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15 Commits

Author SHA1 Message Date
Fabrice
1bbefdb72a Merge branch 'main' into Fabrice 2025-12-07 11:23:07 +01:00
39976279e5
reset bintree and numbers 2025-12-05 08:42:58 +01:00
b0284fc53c Merge pull request 'implementation for stack and some tests' (#1) from simon into main
Reviewed-on: #1
2025-12-05 07:40:44 +00:00
fc3933a993
fix: memory leak 2025-11-30 12:15:06 +01:00
5050836020
fix: malloc error handling 2025-11-30 12:12:45 +01:00
1c27338be2
fix: timers on Linux
On Linux the clock() function measures cpu time instead of wall time. This change uses the Apple code path for Linux.
2025-11-30 10:34:01 +01:00
942b38e75d
set the seed for the RNG just once at the beginning of the program
this improves randomness for tests where createNumbers() is called in rapid succession
2025-11-30 09:17:08 +01:00
a900d2d147
initial implementation for numbers.c with some testing in test_numbers.c
numbers.c currently uses the qsort() function from stdlib
2025-11-30 09:06:21 +01:00
07262a1fe0
fix makefile to allow debugging 2025-11-29 21:25:04 +01:00
34e5a59196
remove redundant assignment 2025-11-29 21:24:11 +01:00
ab71a3dd74
setup first test for bintree.c 2025-11-29 17:21:51 +01:00
fd51eef1fe
initial bintree.c 2025-11-29 17:21:11 +01:00
a48cb6560d
update gitignore 2025-11-29 12:57:49 +01:00
ef59987f08
implement stack with some initial testing 2025-11-29 12:57:07 +01:00
fe4c130d72
create initial gitignore with obvious stuff 2025-11-29 09:58:23 +01:00
9 changed files with 212 additions and 20 deletions

5
.gitignore vendored Normal file
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@ -0,0 +1,5 @@
*doble*
*.o
*.exe
.vscode
run*Tests

5
main.c
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@ -1,5 +1,6 @@
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <time.h>
#include "numbers.h" #include "numbers.h"
#include "timer.h" #include "timer.h"
#include "highscore.h" #include "highscore.h"
@ -39,6 +40,9 @@ int main(int argc, char *argv[])
{ {
int exitCode = EXIT_FAILURE; int exitCode = EXIT_FAILURE;
// set seed
srand(time(NULL));
if(argc != 2) if(argc != 2)
{ {
fprintf(stderr, "Usage: %s <player name>\n", argv[0]); fprintf(stderr, "Usage: %s <player name>\n", argv[0]);
@ -83,6 +87,7 @@ int main(int argc, char *argv[])
saveHighscores(highscorePath); saveHighscores(highscorePath);
clearHighscores(); clearHighscores();
free(numbers);
exitCode = EXIT_SUCCESS; exitCode = EXIT_SUCCESS;
} }

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@ -1,5 +1,5 @@
CC = gcc CC = gcc
FLAGS = -g -Wall -lm CFLAGS = -g -Wall -lm
ifeq ($(OS),Windows_NT) ifeq ($(OS),Windows_NT)
include makefile_windows.variables include makefile_windows.variables
@ -27,16 +27,29 @@ doble_initial:
program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
doble : main.o $(program_obj_files) doble : main.o $(program_obj_files)
$(CC) $(FLAGS) $^ -o doble $(CC) $(CFLAGS) $^ -o doble
$(program_obj_filesobj_files): %.o: %.c $(program_obj_files): %.o: %.c
$(CC) -c $(FLAGS) $^ -o $@ $(CC) -c $(CFLAGS) $^ -o $@
# -------------------------- # --------------------------
# Unit Tests # Unit Tests
# -------------------------- # --------------------------
unitTests: TEST_STACK_SOURCES = stack.c test_stack.c $(unityfolder)/unity.c
echo "needs to be implemented" TEST_BINTREE_SOURCES = bintree.c test_bintree.c stack.c $(unityfolder)/unity.c
TEST_NUMBERS_SOURCES = stack.c numbers.c bintree.c $(unityfolder)/unity.c test_numbers.c
stackTests: $(TEST_STACK_SOURCES) stack.h
$(CC) $(CFLAGS) -I$(unityfolder) $(TEST_STACK_SOURCES) -o runStackTests
./runStackTests
bintreeTests: $(TEST_BINTREE_SOURCES) stack.h bintree.h
$(CC) $(CFLAGS) -I$(unityfolder) $(TEST_BINTREE_SOURCES) -o runBintreeTests
./runBintreeTests
numbersTests: $(TEST_NUMBERS_SOURCES) stack.h bintree.h numbers.h
$(CC) $(CFLAGS) -I$(unityfolder) $(TEST_NUMBERS_SOURCES) -o runNumbersTests
./runNumbersTests
# -------------------------- # --------------------------
# Clean # Clean

36
stack.c
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@ -1,33 +1,55 @@
#include <stdlib.h> #include <stdlib.h>
#include "stack.h" #include "stack.h"
//TODO: grundlegende Stackfunktionen implementieren: // TODO: grundlegende Stackfunktionen implementieren:
/* * `push`: legt ein Element oben auf den Stack, /* * `push`: legt ein Element oben auf den Stack,
* `pop`: entfernt das oberste Element, * `pop`: entfernt das oberste Element,
* `top`: liefert das oberste Element zurück, * `top`: liefert das oberste Element zurück,
* `clearStack`: gibt den gesamten Speicher frei. */ * `clearStack`: gibt den gesamten Speicher frei. */
// Pushes data as pointer onto the stack. // Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data) StackNode *push(StackNode *stack, void *data)
{ {
// this is the new top node
StackNode *newTopNode = malloc(sizeof(StackNode));
if (newTopNode == NULL)
{
return NULL;
}
newTopNode->data = data;
newTopNode->next = stack;
return newTopNode;
} }
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be // Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
// freed by caller.) // freed by caller.)
StackNode *pop(StackNode *stack) StackNode *pop(StackNode *stack)
{ {
if (!stack)
{
return NULL;
}
StackNode *nextNode = stack->next;
free(stack);
return nextNode;
} }
// Returns the data of the top element. // Returns the data of the top element.
void *top(StackNode *stack) void *top(StackNode *stack)
{ {
if (!stack)
{
return NULL;
}
return stack->data;
} }
// Clears stack and releases all memory. // Clears stack and releases all memory.
void clearStack(StackNode *stack) void clearStack(StackNode *stack)
{ {
while (pop(stack))
;
} }

10
stack.h
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@ -1,13 +1,17 @@
#ifndef STACK_H #ifndef STACK_H
#define STACK_H #define STACK_H
/* A stack is a special type of queue which uses the LIFO (last in, first out) principle. /* A stack is a special type of queue which uses the LIFO (last in, first out) principle.
This means that with each new element all other elements are pushed deeper into the stack. This means that with each new element all other elements are pushed deeper into the stack.
The latest element is taken from the stack. */ The latest element is taken from the stack. */
#include <stdlib.h> #include <stdlib.h>
//TODO: passenden Datentyp als struct anlegen typedef struct StackNode
{
struct StackNode *next;
void *data;
} StackNode;
// Pushes data as pointer onto the stack. // Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data); StackNode *push(StackNode *stack, void *data);

39
test_bintree.c Normal file
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@ -0,0 +1,39 @@
#include "unity.h"
#include "bintree.h"
#include "string.h"
void setUp(void)
{
// set stuff up here
}
void tearDown(void)
{
// set stuff up here
}
// this adds some strings and checks if they are returned in the right order
void test_insert_and_retrieve(void)
{
char *data1 = "a_this";
char *data2 = "b_is";
char *data3 = "c_testdata";
TreeNode *root = addToTree(NULL, data1, strlen(data1) + 1, (CompareFctType)&strcmp, NULL);
addToTree(root, data2, strlen(data2) + 1, (CompareFctType)&strcmp, NULL);
addToTree(root, data3, strlen(data3) + 1, (CompareFctType)&strcmp, NULL);
TEST_ASSERT_EQUAL_STRING(data1, (char *)nextTreeData(root));
TEST_ASSERT_EQUAL_STRING(data2, (char *)nextTreeData(NULL));
TEST_ASSERT_EQUAL_STRING(data3, (char *)nextTreeData(NULL));
clearTree(root);
}
int main(void)
{
printf("============================\nBintree tests\n============================\n");
UNITY_BEGIN();
RUN_TEST(test_insert_and_retrieve);
return UNITY_END();
}

50
test_numbers.c Normal file
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@ -0,0 +1,50 @@
#include "unity.h"
// #include "bintree.h"
// #include "string.h"
#include "numbers.h"
#include "stdlib.h"
void setUp(void)
{
// set stuff up here
}
void tearDown(void)
{
// set stuff up here
}
// getDuplicate on array without duplicats
// expects 0/error
void test_get_duplicate_error(void)
{
unsigned int input[] = {1, 5, 9, 2, 4};
unsigned int len = sizeof(input) / sizeof(input[0]);
TEST_ASSERT_EQUAL_UINT(0, getDuplicate(input, len));
}
// this tries to brute force a triple
void test_for_triple(void)
{
// this test is less effective if srand is called inside createNumbers()
for (int i = 0; i < 100000; i++)
{
unsigned int *numbers = createNumbers(3);
if (numbers[0] == numbers[1] && numbers[1] == numbers[2])
{
// fail the test
TEST_ASSERT(0);
}
free(numbers);
}
}
int main(void)
{
printf("============================\nNumbers tests\n============================\n");
UNITY_BEGIN();
RUN_TEST(test_get_duplicate_error);
RUN_TEST(test_for_triple);
return UNITY_END();
}

47
test_stack.c Normal file
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@ -0,0 +1,47 @@
#include "unity.h"
#include "stack.h"
int data1 = 10;
int data2 = 20;
int data3 = 30;
StackNode *stack = NULL;
void setUp(void)
{
// set stuff up here
}
void tearDown(void)
{
clearStack(stack);
}
void test_push_and_pop(void)
{
stack = push(stack, &data1);
stack = push(stack, &data2);
stack = push(stack, &data3);
TEST_ASSERT_EQUAL_PTR(top(stack), &data3);
stack = pop(stack);
TEST_ASSERT_EQUAL_PTR(top(stack), &data2);
stack = pop(stack);
TEST_ASSERT_EQUAL_PTR(top(stack), &data1);
stack = pop(stack);
}
void test_handle_NULL(void)
{
TEST_ASSERT_NULL(pop(stack));
TEST_ASSERT_NULL(top(stack));
}
int main(void)
{
printf("============================\nStack tests\n============================\n");
UNITY_BEGIN();
RUN_TEST(test_push_and_pop);
RUN_TEST(test_handle_NULL);
return UNITY_END();
}

15
timer.c
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@ -1,6 +1,12 @@
#include "timer.h" #include "timer.h"
#if __APPLE__ #ifdef __linux__
// Defines strict posix compliance for CLOCK_MONOTONIC
#define _POSIX_C_SOURCE 199309L
#include <time.h>
#endif
#if __APPLE__ || __linux__
#include <sys/time.h> #include <sys/time.h>
static struct timespec start = {0, 0}; static struct timespec start = {0, 0};
@ -14,14 +20,15 @@ void startTimer()
double stopTimer() double stopTimer()
{ {
struct timespec end; struct timespec end;
clock_gettime(CLOCK_MONOTONIC, &end); clock_gettime(CLOCK_MONOTONIC, &end);
unsigned long long delta_us = (end.tv_sec - start.tv_sec) * 1000000 + (end.tv_nsec - start.tv_nsec) / 1000; unsigned long long delta_us = (end.tv_sec - start.tv_sec) * 1000000 + (end.tv_nsec - start.tv_nsec) / 1000;
double measuredSeconds = (double)delta_us / 1000000.; double measuredSeconds = (double)delta_us / 1000000.;
if(start.tv_nsec > 0) { if (start.tv_nsec > 0)
{
start.tv_nsec = 0; start.tv_nsec = 0;
start.tv_sec = 0; start.tv_sec = 0;
} }
@ -45,7 +52,7 @@ double stopTimer()
{ {
double measuredSeconds = (clock() - (double)startClocks) / CLOCKS_PER_SEC; double measuredSeconds = (clock() - (double)startClocks) / CLOCKS_PER_SEC;
if(startClocks > 0) if (startClocks > 0)
startClocks = 0; startClocks = 0;
else else
measuredSeconds = -1; measuredSeconds = -1;