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6 Commits

Author SHA1 Message Date
e4477b08dc
set the seed for the RNG just once at the beginning of the program
this improves randomness for tests where createNumbers() is called in rapid succession
2025-11-30 09:11:32 +01:00
a900d2d147
initial implementation for numbers.c with some testing in test_numbers.c
numbers.c currently uses the qsort() function from stdlib
2025-11-30 09:06:21 +01:00
07262a1fe0
fix makefile to allow debugging 2025-11-29 21:25:04 +01:00
34e5a59196
remove redundant assignment 2025-11-29 21:24:11 +01:00
ab71a3dd74
setup first test for bintree.c 2025-11-29 17:21:51 +01:00
fd51eef1fe
initial bintree.c 2025-11-29 17:21:11 +01:00
6 changed files with 294 additions and 13 deletions

121
bintree.c
View File

@ -1,6 +1,7 @@
#include <string.h>
#include "stack.h"
#include "bintree.h"
#include <stdlib.h>
// TODO: binären Suchbaum implementieren
/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
@ -12,7 +13,70 @@
// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
{
TreeNode *insertedNode;
// create a new node if the current node is NULL
if (root == NULL)
{
// it's important to zero the pointers for adjacent nodes
insertedNode = calloc(1, sizeof(TreeNode));
if (!insertedNode)
{
return NULL;
}
insertedNode->data = malloc(dataSize);
if (!insertedNode->data)
{
return NULL;
}
memcpy(insertedNode->data, data, dataSize);
// reset isDuplicate if it exists
if (isDuplicate)
{
*isDuplicate = 0;
}
return insertedNode;
}
// TODO: what is the correct data type here?
int cmpRes = (*compareFct)(data, root->data);
// insert into the left branch
if (cmpRes < 0 || (cmpRes == 0 && isDuplicate == NULL))
{
root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
}
// insert into the right branch
else if (cmpRes > 0)
{
root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
}
// the data is equal to the current node
else
{
// the data already exists in the tree and duplicates are ignored (isDuplicate* not NULL)
*isDuplicate = 1;
}
return root;
}
// push all left descendants from @param node
static void pushLeftDesc(StackNode **stackPtr, TreeNode *node)
{
if (!stackPtr || !node)
{
return;
}
TreeNode *curNode = node;
while (curNode->left)
{
*stackPtr = push(*stackPtr, curNode->left);
if (!*stackPtr)
{
return;
}
curNode = curNode->left;
}
}
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
@ -20,17 +84,72 @@ TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFc
// push the top node and push all its left nodes.
void *nextTreeData(TreeNode *root)
{
// this creates a static variable that maintains an internal state
static StackNode *stack;
// create a new stack
if (root)
{
// clear possibly existing stacks
clearStack(stack);
// init a new stack
stack = push(NULL, root);
// init failed
if (!stack)
{
return NULL;
}
pushLeftDesc(&stack, root);
// return the first val
return nextTreeData(NULL);
}
// neither stack nor root exist
if (!stack)
{
return NULL;
}
// get next val with stack
TreeNode *res = top(stack);
stack = pop(stack);
if (res->right)
{
stack = push(stack, res->right);
pushLeftDesc(&stack, res->right);
}
return res->data;
}
// Releases all memory resources (including data copies).
void clearTree(TreeNode *root)
{
// this check is crucial for recursion
if (!root)
{
// nothing to clear
return;
}
// release the resources of child nodes first
clearTree(root->left);
clearTree(root->right);
// free the data (it's just a copy created in addToTree())
free(root->data);
free(root);
}
// Returns the number of entries in the tree given by root.
unsigned int treeSize(const TreeNode *root)
{
// there are no nodes
if (!root)
{
return 0;
}
return 1 + treeSize(root->left) + treeSize(root->right);
}

3
main.c
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@ -39,6 +39,9 @@ int main(int argc, char *argv[])
{
int exitCode = EXIT_FAILURE;
// set seed
srand(time(NULL));
if(argc != 2)
{
fprintf(stderr, "Usage: %s <player name>\n", argv[0]);

View File

@ -1,5 +1,5 @@
CC = gcc
FLAGS = -g -Wall -lm
CFLAGS = -g -Wall -lm
ifeq ($(OS),Windows_NT)
include makefile_windows.variables
@ -27,20 +27,30 @@ doble_initial:
program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
doble : main.o $(program_obj_files)
$(CC) $(FLAGS) $^ -o doble
$(CC) $(CFLAGS) $^ -o doble
$(program_obj_filesobj_files): %.o: %.c
$(CC) -c $(FLAGS) $^ -o $@
$(program_obj_files): %.o: %.c
$(CC) -c $(CFLAGS) $^ -o $@
# --------------------------
# Unit Tests
# --------------------------
TEST_STACK_SOURCES = stack.c test_stack.c $(unityfolder)/unity.c
TEST_BINTREE_SOURCES = bintree.c test_bintree.c stack.c $(unityfolder)/unity.c
TEST_NUMBERS_SOURCES = stack.c numbers.c bintree.c $(unityfolder)/unity.c test_numbers.c
stackTests: $(TEST_STACK_SOURCES) stack.h
$(CC) $(FLAGS) -I$(unityfolder) $(TEST_STACK_SOURCES) -o runStackTests
$(CC) $(CFLAGS) -I$(unityfolder) $(TEST_STACK_SOURCES) -o runStackTests
./runStackTests
bintreeTests: $(TEST_BINTREE_SOURCES) stack.h bintree.h
$(CC) $(CFLAGS) -I$(unityfolder) $(TEST_BINTREE_SOURCES) -o runBintreeTests
./runBintreeTests
numbersTests: $(TEST_NUMBERS_SOURCES) stack.h bintree.h numbers.h
$(CC) $(CFLAGS) -I$(unityfolder) $(TEST_NUMBERS_SOURCES) -o runNumbersTests
./runNumbersTests
# --------------------------
# Clean
# --------------------------

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@ -5,6 +5,8 @@
#include "numbers.h"
#include "bintree.h"
static int compareInt(const void *ptr1, const void *ptr2);
// TODO: getDuplicate und createNumbers implementieren
/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
@ -14,13 +16,71 @@
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
// creating random numbers.
/*
the implemented tree can't efficiently check if it contains a specific number, but we don't actually need that anyways
create numbers just counts and checks if the just inserted number sets the isDuplicate pointer
*/
// srand should have been called before this function
unsigned int *createNumbers(unsigned int len)
{
unsigned int *randomNumbers = malloc(len * sizeof(int));
// including upper limit
int upperLimit = len * 2;
int numberCnt = 0;
int isDuplicate = 0;
TreeNode *root = NULL;
// we only need len-1 numbers because 1 will be duplicated
while (numberCnt < len - 1)
{
// numbers up to and including upperLimit without 0
int randNum = rand() % upperLimit + 1;
// reset isDuplicate
isDuplicate = 0;
// don't forget to set the root here
root = addToTree(root, &randNum, sizeof(randNum), (CompareFctType)compareInt, &isDuplicate);
if (isDuplicate)
{
// number already exists
continue;
}
randomNumbers[numberCnt++] = randNum;
}
// select which number to duplicate
int dupNum = randomNumbers[rand() % numberCnt];
// ...and where to insert
int dupNumIdx = rand() % len;
// move the number currently at the dupNumIdx to the end
// and insert the dupNum at the index
// this also works if the last idx was selected for dupNum
randomNumbers[len - 1] = randomNumbers[dupNumIdx];
randomNumbers[dupNumIdx] = dupNum;
// clean up memory
clearTree(root);
return randomNumbers;
}
// Returns only the only number in numbers which is present twice. Returns zero on errors.
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
{
qsort((void *)numbers, len, sizeof(int), compareInt); // sort the array
for (int i = 0; i < len - 1; i++)
{
if (numbers[i] == numbers[i + 1])
return numbers[i];
}
return 0; // zero on errors
}
static int compareInt(const void *ptr1, const void *ptr2)
{
int num1 = *(int *)ptr1;
int num2 = *(int *)ptr2;
return num1 - num2;
}

39
test_bintree.c Normal file
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@ -0,0 +1,39 @@
#include "unity.h"
#include "bintree.h"
#include "string.h"
void setUp(void)
{
// set stuff up here
}
void tearDown(void)
{
// set stuff up here
}
// this adds some strings and checks if they are returned in the right order
void test_insert_and_retrieve(void)
{
char *data1 = "a_this";
char *data2 = "b_is";
char *data3 = "c_testdata";
TreeNode *root = addToTree(NULL, data1, strlen(data1) + 1, (CompareFctType)&strcmp, NULL);
addToTree(root, data2, strlen(data2) + 1, (CompareFctType)&strcmp, NULL);
addToTree(root, data3, strlen(data3) + 1, (CompareFctType)&strcmp, NULL);
TEST_ASSERT_EQUAL_STRING(data1, (char *)nextTreeData(root));
TEST_ASSERT_EQUAL_STRING(data2, (char *)nextTreeData(NULL));
TEST_ASSERT_EQUAL_STRING(data3, (char *)nextTreeData(NULL));
clearTree(root);
}
int main(void)
{
printf("============================\nBintree tests\n============================\n");
UNITY_BEGIN();
RUN_TEST(test_insert_and_retrieve);
return UNITY_END();
}

50
test_numbers.c Normal file
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@ -0,0 +1,50 @@
#include "unity.h"
// #include "bintree.h"
// #include "string.h"
#include "numbers.h"
#include "stdlib.h"
void setUp(void)
{
// set stuff up here
}
void tearDown(void)
{
// set stuff up here
}
// getDuplicate on array without duplicats
// expects 0/error
void test_get_duplicate_error(void)
{
unsigned int input[] = {1, 5, 9, 2, 4};
unsigned int len = sizeof(input) / sizeof(input[0]);
TEST_ASSERT_EQUAL_UINT(0, getDuplicate(input, len));
}
// this tries to brute force a triple
void test_for_triple(void)
{
// this test is less effective if srand is called inside createNumbers()
for (int i = 0; i < 100000; i++)
{
unsigned int *numbers = createNumbers(3);
if (numbers[0] == numbers[1] && numbers[1] == numbers[2])
{
// fail the test
TEST_ASSERT(0);
}
free(numbers);
}
}
int main(void)
{
printf("============================\nNumbers tests\n============================\n");
UNITY_BEGIN();
RUN_TEST(test_get_duplicate_error);
RUN_TEST(test_for_triple);
return UNITY_END();
}