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TreeNode *root = addToTree(NULL, data1, strlen(data1) + 1, (CompareFctType)&strcmp, NULL);
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addToTree(root, data2, strlen(data2) + 1, (CompareFctType)&strcmp, NULL);
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addToTree(root, data3, strlen(data3) + 1, (CompareFctType)&strcmp, NULL);
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TEST_ASSERT_EQUAL_STRING(data1, (char *)nextTreeData(root));
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TEST_ASSERT_EQUAL_STRING(data2, (char *)nextTreeData(NULL));
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TEST_ASSERT_EQUAL_STRING(data3, (char *)nextTreeData(NULL));
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clearTree(root);
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}
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int main(void)
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{
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printf("============================\nBintree tests\n============================\n");
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UNITY_BEGIN();
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RUN_TEST(test_insert_and_retrieve);
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return UNITY_END();
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}
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50
test_numbers.c
Normal file
50
test_numbers.c
Normal file
@ -0,0 +1,50 @@
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#include "unity.h"
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// #include "bintree.h"
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// #include "string.h"
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#include "numbers.h"
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#include "stdlib.h"
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void setUp(void)
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{
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// set stuff up here
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}
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void tearDown(void)
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{
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// set stuff up here
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}
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// getDuplicate on array without duplicats
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// expects 0/error
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void test_get_duplicate_error(void)
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{
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unsigned int input[] = {1, 5, 9, 2, 4};
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unsigned int len = sizeof(input) / sizeof(input[0]);
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TEST_ASSERT_EQUAL_UINT(0, getDuplicate(input, len));
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}
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// this tries to brute force a triple
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void test_for_triple(void)
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{
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// this test is less effective if srand is called inside createNumbers()
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for (int i = 0; i < 100000; i++)
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{
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unsigned int *numbers = createNumbers(3);
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if (numbers[0] == numbers[1] && numbers[1] == numbers[2])
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{
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// fail the test
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TEST_ASSERT(0);
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}
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free(numbers);
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}
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}
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int main(void)
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{
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printf("============================\nNumbers tests\n============================\n");
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UNITY_BEGIN();
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RUN_TEST(test_get_duplicate_error);
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RUN_TEST(test_for_triple);
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return UNITY_END();
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}
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